1.3.0
-ADDED: Hand Rake tool which, when enabled, is the only thing that can remove weeds
-ADDED: A config option to change the maximum stat cap on crops
-ADDED: A config option to divide the stats on a newly mutated crops
-ADDED: A config option to let the cactus crop produce cactus blocks instead of cactus green
-ADDED: Villagers for the greenhouse (
@Elec332)
-ADDED: MineTweaker3 support for changing growth requirements
-ADDED: Canadian French translations (DragonsLover)
-CHANGE: The background of the seed portrait in the journal is now the required soil
-CHANGE: You can now specify any block as a specific soil for custom crops
-CHANGE: Adding cross-crop sticks won't clear weeds anymore
-CHANGE: Overhauled the way mutation requirements work: instead of setting specific requirements for mutations, you now have to set specific requirements for growing.
-CHANGE: The requirement for a mutation to happen is the same as for growing: A plant can only mutate if it can grow there
-CHANGE: NEI will show the needed soil and required base block (if any) for mutations
-FIXED: Sprinklers no longer hate railcraft hidden blocks
-FIXED: Moved Botania crops to post init to possibly fix the crops not dropping petals
-FIXED: Nether wart not being recognised as a valid seed (Marcin212)
-FIXED: Sprinkler not stopping when water in the channel above ran out
-FIXED: Waila not showing accurate fluid levels for channel, tank and valve