[1.7.10] Regrowth - A WIP HQM pack - Now Listed!

thephoenixlodge

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I have a squeezer connected to some buildcraft liquid pipes squeezing out seed oil. I can see the oil traverse the pipe, but I noticed the tank its connected to, which is a mariculture fluid tank, doesnt update its fluid value unless I log in and out. Fruit juice from apples work fine. It just seems like the seed oil is the one that doesnt.

Just out of curiosity, is that the reason you are moving it to the rolling machine @thephoenixlodge ?
Huh? It's the Sturdy casing (used to make the forestry machines) that's being moved to the rolling machine, not the impregnated casing which I *think* you're talking about. The sturdy casing is going into the rolling machine as part of the big overhaul to that level of tech.
 

joshie

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I have a squeezer connected to some buildcraft liquid pipes squeezing out seed oil. I can see the oil traverse the pipe, but I noticed the tank its connected to, which is a mariculture fluid tank, doesnt update its fluid value unless I log in and out. Fruit juice from apples work fine. It just seems like the seed oil is the one that doesnt.
The fluid tanks only update their visuals when they have changed by 144mB.
 
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joshuad156

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The fluid tanks only update their visuals when they have changed by 144mB.
Not sure this makes sense. I'm certain I've seen my refinery output fluid pipe backup with fuel, but the tank it's connected to appears to have some space left. Upon breaking the tank though, it shows 16000/16000 mb in my inventory.
 

chucknorris

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I've just got home from work, and sat down at my computer to continue my crop-grind in the Spirit world. Up to iron seeds and really needing nether wart for fire/blaze/runes. Decided I'd just go ahead and set up some mutandis crafting/production, to see how lucky I might get. I grabbed about 12 pieces and started clicking. Oh my word, nether wart.Three clicks later, Fir sapling. Two minutes later, ten stacks of wood and almost as many saplings (for ash). But now I don't need the ash anymore.
 

bremmon

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Jul 29, 2019
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Ok. . . so to unlock Thaumcraft quests (more than the first two on chapter 11 and the one in chapter unlocked by the shard creation)

What next?

I have Arcanist rep at 86 and the Thaumonomicon quest has been completed in chapter 4.

What am I missing?

Almost ready to just start doing Thaumcraft without the quests.
 

TestyMan

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Ok. . . so to unlock Thaumcraft quests (more than the first two on chapter 11 and the one in chapter unlocked by the shard creation)

What next?

I have Arcanist rep at 86 and the Thaumonomicon quest has been completed in chapter 4.

What am I missing?

Almost ready to just start doing Thaumcraft without the quests.
You could start off with a thread search; the issue has been covered 8 ways to Sunday already.
 

bremmon

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You could start off with a thread search; the issue has been covered 8 ways to Sunday already.
I did that already, twice, and have yet to find out why I can't unlock the quests. . . I come up with the same things in all the posts:

1) Craft the Thaumonomicon in the Chapter 4 quest. (did this already)

2) Must get to Arcanist 85 to unlock most of the quests (I an 87)

3) Craft shard from essence to unlock another quest (this is also done for a total of three quests in the book on chapter 11 finished with no more unlocked).

I don't doubt I am missing something maybe it is in the one post I missed out of 4 pages of posts.

Any other ideas would be helpful.
 

Kmad

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I did that already, twice, and have yet to find out why I can't unlock the quests. . . I come up with the same things in all the posts:

1) Craft the Thaumonomicon in the Chapter 4 quest. (did this already)

2) Must get to Arcanist 85 to unlock most of the quests (I an 87)

3) Craft shard from essence to unlock another quest (this is also done for a total of three quests in the book on chapter 11 finished with no more unlocked).

I don't doubt I am missing something maybe it is in the one post I missed out of 4 pages of posts.

Any other ideas would be helpful.
Well, it's probably not what's needed, but have you made a Thaumometer, or been scanning things with it?
 

bremmon

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Well, it's probably not what's needed, but have you made a Thaumometer, or been scanning things with it?
Yeah. . . I was hoping that would work but nothing opened up.

