[1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

Syco63

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Jul 29, 2019
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I have been working on adding Thaumcraft support for Running Red, as it is one of my favorite mods, I have a good bit planned out, However, I have come across a couple of problems. I am unable to load the changes unless it is inside another config, so how do I add Thaumcraft.cfg to minetweaker to load. I added TC shards, and they work if I call there ID directly, but calling them by item.ItemShard is not working, but calling something by item ID and not by name bugs me. One last thing, I don't like the recipe I have for the plants. If someone has a better recipe idea please let me know.

Shards are made by 2 Blood magic essence of the element type (Incendium for fire, Aether of air ect ...) 2 nether quartz (now redstone in a blood altar) and 1 weak binding agent in an alchemical chemistry set

Shimmer leaf is a flower in an altar, Cinderpearl is a rose in an altar, and mana bean is coco in an altar, these don't feel very creative to me and I am open to changes

Greatwood is Aether, Creptious, Incendium, Sanctus, and a sapling (Air, Entropy, Fire, Ordo. Making magic and putting it in the sapling) in an alchemical chemistry set
Silverwood is 2 Greatwood saplings, Aether, Sanctus, average power catalyst in an alchemical chemistry set

amber and cinibar is unplanned

and an aura node (the one you can only get in creative mode) is 1 nether star in a ritual of binding + 5,000,000 LP

Most of these recipes are open to changes, except the shards, I love that idea and will shoot you down if you try to change it.

Code for shards
#Fire
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:1, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.incendium, item.incendium], 3, 1000);

#Water
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:2, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.aquasalus, item.aquasalus], 3, 1000);

#Air
mods.bloodmagic.alchemy.addRecipe(item.ItemShard, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.aether, item.aether], 3, 1000);

#Earth
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:3, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.terrae, item.terrae], 3, 1000);

#Ordo
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:4, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.sanctus, item.sanctus], 3, 1000);

#Entrapy
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:5, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.creptious, item.creptious], 3, 1000);

doesn't work but

#Fire
mods.bloodmagic.alchemy.addRecipe(<18363:1>, [<406>, <406>, <17326>, <17317>, <17317>], 3, 1000);

#Water
mods.bloodmagic.alchemy.addRecipe(<18363:2>, [<406>, <406>, <17326>, <17324>, <17324>], 3, 1000);

#Air
mods.bloodmagic.alchemy.addRecipe(<18363>, [<406>, <406>, <17326>, <17320>, <17320>], 3, 1000);

#Earth
mods.bloodmagic.alchemy.addRecipe(<18363:3>, [<406>, <406>, <17326>, <17323>, <17323>], 3, 1000);

#Ordo
mods.bloodmagic.alchemy.addRecipe(<18363:4>, [<406>, <406>, <17326>, <17319>, <17319>], 3, 1000);

#Entrapy
mods.bloodmagic.alchemy.addRecipe(<18363:5>, [<406>, <406>, <17326>, <17321>, <17321>], 3, 1000);

does
 
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WikidSick

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Jul 29, 2019
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Yes. When you have it selected on the launcher, hit the "download server" button

Are there any logs? They would be in RunningRed/minecraft/logs

Bury Me in Black:
  • Black Wool
  • Black Carpet
  • Stained Glass (Black)
  • Stained Glass Pane (Black)
Running White:
  • Milk Bottle
Kill Them With Flowers:
  • Rose Red
  • Dandelion Yellow
Mechanized:
  • Basic Energy Cube
Azamaniac:
  • Iron Capped Wooden Wand
We're Not Working Out:
  • Die 100 Times
but i ment like a public server
 

buggirlexpres

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I've crafted the item for Mechanized before and it didn't unlock. I tried again after you posted in the "spoilers", but it's still not showing up.

