Yes but Big Reactor needs ingots so sadly that wouldn't change even if it used uran.
Couldn't the recipe be changed to require fuel rods instead of ingots... The varying types of fuel rods giving you varying amounts of "fuel" inside a bigreactor.
Yes but Big Reactor needs ingots so sadly that wouldn't change even if it used uran.
Basic update
1) Backup
2) Delete config, mods, scripts folders (libraries and server-forge.jar if forge in the pack has been updated)
3) Put in the new files.
4) Enjoy
Big Reactor CAN use uranium and we could REMOVE the yellorium ore generation but I was the only one who wanted it at the time -> https://github.com/JasonMcRay/InfiTech-1.7/issues/236
(Jason disabled the use of uran in the big reactor after that)
The point I was trying to make was that, yes, Big Reactors is buff, but at least the fuel isn't as easy. I don't see any compelling argument to make it easier.Couldn't the recipe be changed to require fuel rods instead of ingots... The varying types of fuel rods giving you varying amounts of "fuel" inside a bigreactor.
I actually assumed the various quarries would consume a lot more energy than this, so that's good to know. I really should test this, but tearing apart a chunk with enderio would take a long time to test in my creative world and I wouldn't be able to play properly at the timeBtw you get so much yellorium from the quarry that the energy cost to run the quarry is almost nothing (dont forget about all the other ores you will get which is why you want a quarry anyway).
The point I was trying to make was that, yes, Big Reactors is buff, but at least the fuel isn't as easy. I don't see any compelling argument to make it easier.
Now I'm confused tooI am confused. I was thinking that my suggestions would make bigreactors harder to use... not easier. More dangerous too, to boot. The fuel would take a great deal more processing to make as well.
Now I'm confused too
I suppose if it consumed u235 that would be harder with existing ore generation. I was thinking u238 originally, which is pretty common.
I don't really see any dangers either way, its not like the reactor can explode. As long as you wear a hazmat suit you're fine.
Using fuel rods instead would definitely make it harder BUT you get 1 cyanite ingot back and not a depleted rod and don't know if we can change that also it would mean we need other recipes for the Big Reactor tubine which would be a problem so I think we should only change it to Uranium 238 Ingot not the fuel rods.
That would only work if the ic2 reactors produces MORE energy than the Big Reactorscyanite could be made to be required in an IC2 nuclear component enforcing the progression
compatibility {
# If true, automatically adds all unregistered ingots found as clonesof standard yellorium fuel
B:autoAddUranium=false
}
That would be good BUT
That would only work if the ic2 reactors produces MORE energy than the Big Reactors
I think you got that mixed up...Nerfing IC2 nuclear isn't as simple as buffing BR.
I got it backwards, woops. My intent was the same. Thanks for catching that, I've corrected it.I think you got that confused...
Nobody wants to nerf IC2 nuclear reactors.
Btw you mean the "Enriched Uranium Nuclear Fuel" and not the the "MOX Nuclear Fuel", am I right?
Nerfing IC2 nuclear isn't as simple as buffing BR.
Buffing IC2 nuclear isn't as simple as nerfing BR.
MOX uses Plutonium with u238 so I don't think we want that.I got it backwards, woops. My intent was the same. Thanks for catching that, I've corrected it.
I mean whichever uranium fuel uses U-235, which I believe is the one you mentioned. MOX uses U-238, which is very common. U-235 requires extra processing steps, but I'm concerned Blood Asp might be replacing Pu veins with U235, which would defeat the purpose.
MOX uses Plutonium with u238 so I don't think we want that.
Enriched Uranium Nuclear Fuel is 6x uran ingot 238 + 3x tiny uran 235
Good just wanted to avoid confusion^^That is the one I am talking about. The "Enriched Uranium Nuclear Fuel".
Both extremes suck.I think using uran 238 ingots would be good enough and we don't really need Enriched Uranium Nuclear Fuel but if we change it to Enriched Uranium Nuclear Fuel then we have to consider this:
Enriched Uranium Nuclear Fuel needs 6x u238 + 3x tiny u235
1x tiny u235 needs 5x u238 in a centrifuge
Which means that 1x Enriched Uranium Nuclear Fuel needs 21x u238 .... we should consider this when we want to rebalance the Big Reactor / IC2 Reactor stuff.
Yes u235 is too hardU238 is too easy. U235 possibly too hard.
I have a Big Reactor but only making 400eu/t with 13 reservoirs. (stupid water problem)Guys I gotta ask, is this legitimately a problem? Have either of you used BR in Infitech2 yet? That's not me being an ass, I genuinely want to ensure you've gone to the trouble of actually USING big reactors power.
I already have fusion so im not really using anything else to power my base.For me, I haven't turned on my big reactors turbine in over a week because as powerful and safe as it is, IC2 is still more convenient.
Was your quarry actually over a uranium vein? Hard to compare otherwiseI got 5 times more yellorium from my quarry than uran 238.