I am going to create a great wood sapling and see if that does it.
 

Kmad

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Yeah. . . I was hoping that would work but nothing opened up.

I am going to create a great wood sapling and see if that does it.
Ooooh... yeah, that should definitely move things along. At the very least, it'll get you past the gate into doing it on your own.
 

bremmon

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Ooooh... yeah, that should definitely move things along. At the very least, it'll get you past the gate into doing it on your own.
Ok. . . creating a Trefyd seed in chapter 10 opened up a quest in chapter 11. Hopefully this is the beginning of great things:)
 

BL4DE

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Jul 29, 2019
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Not funny in theory but a thread search for "Thaumcraft" (i.e. the simplest possible search) ends up in finding this question with the direct following answer from the pack creator.
Your thread searching capabilities are lacking to say the least.
 
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Zimek

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Jul 29, 2019
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Hi,

I'm having problems with the Blood Magic Ritual of Gaia's Transformation.

First time i tried the ritual, i went for a forest biome, and it worked just fine. Second time I tried for jungle, and it's not working, just defaults to plains biome every time. Im using http://ftbwiki.org/Biome for biome values and http://ftbwiki.org/Ritual_of_Gaia's_Transformation for ritual reagents. I have tried two different reagent combinations of 120 temperature / 90 humidity, and also 210 temp / 210 humidity (which should fit to 200/200 and become rainforest or something similar) - all become plains. Any help?

I was trying to do some research about how to look into the game files and find the list of biomes and what the values are more directly, but couldn't figure anything out in that direction either.

P.S. - I'm aware that there are other methods of changing biomes, and I've also used this ritual plenty in other modpacks, with no issues.
 

thephoenixlodge

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Jul 29, 2019
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Hi,

I'm having problems with the Blood Magic Ritual of Gaia's Transformation.

First time i tried the ritual, i went for a forest biome, and it worked just fine. Second time I tried for jungle, and it's not working, just defaults to plains biome every time. Im using http://ftbwiki.org/Biome for biome values and http://ftbwiki.org/Ritual_of_Gaia's_Transformation for ritual reagents. I have tried two different reagent combinations of 120 temperature / 90 humidity, and also 210 temp / 210 humidity (which should fit to 200/200 and become rainforest or something similar) - all become plains. Any help?

I was trying to do some research about how to look into the game files and find the list of biomes and what the values are more directly, but couldn't figure anything out in that direction either.

P.S. - I'm aware that there are other methods of changing biomes, and I've also used this ritual plenty in other modpacks, with no issues.
NEI has a data dump for biomes, though I'm not sure if it includes temp/humdity data. It's under NEI Options (bottom left of inventory) -> Tools -> Data Dumps and generates a spreadsheets in the dumps folder in the directory where the pack is installed.
 
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bremmon

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Jul 29, 2019
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This. Exactly this. Why do so many people seem to have such a hard time comprehending a simple search function? Does absolutely no one understand what the seachbox at the top right of every page of this thread is for? It's just... mind boggling.
A little bit. . . . "Testy"?

It doesn't take much to boggle your mind then:)

At least my post didn't go ignored. . . thanks for appreciating it enough to comment on it:)
 

Kmad

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Jul 29, 2019
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Is this working changelog accessible anywhere?
Taken from the Changelog section of the first post (because people have missed this particular hyperlink before)
"Full running changelog, including for versions in development can be viewed here"

NEI has a data dump for biomes, though I'm not sure if it includes temp/humdity data. It's under NEI Options (bottom left of inventory) -> Tools -> Data Dumps and generates a spreadsheets in the dumps folder in the directory where the pack is installed.
And now I know about NEI dumps! This is awesome :)

edit: Dumped biome data, it lists Temp. and Rainfall among other things. In the absence of other information I would assume that the rainfall data = humidity.
Also, the temp. for most biomes falls between -0.5 and 2.0, with the exception of Storage Cell, which seems to be -100...
 
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