I've tried all tiers of the Basic Energy Cube, even tried the Basic Energy full. I'm currently trying to fill the Ultimate Energy Cube. Just making sure that the fill/Meta Data doesn't have something to do with it
Hrm. I'll take a look at this later today.
I have been working on adding Thaumcraft support for Running Red, as it is one of my favorite mods, I have a good bit planned out, However, I have come across a couple of problems. I am unable to load the changes unless it is inside another config, so how do I add Thaumcraft.cfg to minetweaker to load. I added TC shards, and they work if I call there ID directly, but calling them by item.ItemShard is not working, but calling something by item ID and not by name bugs me. One last thing, I don't like the recipe I have for the plants. If someone has a better recipe idea please let me know.

Shards are made by 2 Blood magic essence of the element type (Incendium for fire, Aether of air ect ...) 2 nether quartz (now redstone in a blood altar) and 1 weak binding agent in an alchemical chemistry set

Shimmer leaf is a flower in an altar, Cinderpearl is a rose in an altar, and mana bean is coco in an altar, these don't feel very creative to me and I am open to changes

Greatwood is Aether, Creptious, Incendium, Sanctus, and a sapling (Air, Entropy, Fire, Ordo. Making magic and putting it in the sapling) in an alchemical chemistry set
Silverwood is 2 Greatwood saplings, Aether, Sanctus, average power catalyst in an alchemical chemistry set

amber and cinibar is unplanned

and an aura node (the one you can only get in creative mode) is 1 nether star in a ritual of binding + 5,000,000 LP

Most of these recipes are open to changes, except the shards, I love that idea and will shoot you down if you try to change it.

Code for shards
#Fire
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:1, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.incendium, item.incendium], 3, 1000);

#Water
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:2, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.aquasalus, item.aquasalus], 3, 1000);

#Air
mods.bloodmagic.alchemy.addRecipe(item.ItemShard, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.aether, item.aether], 3, 1000);

#Earth
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:3, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.terrae, item.terrae], 3, 1000);

#Ordo
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:4, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.sanctus, item.sanctus], 3, 1000);

#Entrapy
mods.bloodmagic.alchemy.addRecipe(item.ItemShard:5, [item.netherquartz, item.netherquartz, item.weakBindingAgen, item.creptious, item.creptious], 3, 1000);

doesn't work but

#Fire
mods.bloodmagic.alchemy.addRecipe(<18363:1>, [<406>, <406>, <17326>, <17317>, <17317>], 3, 1000);

#Water
mods.bloodmagic.alchemy.addRecipe(<18363:2>, [<406>, <406>, <17326>, <17324>, <17324>], 3, 1000);

#Air
mods.bloodmagic.alchemy.addRecipe(<18363>, [<406>, <406>, <17326>, <17320>, <17320>], 3, 1000);

#Earth
mods.bloodmagic.alchemy.addRecipe(<18363:3>, [<406>, <406>, <17326>, <17323>, <17323>], 3, 1000);

#Ordo
mods.bloodmagic.alchemy.addRecipe(<18363:4>, [<406>, <406>, <17326>, <17319>, <17319>], 3, 1000);

#Entrapy
mods.bloodmagic.alchemy.addRecipe(<18363:5>, [<406>, <406>, <17326>, <17321>, <17321>], 3, 1000);

does
This will be amazing! Thank you very much!
but i ment like a public server
What trajing said
 

Yeokrast

New Member
Jul 29, 2019
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Crash Report while changing Filters on a Pneumaticraft Pressure Chamber I/O Port (Interface?) Sorry, not fluent with Pneumaticraft yet.
This is preventing my world from loading. I've completed the quests, just going back to do the Pneumaticraft side (and trying to get the hidden quests)

---- Minecraft Crash Report ----
// There are four lights!

Time: 10/12/14 5:18 PM
Description: Ticking tile entity

java.lang.NullPointerException

at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_94041_b(TileEntityPressureChamberInterface.java:359)

at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.importFromChamber(TileEntityPressureChamberInterface.java:142)

at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_70316_g(TileEntityPressureChamberInterface.java:111)

at net.minecraft.world.World.func_72939_s(World.java:2209)

at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_94041_b(TileEntityPressureChamberInterface.java:359)
at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.importFromChamber(TileEntityPressureChamberInterface.java:142)
at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_70316_g(TileEntityPressureChamberInterface.java:111)

