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    Ultimate thaumcraft Build

    I have the beginnings of something similar. I've thought about expanding it to be more in function with yours though. A couple differences that I've thought about is to run the essentia in two levels. Each level would be a different essentia, so instead of stacking the two jars, I would go...
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    Ultimate thaumcraft Build

    It looks like you are using a wisp spawner to create the etherial essences. The essence is then sent to the alembics which are tied to the transvector interfaces. These have filtered essentia tubes to feed the various jars. What I can't tell is how you are dealing with the excess essentia? I...
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    Void Robes or Thaumium Fortress Armor?

    With straight Thaumcraft and Thaumcraft Add-ons*, which do you consider the best? Void Robes, Thaumium Fortress Armor, Void Armor, or something else? and why? The Void Robes give a huge vis discount for crafting and staff/wand use. Fortress Armor grants a large amount of protection, but no vis...
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    Attempted to update Thaumcraft

    Also, if you plan on using the osmotic enchanter from Thaumic Tinkerer with Thaumcraft 4.2.3.0, you will need the latest jenkins build. http://jenkins.nekokittygames.com:8080/view/Thaumic%20Tinkerer/job/Thaumic%20Tinkerer/
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    I Derp, You Derp, We all Derp, What's your's?

    That's a great idea.. I have never thought of that... lol.
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    So how much hotbar space do you have spare?

    If I go with a staff instead of the sword of the zephyr, I will often get rid of the shovel and axe as the excavation focus can do the job of both. With this play through I am going staff all the way, and will have a fair amount of free space in the hot bar as the various focuses can be...
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    So how much hotbar space do you have spare?

    1. Sword or staff 2. Stone pick 3. Iron pick 4. Shovel 5. Axe 6. Block of some sort 7. 8. Food 9. Torches Once I can get a pick Axe of the core, I swap that into slot two and everything else moves up one except the food and torches. The Axe and shovel are swapped out for wands or bows if I...
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    Redesign my house...

    Maybe instead of trying to raise the roof, lower the floor 1 block and extend it that direction. It should be a whole lot easier to address the landscaping around the house that to redo all the carpenter's blocks used in the roof.
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    A Magical Wood Farm

    This isn't bad. It uses the best of both worlds. Cutting down trees with only botania is a little.. interesting. The flowers you are using are definitely a bit easier to make than all the golem cores needed to do the same job. You may want to try a thaumium golem with a couple strength...
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    The death of the MJ

    I loved the MJ power system and mods like APS (Advanced Power Systems). (tokomak reactor anyone?) I loved designing systems for overflow power. Like an MFR tree farm with fertilizer... Using MJ, you fed the harvester first, then looped the power pipes to the fertilizer. This let the power...
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    Tainted Lands...

    From what I can tell, the actual damage is caused by the taint tendrils, not the actual biome itself. So if you can keep an area clear of the taint tendrils, it shouldn't affect anything. Does anyone know if there is a way to prevent the spread of the tendrils without using etherial blooms...
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    Tainted Lands...

    I'm playing with Thaumcraft and Forbidden Magic, and noticed that there is a tainted wand core that will recharge itself automatically while in the tainted lands. Has anyone ever though about setting up shop in the tainted lands? I know it would be dangerous as hell, but could be rather...
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    Changing biomes for a world

    You can create new biomes using blood magic. I believe this feature is available in the version with AgS.
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    Cursed Earth + Warded Stone

    If you have thaumic tinkerer installed, you can use the kinetic attractor. I believe you can use a soul mold to attune the attractor to only affect one type of mob. This way, you should be able to keep the witches and skeletons and creepers apart.
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    Mod Pack Ideas - low-end system

    Thanks for the help and recommendations. This list of mods has worked perfectly. I have a server sey up with this and we were both able to get on and start playing late last night.
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    Mod Pack Ideas - low-end system

    It is kinda nice to focus making a world with just one or two main core mods. Botania and Thaumcraft (plus add-ons) both can accomplish just about anything, and together, I don't think there is anything they can't do. I've noticed that when I have many mods in a pack, I don't always go through...
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    Question on steam boiler efficiency.

    I would recommend using 1 36lp boiler over 36 1lp boilers. One, you would still need to make a firebox for each and every 1LP boiler, two, the number of 1LP boilers you would need in the long run, wouldn't scale well. You would have 36 separate multi-blocks computing steam generation and fuel...
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    I cant download the assets of any modpack

    Try deleting the instance folder and doing a fresh download. (make sure to backup any saves located in the folder first.)
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    Mod Pack Ideas - low-end system

    I'm with you on the fps. My old system I used to play on regularly got 8-15 fps. It reached almost 20fps with optifine. I just had to be careful with how many machines and microblocks I used in an area as too many would drop me down to an unplayable 2-4fps. I have already removed gravestone...
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    Mod Pack Ideas - low-end system

    I was showing my nephew Thaumcraft just the other day, and he was blown away by it. He hasn't played much modded minecraft since 1.5. I tried giving him the pack I was playing, but it was too much for his laptop to handle. I will probably set up a server for us to take on a lot of the back...