Alright so I have a few questions... some might seem silly but I can't find the answer anywhere.
The first is, I can find eggs. I have a few chickens. I have nothing with which to breed them. What can I use?
Next, how do I get the other farm animals? cows? pigs? sheep? etc.
The energetic infuser is a pain the buttocks to assemble... is there anything else in the world that can charge something other than that peice of equipment?
Is the autopackager my only option, automation wise, for that function in this pack? I'm wanting to automate turning dust into blocks to be smelted
I'm sure other things will come to mind later.
oh, and as far as automation for dusts, etc.. Note that you can probably skip the hammer with activator step and just use pulverizers since Iskandar put the recipes in and gave an extra chance for more akin to having luck on hammer. me? I'm so sick of making my SFM setup that I'm refusing to this playthrough. I'm just going to throw everything into either AE and have them make the dusts using some emitters (another option) or throw them in as is, maybe w/o even combining. I love SFM but I hate repeating something over and over exactly the same way. Mind you, it's probably the most fancy and quickest way to do this combining and I don't fall asleep doing it (every time I have to do cyclics for this, I fall asleep and make about 20 mistakes or more). Doing the entire setup for SFM takes about an hour or less, but yeah, it's pretty freaking repetitive. If there were more outputs and you didn't have to use the splitters to split them into batches of 5 and then recombine at end again, you have to end up making another branch on top of that to take care of the other 2 or so things, so yeah, it's a pita.
Given that I've now seen that eye dropping setup that he profiled recently doing the actual sieving itself, I don't know. I might do it one more time. It is THE best way to do this tho. hands down. I've tried all of em. Easiest to setup? Probably AE. But, you have to do it in a convaluted way. Last time I did AE this way, I had some strongboxes and I'd have 8 types of things in each one, have a storage bus and an emitter that's trying to move all of those end result dusts/gravels/sands into it, and set to craft always. Then I'm pulling out of AE and inserting into my rows of smeltery's to get some doubling. (I'd use high oven here). The alternative is every time you start mc, you'd have to queue up all those end results in AE autocrafting, the emitter/strong boxes keep you from having to do that step. That works pretty well also, but then requires AE to be setup and it was easier to do so in agskies beforehand. not so much here (check the processor recipes, like dw20 didn't)
Autopackager? Yeah, it's cool, but after you use it you realize it's one fatal flaw. It's slower than anything you can think of. doesn't work with barrels at all (crashes), and, if you end up using it on the end of a large sieving results, you will end up with alot of bag of bonemeals, quartz blocks, etc... cause it'll combine EVERYTHING it gets if applicable which is not really what you want. So, to circumvent that, you need to premove a bunch of stuff before you stuff things in the chest that it will combine. In agskies, I had 12-15 sieves coming into an autopackager and I had to stop the sieving every so often cause it would get backed up a bit. not much, but making resonant strongboxes solved that as well.
DON'T ever use the autopackager to get compressed cobble or anything. You will be there for weeks and weeks waiting. It's way too slow.