-- Tile entity being ticked --
Details:
Name: TileEntityPressureChamberInterface // pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface
Block type: ID #624 (tile.pressureChamberInterface // pneumaticCraft.common.block.BlockPressureChamberInterface)
Block data value: 5 / 0x5 / 0b0101
Block location: World: (-547,54,2317), Chunk: (at 13,3,13 in -35,144; contains blocks -560,0,2304 to -545,255,2319), Region: (-2,4; contains chunks -64,128 to -33,159, blocks -1024,0,2048 to -513,255,2559)
Actual block type: ID #624 (tile.pressureChamberInterface // pneumaticCraft.common.block.BlockPressureChamberInterface)
Actual block data value: 5 / 0x5 / 0b0101
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)

-- Affected level --
Details:
Level name: Running Red
All players: 0 total; []
Chunk stats: ServerChunkCache: 648 Drop: 0
Level seed: -6999002716373086483
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-550,64,2286), Chunk: (at 10,4,14 in -35,142; contains blocks -560,0,2272 to -545,255,2287), Region: (-2,4; contains chunks -64,128 to -33,159, blocks -1024,0,2048 to -513,255,2559)
Level time: 5687976 game time, 7809646 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 140342 (now: false), thunder time: 28507 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
 

Syco63

New Member
Jul 29, 2019
13
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0
I fixed the problem with shards. turns out I forgot T in binding agent. Changed the recipes for Cinder pearl and Shimmerleaf. Cinder pearl now takes a blaze rod and 2,000 life essence in an altar to make, Shimmerleaf is a Silverwood leaf in a blood altar for 2,000 Life essence, Manabeans are cocoa beans in an altar for 10,000 life essence. I don't know if the Silverwood leaf to Shimmerleaf will stay. The aura node is a new problem, setting it to a binding ritual won't work, I can't set the LP cost on it, and the altar doesn't want to create it (I checked my spelling this time). I believe Azanor made it so aura nodes can't be created so I am thinking the aura node will have to be a HQM thing.

Concerning Greatwood and Silverwood saplings, I don't like there recipes so they will be changed. Just need to think of a recipe for them

As for Amber and Cinnabar

I think I will make Amber a slime ball in a blood altar. and Cinnabar I don't think I will add. Instead you will get quick silver from Shimmerleaf.

For adding HQM quests for Thaumcraft, I will leave that to Gideon
 

buggirlexpres

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Nov 24, 2012
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Crash Report while changing Filters on a Pneumaticraft Pressure Chamber I/O Port (Interface?) Sorry, not fluent with Pneumaticraft yet.
This is preventing my world from loading. I've completed the quests, just going back to do the Pneumaticraft side (and trying to get the hidden quests)

---- Minecraft Crash Report ----
// There are four lights!

Time: 10/12/14 5:18 PM
Description: Ticking tile entity

java.lang.NullPointerException

at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_94041_b(TileEntityPressureChamberInterface.java:359)

at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.importFromChamber(TileEntityPressureChamberInterface.java:142)

at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_70316_g(TileEntityPressureChamberInterface.java:111)

at net.minecraft.world.World.func_72939_s(World.java:2209)

at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_94041_b(TileEntityPressureChamberInterface.java:359)
at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.importFromChamber(TileEntityPressureChamberInterface.java:142)
at pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface.func_70316_g(TileEntityPressureChamberInterface.java:111)

-- Tile entity being ticked --
Details:
Name: TileEntityPressureChamberInterface // pneumaticCraft.common.tileentity.TileEntityPressureChamberInterface
Block type: ID #624 (tile.pressureChamberInterface // pneumaticCraft.common.block.BlockPressureChamberInterface)
Block data value: 5 / 0x5 / 0b0101
Block location: World: (-547,54,2317), Chunk: (at 13,3,13 in -35,144; contains blocks -560,0,2304 to -545,255,2319), Region: (-2,4; contains chunks -64,128 to -33,159, blocks -1024,0,2048 to -513,255,2559)
Actual block type: ID #624 (tile.pressureChamberInterface // pneumaticCraft.common.block.BlockPressureChamberInterface)
Actual block data value: 5 / 0x5 / 0b0101
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2209)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)

