Thanks for the reminder. Yes, they've been around since the dawn of time. The issue isn't that they're "difficult". They're just poorly designed from a gameplay perspective. Fair reminder: most people on this thread aren't super interested in easy gameplay, and nobody's proposing that we replace IC2 crops with, say, Agricraft or Magic Crops or whatever.nope, two mods, ic2 and forestry.
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just to remind everyone that likes to bash ic2 crops, that thing is code from like 1.4.7 , that have never been touched again, so ofc it is not so friendly like those "easy to became god" mods that we have today. And what is the point on having something spilling resource without effort, something that any bot could do ? I like Gt because it challenge you to pay more attention to what you are doing, and valorize the small things you do , to improve what you made not just make more copies... but i am just an old man ranting isnt...
IC2 crops were an interesting design when minecraft modding was in its infancy. But these days, if I personally were on the IC2 team, I would have implemented a superior design by now that was still difficult to exploit, while more fun and intuitive to use. Like you said: They haven't been touched much since the original release.
And IC2, historically, has a habit of not being super-cooperative with other mods. That's a fair gripe: integration is a standard we can judge mods on. I don't have a right to demand anything of a modder, but I DO have a right to compare two mods and give tons of credit when they allow their farms to be managed by the harvesting tools of as many other mods as possible.
(I'm kind of an old ranting man too)