Very much agree regarding their costs. Its no wonder they're so unpopular given enderio is a) easier to use and more predictable, and b) generally cheaper to make in most packs.
How on earth are you incurring 100 t-steel for 2 blocks??
While we're wishing for things, I want the hitboxes to be brought into the 21st century. Every time I want to work on something behind a small pipe and can't, I die a little inside. I've heard lame justifications about it being unrealistic to work on objects behind pipes, and I call utter bullswank on that.
2 block spacing between LHE and HP turbines, 2 block spacing between HP and regular turbines. 2 of each type of turbine meaning 8 total huge tsteel pipes. Sorry I guess I worded that a little conveniently as I was frustrated.
I then had the issue of initially before being fulled warmed up, the LHE produces regular steam which needs to bypass the HP turbines to the regular steam turbines which means ideally, I'd need even more tsteel huge pipes to go ~12 blocks to the regular turbines, which I just flat out refused to do and instead cheaped out for steel and stainless steel. Might lose some steam which I wouldn't care about, but if I lose steam I lose Distilled water and thus no closed loop. So I compensated by having a Huge distilled water reservoir that is auto monitored along with coolant to ensure my shit doesn't explode.
Lol the hitboxes. Christ. I believe it's a technical problem and Greg (I believe, might of been someone else saying that) justifies it by claiming realism. I also really wish we had the piping disconnect feature of GT6, seems like it would be really convenient.
What I wish we had most of all though tbh is real world measuring devices and components. Things like throttling valves to limit flowrate, multimeters to measure energy more accurately, pressure meters (or some way of finding fluid flowrate)etc.
The regulators in GT are a pain as they only work with a buffer, not a pipe that is already connected (unless you can pull from 2 usually not connected pipes via paint, just thought of that). When I first saw them I thought you'd be able to just throw a regular mid pipe line and it would throttle the flow past that regulator; NOPE, it's just a variable pump.
The scanner works for stored energy, but mentions nothing of amps throughput, or eu/t which again is incredibly handy. And some sort of flowrate measurement again would be incredibly handy, as I've come to rely on self made shitty computercraft programs just to measure flowrate in/out of energy and fluids. Something many mods already have.
Especially in creative worlds where all you want is to test how many X for Y, and thus need to know rates because GT as opposed to every other mod deletes fluids and items when their buffers are filled on multiblocks. Having to setup a computer, copy paste standard code everytime just to see how much energy is produced is a royal pain. Want to know how much steam is produced by a HP turbine, good luck finding that, lets spend 20 minutes in a creative world doing as I stated just to find out. How much distilled water comes out of a turbine, again same scenario which could be resolved by a simple and honestly standard measuring device (standard in other mods and in real world).
Edit: Annnnd reactor blew up randomly while writing this.... fack.