-- Affected level --
Details:
Level name: Running Red
All players: 0 total; []
Chunk stats: ServerChunkCache: 648 Drop: 0
Level seed: -6999002716373086483
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-550,64,2286), Chunk: (at 10,4,14 in -35,142; contains blocks -560,0,2272 to -545,255,2287), Region: (-2,4; contains chunks -64,128 to -33,159, blocks -1024,0,2048 to -513,255,2559)
Level time: 5687976 game time, 7809646 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 140342 (now: false), thunder time: 28507 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
Not quite sure what is happening, but I'll look at it
I fixed the problem with shards. turns out I forgot T in binding agent. Changed the recipes for Cinder pearl and Shimmerleaf. Cinder pearl now takes a blaze rod and 2,000 life essence in an altar to make, Shimmerleaf is a Silverwood leaf in a blood altar for 2,000 Life essence, Manabeans are cocoa beans in an altar for 10,000 life essence. I don't know if the Silverwood leaf to Shimmerleaf will stay. The aura node is a new problem, setting it to a binding ritual won't work, I can't set the LP cost on it, and the altar doesn't want to create it (I checked my spelling this time). I believe Azanor made it so aura nodes can't be created so I am thinking the aura node will have to be a HQM thing.

Concerning Greatwood and Silverwood saplings, I don't like there recipes so they will be changed. Just need to think of a recipe for them

As for Amber and Cinnabar

I think I will make Amber a slime ball in a blood altar. and Cinnabar I don't think I will add. Instead you will get quick silver from Shimmerleaf.

For adding HQM quests for Thaumcraft, I will leave that to Gideon
Alright. Tell me when you have the finished version.
 

mason.pinder13

New Member
Jul 29, 2019
1
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0
Hello, I found a glitch. BC stirring engine + charcoal block = item with strange ID. Pick item up, and put into inventory = world corruption, BIG TIME... Please find a way to fix this, I have lost my world, and I don't want others to as well. Thanks!
 

trajing

New Member
Jul 29, 2019
3,091
-14
1
Hello, I found a glitch. BC stirring engine + charcoal block = item with strange ID. Pick item up, and put into inventory = world corruption, BIG TIME... Please find a way to fix this, I have lost my world, and I don't want others to as well. Thanks!
Counting how many times people bring this up..
 

buggirlexpres

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Nov 24, 2012
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Hello, I found a glitch. BC stirring engine + charcoal block = item with strange ID. Pick item up, and put into inventory = world corruption, BIG TIME... Please find a way to fix this, I have lost my world, and I don't want others to as well. Thanks!
Get an NBT Editor, and edit the items out of your inventory. I'll have the Mekanism charcoal blocks disabled in the next update so this doesn't happen anymore.
 
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Blub108

New Member
Jul 29, 2019
5
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0
Hello I have a problem.
I dowload the server and start it.
Then I join the server but I cant find the start Island with the Bonemeal and the Blood Altar! :(
What can I do? :(
Pls help me :)

Blub108
 

Syco63

New Member
Jul 29, 2019
13
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0
So the time has finally come. I have (for the most part) finished adding Thaumcraft to Running Red. As most of this was done in less then a week, I did no real play time, mostly checking if the recipe made it in and I could make it.

These are the current recipes listed in the game as of now.

Shards are still the original recipe, 2 blood magic elemental essence, 2 quartz, 1 binding agent in an alchemical chemistry set
Quicksilver is 1 water bucket, 2 silver, and 2 Crepitous

Cinderpearls are 1 Blazerod in a blood altar, Shimmerleaf is 1 quicksilver in a blood altar, and mana beans are 1 cocoa bean in a blood altar, Quartz has been added as 1 redstone in a blood altar, and Amber is 1 slimeball in a blood altar.

