@OniyaMCD Just cover up your netherwart crop (leave a space above it though), and then spam watering can. Saves you from the worry of mobs. Nasty... nasty... mobs.... (sheesh smouldering bees...)Okay - for anyone else that was wondering, the netherwart light levels are literally right at the edge of mob-spawning levels. My setup has a 3x8 growing field (one row each for netherwart, red and brown mushrooms) with a ring of water around that and a ring of stair-blocks holding it in. From there, the floor is three rows of half-slabs, then the walls on the fourth block out. Torches are staggered so that the line of soul-sand gets hit by just the very tip of the light radius.
@OniyaMCD Just cover up your netherwart crop (leave a space above it though), and then spam watering can. Saves you from the worry of mobs. Nasty... nasty... mobs.... (sheesh smouldering bees...)
There's a syringe for that if you wanna go the easy route.For the bee-flower netherwart, I just planted it straight on soul-sand - no need for a cover or watering can - and stayed out of range. Really, once it's planted, the bees could care less if it's mature. For my villager rehab program, though, I need a good source of potion materials.
There's a syringe for that if you wanna go the easy route.
Hi, I just discovered this on FTB, and it looks really interesting. However, I have a problem. I've discovered I intensely dislike skyblock maps (a combination of vertigo and falling to my death then spawning not on the platform so that I'm falling eternally).
Is there any way of using this pack on a different map (like the Regrowth wasteland map, that way you don't have any real resources either)?
The one issue I see is that there are certain starting resources provided in chests in the initial map. If not for that, you could make yourself a flat Plains biome world with about 41 layers of Bedrock and no structure generation. (41 layers to avoid slime spawnage.) Mind you, the zombie threat will be real.
Hi, I just discovered this on FTB, and it looks really interesting. However, I have a problem. I've discovered I intensely dislike skyblock maps (a combination of vertigo and falling to my death then spawning not on the platform so that I'm falling eternally).
Is there any way of using this pack on a different map (like the Regrowth wasteland map, that way you don't have any real resources either)?
Create an all ocean world, then [notepad and pencil may be useful] give yourself equivalent starting resources.
Ocean will give you the building challenge of skyblocking, without the vertigo. It'll also keep the zombies from knocking.Alternately theres the resonant fluxpack/jetpack- put it in hover mode and you'll gently float instead of falling.
I have a question as well, What is the difference between the Watering Can and its Reinforced cousin.. Is it just a larger watering area. (regular is 3x3, reinforced appears to be 5x5)
@OniyaMCD Well it was much easier for me to get.. quest reward... YAY!