C
Closet Gamer
Guest
Calculator has been the bane of my life in this pack. If it's not lagging circuit storage systems or angry greenhouses it's machines flipping out when they see an EnderIO wrench...I figured out the AE2 auto crafting problem, it's that damned Calculator mod again.
The Calculator machine 'Algorithm Separator' simply doesn't work reliably with AE2, I might need to have the AE2 pointing at a chest and use a conduits to shove items into in it and extract output back into self-same chest and then AE2 import bus to take items back into network from that chest, quite a bit of mussing about, but if needs must... Or I might just craft up a few thousand of the things that that it makes from RedStone and just do this manually every now and then.
The weird thing is, even if the stuff produced by this machine was in storage and available, any pattern that used something that this machine generates just doesn't craft. Simply putting the pattern for the Redstone Ingot (From Calculator) and Small Stone (From Calculator) (1 redstone = 2 x redstone ingots and 2 x small stone) as a processing pattern into an ME interface connected to the Algorithm separator shut down all of my carpenters, as they use these ingots, crafting requests would stay in the crafting CPU's without executing.
The moment I removed the pattern from the ME interface connected to the algorithm separator, everything began working again.
Placing comment here in case it's of any use to anyone.
Chalk this up to yet another bug in what frankly seems to me to be a bit of an unusual mod.
-= Wuffle =- !
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My Age of Engineering Series: http://www.youtube.com/playlist?list=PLUZaEaeCvlj6ChY3jks-N8rW74_3qEtmD