Greatwood saplings are 1 Air, 1 Entropy, 1 Fire, 1 Ordo, 3 cinderpearl, 1 oak sapling, and 1 magicians bloodorb
Silverwood saplings are 1 Air, 1 Entropy, 1 Fire, 1 Ordo, 3 shimmerleaf, 1 Greatwood sapling and 1 magicians bloodorb

You may have noticed that aura nodes are not craftable, and actually didn't plan to be craftable until late game needing nether stars. So how do you get Vis for your wand? Killing mobs drops these little orbs that give a small amount of Vis to your wand when picked up. Ordo is the hardest to get as far as I can tell, needing witches, iron golems, Ents, mandrakes, or coven witches to get ordo to drop, the others I won't say.

Now for some lore thoughts as I was making the recipes.

With the redstone to quartz recipe, my thought was you are crystallizing the blood in the redstone, doing this reduces it's conductivity, but by binding elemental fragments to the crystallized blood forums the elemental shards.
With the quicksilver, the Crepitous is desolving the silver in the water forming a liquid metal.
Cinderpearls are made by adding just enough life to a blaze rod to form a flower without forming a blaze, and the shimmerleaf is being brought to life by blood as well.
The saplings you are taking the elemental crystals and forming them into magic infusing the sapling with said magic. The silverwood takes a bit more, needing the greatwood as a base.

Amber and mana beans I didn't have any real lore behind them.

I never did figure out how to add the recipes to there own cfg file, so they are all sitting in altar.cfg inside minetweak. I could send you that file, or move the normal shaped crafting into bloodmagic and the alchemy stuff in a new cfg called Bloodalchemy.cfg, up to you Gideon
 
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buggirlexpres

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So the time has finally come. I have (for the most part) finished adding Thaumcraft to Running Red. As most of this was done in less then a week, I did no real play time, mostly checking if the recipe made it in and I could make it.

These are the current recipes listed in the game as of now.

Shards are still the original recipe, 2 blood magic elemental essence, 2 quartz, 1 binding agent in an alchemical chemistry set
Quicksilver is 1 water bucket, 2 silver, and 2 Crepitous

Cinderpearls are 1 Blazerod in a blood altar, Shimmerleaf is 1 quicksilver in a blood altar, and mana beans are 1 cocoa bean in a blood altar, Quartz has been added as 1 redstone in a blood altar, and Amber is 1 slimeball in a blood altar.

Greatwood saplings are 1 Air, 1 Entropy, 1 Fire, 1 Ordo, 3 cinderpearl, 1 oak sapling, and 1 magicians bloodorb
Silverwood saplings are 1 Air, 1 Entropy, 1 Fire, 1 Ordo, 3 shimmerleaf, 1 Greatwood sapling and 1 magicians bloodorb

You may have noticed that aura nodes are not craftable, and actually didn't plan to be craftable until late game needing nether stars. So how do you get Vis for your wand? Killing mobs drops these little orbs that give a small amount of Vis to your wand when picked up. Ordo is the hardest to get as far as I can tell, needing witches, iron golems, Ents, mandrakes, or coven witches to get ordo to drop, the others I won't say.

Now for some lore thoughts as I was making the recipes.

With the redstone to quartz recipe, my thought was you are crystallizing the blood in the redstone, doing this reduces it's conductivity, but by binding elemental fragments to the crystallized blood forums the elemental shards.
With the quicksilver, the Crepitous is desolving the silver in the water forming a liquid metal.
Cinderpearls are made by adding just enough life to a blaze rod to form a flower without forming a blaze, and the shimmerleaf is being brought to life by blood as well.
The saplings you are taking the elemental crystals and forming them into magic infusing the sapling with said magic. The silverwood takes a bit more, needing the greatwood as a base.

Amber and mana beans I didn't have any real lore behind them.

I never did figure out how to add the recipes to there own cfg file, so they are all sitting in altar.cfg inside minetweak. I could send you that file, or move the normal shaped crafting into bloodmagic and the alchemy stuff in a new cfg called Bloodalchemy.cfg, up to you Gideon
Send it to me via a convo, if you like
 
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DrowElf

New Member
Jul 29, 2019
649
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I cant place oreberry bushes, even in low light conditions on stone, any help?
It actually can be on any block so long as it is dark enough. I just surrounded the bushes with slabs (which don't let light through which is also very handy for a lot of other things) which have the added benefit of allowing you to access them without making a dedicated dark room.