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  1. Z

    Ask a simple question, get a simple answer

    Either I expressed myself a tad difficultly (Not a native speaker, sorry) or you misunderstood. By the secondary drop I mean the byproduct gained from Magical Crops. In Essence Crops case the byproduct is Nature Essence. The secondary SEED drop is disabled by default in Monster though. If you...
  2. Z

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    Darnit, that's sad to hear. Since it's a known issue is there possibly a fix to the matter offered somewhere?
  3. Z

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    As stated in my previous post then it concerns FtB Monster and version 1.6.4 so im not using Agricraft. Also, if possible then I would like to continue using MineFactory Reloaded Harvester/Planter combo which provide great easy automation. The question, however, is that has somone else also...
  4. Z

    Ask a simple question, get a simple answer

    I hope that this will be a question with a simple answer :D. Concerning FtB Monster 1.6.4. Harvester/Planter (Minefactory Reloaded mod) combo does not seem to yield secondary item drops when harvesting Essence Crops (Magical Crops mod). I do get the essence dust and seeds (Extra seed drop...
  5. Z

    [FtB Monster 1.6.4] Magical Crops and MineFactory

    Hey all! Im playing FtB Monster in minecraft version 1.6.4 and having an issue with automating Magical Crops. To better understand the issue it would be best to explain what I've done. I've set up a regular 9x9 farm with a Harvester/Planter (Minefactory Reloaded mod) combo and made them farm...
  6. Z

    Problem with EU transformers in Monster (MC 1.6.4)

    Guys, huge props to you all for your answers! I think going with a power grid like suggested is the way im looking to do things. Subnetworks for low voltage machines with their own separate power-storage sounds something which is cost-efficient and neat and tidy :D. FTB forums and the...
  7. Z

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    You, my friend, are a true gentleman and a scholar, props to you!
  8. Z

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    According to NEI there are no uses for biofuel cells. Then again, NEI thinks that making a MV-transformer requires throwing a copper cable into a crafting table and voila, so it's not always correct. From what I've seen so far, NEI is spot on about Biofuel cells :D, as they have proven to be...
  9. Z

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    Yeah, Compression dynamo's aren't sadly working either :(. Thanks for all the ideas!
  10. Z

    Problem with EU transformers in Monster (MC 1.6.4)

    I guess I could throw in 2x transformer upgrades to each of the basic machine and make them accept Extreme Voltage (8192 Eu/t) but the issue with this is that waaaaay more hassle than just slap a Transformer down :(. By more hassle I mean the necessity to get 14x transformer upgrades, as there...
  11. Z

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    None of the options work. Right clicking an empty tank doesnt work, and the transposer doesn't work either, it works with water cells, meaning it will take a cell and pump water to a tank next to it but sadly not with biofuel cells
  12. Z

    Problem with EU transformers in Monster (MC 1.6.4)

    Hi all, I'm having a difficult time while using Transformers to step down energy from an MFSU. Yes, I know that in the current version of IC2 there is no need to use transformers to power your LV machines, but that might change in the future and I would like my machines to be intact once the...
  13. Z

    Biofuel Cells in FtB Monster (MC 1.6.4)

    Thank you for your answer! Fuel Cans, however, don't seem to work, ie. I cant put them into generators or any other machine I've tried so far :/
  14. Z

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    I went with a route like this after my tree farm was up and running, now I have Biofuel Cells and nothing to do with them :/. I guess I could hook it up to Bioreactor instead but my main question was that do Biofuel Cells even have a use in Monster?
  15. Z

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    What do you mean? A tank might be able to hold Biofuel in liquid form and that is great and all :D but not what I'm looking for. I'm still looking for a way to use Biofuel Cells (http://feed-the-beast.wikia.com/wiki/Biofuel_Cell). All the wikis on the item are sadly outdated, as is this one. I...
  16. Z

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    Sadly not :(, there is no slot to put the Biofuel Cells in the Biofuel generator and adding the cells to the Bioreactor does not work (can add them but the Bioreactor does not use them) either. It seems the reactor only accepts raw materials (Such as saplings) and transfers created Biofuel to...
  17. Z

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    Question: What are Biofuel Cells used for (Or with what) in Monster modpack (MC 1.6.4)?
  18. Z

    Biofuel Cells in FtB Monster (MC 1.6.4)

    Hi guys and gals, I'm hoping that you can help me out with a few things. Im currently running a Planter/Harvester combo and compressing all the unneccessary sapling into compressed plants, which in turn are made into bio cells and then extracted into biofuel cells. My problem is that I haven't...
  19. Z

    Problem with Magmatic Dynamos (FTB Monster, MC 1.6.4)

    It was indeed full, but when I replaced it with an empty one, all the except one still remained at the 4 RF/t :(. Meaning one of the dynamos went on to produce 80 rf/t, but all the other 3 remained at 4, even during the time when the Energy cell is still half empty only one of the dynamos is...
  20. Z

    Problem with Magmatic Dynamos (FTB Monster, MC 1.6.4)

    Hi guys, you proved so awesomely helpful the last time I had power issues so I thought I'll give it another shot. I'm currently running this setup (In creative for testing purposes): Pump with 4 redstone engines in nether -> Ender Tank (Nether) -> Ender Tank (Overworld) -> Golden fluid pipe ->...