^ I play on the same server and have read the explanation of why this happens (too many players making quest book data by logging on the server, data corrupts because there's a hard-coded limit in HQM -> everything resets)
Even though I really would like this to be a thing, I'm afraid it's not nearly possible to execute as clean as the questbook is now, and would require a ton of extra time to be spent with the not so friendly questbook edit interface.
(believe me, I've tried making a quest modpack, I worked with that edit interface)
The only real option here would be that the mod Devs add a special quest type for this, but that won't happen, because there is a reason for the difference between crafting and detection quests.
tl;dr: I approve of the idea, since I basically ditched the questbook on that server now, but I'm aware that the chances of it happening are too small to hope for.