Just tried playing the pack, I also have the problem where none of the mods are being downloaded. I'll check in later to see if it works. Can't wait to try it out ^_^
Gideon tells me it should be fixed now, and Mlukvai seems to have confirmed it for me. Try installing the pack nowSame here - vanilla minecraft for me.
Did you add a lock.txt at any point? That would prevent further edits and such.Earthly possessions reward is a known bug which was caused by updating the pack from Chisel 1.5.7 to Chisel 2.2.0. I'd say it'll be fixed in 0.5, but it currently looks like I'm going to have to completely rewrite the quests before 0.5 as HQM is refusing to save edits.
As for the Hatchet getting used up to make the crafting table, that is a bug which I've fixed for 0.5, I'd managed to forget a .reuse() in the relevant script
Nope, but every time I try click save it gives an error and reverts to a very old backupDid you add a lock.txt at any point? That would prevent further edits and such.
I got belladonna seeds from the dead grass while trying to get pasture seeds. I was starting to think pasture seeds didn't drop lol.Ahh ok well I will just edit the script and add the.reuse() in there. Is it supposed to take any damage? Also Belladonna seeds are supposed to drop from grass right? I have been bonemealing grass blocks and breaking grass for days.
It's not supposed to take damage, the way Tinker's stores damage makes it a bit more complex to make a crafting recipe work with damageAhh ok well I will just edit the script and add the.reuse() in there. Is it supposed to take any damage? Also Belladonna seeds are supposed to drop from grass right? I have been bonemealing grass blocks and breaking grass for days.
Yea, will do. When I get around to doing that I'll give it a shot myself, but if it doesn't come out too well I'll definitely come to you, thanks.ThePhoenixLodge, give me a shout if you need voicework done for HQM. I'll be more than happy to help.
Did you use an Auto Chisel in any of your quests? Updating Chisel changed a few item id names. If you load an old world to have Forge tell you what blocks have been removed from the world, those item will have to be removed from your quests before you updated the mods. Once they are removed you can update the mods and you'll be able to re-add those items to the quests, then you can save again.Nope, but every time I try click save it gives an error and reverts to a very old backup