@Pyure:
That looks fascinating. These drones appear to be quite interesting, style-wise. I never got into turtles because of the dry programming. I can do it, it's part of my RL job after all, but I don't care for it in my games, especially as the development environment is so badly limited, unless I get some added value, aesthetically.
One question: you appear to have a jetpack in your inventory. Which mod provides that?
That's actually a Advanced Lappack from Gravisuite, but the items are intertwined. You can also make advanced jetpacks. I use the lappack to power my power tools.
In retrospect, I really should have been more careful about that screenshot. Fortunately there's nothing top-secret in there, so
@Jason McRay won't ride my ass.
Hmm....from what I read, the IC2 crops breeding system appears to be a giant PITA. Is there an advantage to using it, compared to, say, the plants from Pam's Harvestcraft?
In a lot of ways it really is. You can't speed up the growth of plants except through cross-breeding stats, you can't autoharvest except with IC2/GT machines, and you have to babysit empty cropsticks or they develop weeds. Add to that the fact that the best-known environmental factors for plants are insane (mountaintops in jungles are best for farming you know) and you have a rather odd agriculture system.
That said, the crops themselves are borderline OP. Otherwise I'd talk Jason into disabling ic2 crops completely and importing Agricraft instead, which is cross-mod compatible, highly customizable, has no
weeds or weird environment factors, and benefits from standard plant-growth enhancers (bonemeals, sprinklers, etc)
The advantage over pam's: I don't recall that pam's has any resource-crops does it? You can get most cool resources from IC2 crops (diamonds, ghast tears, blaze sticks...tons of stuff. Even oil.) They're like weaksauce bees.
Also, how do you do liquid transport in GregTech? For instance, piping steam from the boilers to the machines using it? Do you have to use pipes from other mods or does GT provide its own system?
GT provides its own pipes. They're actually fairly decent in terms of throughput but they have idiosyncrasies (water sloshes through pipes a bit more realistically than people like). At entry level you can make wooden pipes almost on day 1, although these pipes will not transfer gasses or hot liquids safely.
To transfer steam you'd probably use bronze pipes. With the warning that GT pipes are relatively expensive in resources compared to, say, BC. eIO pipes are so utterly convenient that they've got minetweaked recipes in this pack to push them back in the techtree a bit.
edit: I just happened to read on the agricraft thread that weeds are a thing, presumably configurable. Edited.