It is still a bug that resides in the current version of the pack. It is supposed to be patched up this weekend.my game crashed when i tried to get into the world. why did that happen
It is still a bug that resides in the current version of the pack. It is supposed to be patched up this weekend.my game crashed when i tried to get into the world. why did that happen
Yes, the bug is going to be fixed today, I totally forgot I had a holiday this weekend and so no internet access! I know how to fix it, and will be pushing an update for it today! Thanks for the wait!It is still a bug that resides in the current version of the pack. It is supposed to be patched up this weekend.
Exactly, the sort of feedback we need Torches will be available in our of the starting chests now, only a few thoughQuick question is there a way to get some basic tools and a few torches cause immediately on getting to ground level mobs are spawning and all I have is my fists to fend them off which does not end well...... And there are none in the chests in the ship.
Okay, so the lab being hard to get into is on purpose, the mobs inside are meant to provide a challenge, I'm not sure why they spawn but they do, so let's roll with it, but the lever being on the inside is on purpose, to get in you can either climb to the roof and use the elevator or bust a window in, remember this pack has a destroy everything rule! Don't feel confined in anyway or restricted!What about tools/weapons as the lab has mobs spawning inside (even though it's fully lit in there: I checked with F7)?
Also could you put a lever outside the door of the lab so that the bridge deployers (or whatever they're called) can be triggered from the outside.
That was something that crossed my mind, but I don't to give too easy access to the food supply!One last thing to kind of add a bit of atmosphere, in "AZDA" you have shelves at the back that would of displayed, as the signs above advertize, meat fish and diary. So I suggest placing some jerky and rottern flesh in the shelves at the supermarket to set the tone of abandonedment.
Excuse me if my english is not very well, I'm french)
@Chazwade I can't launch your pack, I don't now why, can you help me?
''Login complete.
Checking local assets file, for MC version1.7.10 Please wait!
Error while gathering assets: java.lang.NumberFormatException: For input string: "1395-1710ls" ''
that is what is write in my console
Unless I'm mistaken this is a bug from an old version of the FTB launcher, loading certain forge versions, should be all fixed in the latest update!So no one can help me ?
As far as I'm aware, that's an old bug from the first release of the pack? Is this happening in the latest versions e.g. 0.2.X onwards?Umm, should the world start with the player in creative mode, standing outside the spaceshipe and with items in the hotbar? Because that's what I get when creating a new world.
Okay, I see know how to fix it, bug fix going out today, could be 72 hours on FTB side thoughYep this is what I get after pressing e upon gennerating a new world:
View attachment 18614
For the sieves, automation is likely disabled in favor of ex astris's powered sieve.This modpack is amazing! i love it! but i found some bugs, bug #1 is the fluiducts will not allow liquid transfer to occur and the wrench will only make it disappear, and bug #2 is the autonomous activator will not mine/right click for the sieves, i tried turning on redstone, messing around with the settings in the GUI but nothing, amazing pack though! 6/5!
Thank You! It really does make it all worth while when I hear how much people are enjoying playing our pack The big first release outside of beta is nearly ready and I can't wait for everyone to be able to play it! As for bug #1, I'll check that out on my pack, make sure you're doing all the appropriate things such as a redstone signal, setting it to output etc. Also as for 'Bug #2'...This modpack is amazing! i love it! but i found some bugs, bug #1 is the fluiducts will not allow liquid transfer to occur and the wrench will only make it disappear, and bug #2 is the autonomous activator will not mine/right click for the sieves, i tried turning on redstone, messing around with the settings in the GUI but nothing, amazing pack though! 6/5!
This is accurate! The powered sieve is much more compact and friendly for server owners, this is something you could change in the config files, however I don't recommend tweaking the configs as every setting is there for a reason and is how the pack is designed on purpose!For the sieves, automation is likely disabled in favor of ex astris's powered sieve.