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  1. PhilHibbs

    Congrats to DireWolf20 on Season 6

    I'd like to see some more Visiting Friends' Worlds. That's how I first encountered him actually, I was a Monkeyfarm fan and Dire visited MF's and Doc's modded world. 2 years and 1 week ago. I guess that means we're close to FTB's 2nd anniversary too, as they were talking about it with anticipaton.
  2. PhilHibbs

    Mod Feedback [TC Add-on] Thaumic Infusion 4.75 - Minecraft 1.8.9

    The OP looks great... if I switch to "default style", "dark style" not so readable! Sorry to neg so early... :)
  3. PhilHibbs

    What's new in modded minecraft today?

    Oops I posted this in the wrong thread, I was reading "Congrats to DireWolf20 on Season 6" and posted here by mistake.
  4. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    A hexagonal layout would be more efficient, more awesome, but more harderer to lay out accurately. Nope. At least, they weren't in 1.5 or 1.6.
  5. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Dark Glass, like the ship's windows are made of. Needs glass and ink and blackout curtans to make. You can also harvest it from the top of the nuclear towers in the cities.
  6. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I have a vanilla mob farm, but with witch water in the flow channels that wash them to the drop. I haven't fiddled with the config to enable wither drops, though, because I wasn't sure if it's a deliberate change to disable them - I think the consensus is that it isn't deliberate though and that...
  7. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Does it not do that anyway if you don't limit the output? 64 cobble in, furnace pattern, furnaces out, I would have thought that would put 8 furnaces in the output per trigger. I'm pretty sure I got 8 water bottles instantly when I dumped 64 cactus into my crafting chest.
  8. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Sorry, I thought you meant "if the quest requires an item" rather than "if the quest requires all party members to complete it". I would say that requiring all party members to complete a quest in order to get the reward is a more complex solution than only requiring one and only giving one set...
  9. PhilHibbs

    Congrats to DireWolf20 on Season 6

    I could that a lot about say bananaphone.
  10. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    How is what you are saying any different to "there should not be any parties in HCQM"? There are two ways to "solve" the OPness of parties - nerf them into "no bonus" by requiring that all quests be independently completed by all party members, or "only give some rewards to the first to...
  11. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Not all quests are "hand in", some are just "you need to craft these" which would be a pain as you'd end up with twice as many things as you need.
  12. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Some make sense, like the camel pack, armor, weapons, tools, shell constructors. But energy cells, machine components, maybe should not be multi-party. Ideally the multi-party flag for rewards should be part of the quest set up, with only the first submitter getting the unique rewards, but I...
  13. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    SFM can interact with inventories, but is not itself an inventory. Tesseracts can interact with (push into, I think, but not pull from) inventories, but are not themselves inventories. Therefore SFM cannot interact with tesseracts or vice versa. You do indeed need a buffer inventory of some...
  14. PhilHibbs

    Congrats to DireWolf20 on Season 6

    OK sounds like it probably is coming soon. Great! I want to see him do more with SFM. I appreciate that others don't, I hope he finds a way to keep everyone happy (at least with CC he could post his turtle programs for the codephiles among us, no such option with SFM sadly).
  15. PhilHibbs

    Congrats to DireWolf20 on Season 6

    "Constantly" and "just a little bit"? That's a contradiction in terms. A little bit in every episode isn't "constantly". He's also constantly using AE, and Blood Magic (which I'm not keen on).
  16. PhilHibbs

    Congrats to DireWolf20 on Season 6

    That doesn't necessarily follow - there have been big gaps between his SP seasons before, 2 months between S5 end and S6 start. Maybe he will carry on with just 2 series alternating for a while, and start S7 when his Crash Landings series finishes. I guess it depends on whether 1 ep per 2 days...
  17. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'd love to see a large group of people all playing this together. Does anyone know of a YouTube series with a big bunch of people playing, like MindCrack or ForgeCraft? It would also be a great idea for a charity week-end playthrough with a bunch of celebrity streamers, 'tubers, and modders.
  18. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Really? I thought that an entity representing a stack of 64 items took up the same amount of data as a single item. Taking things in smaller stacks should increase the amount of data, not reduce it.
  19. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Stuff keeps disappearing from my ME system. I just built it, it's got 1 regular ME drive and 1 hardened drive (I'm using an alternative map that gives the blast resistant drive) and my Certus Quartz, Nether Quartz Dust, and redstone keeps disappearing. Has anyone else encountered that? *Edit* I...
  20. PhilHibbs

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yep. I have a 9x5 cactus farm and two SFM rapid item valves on a fast clock picking up the cactus as it breaks. I also have a block gate placing and removing cobble on the same clock, and place cactus seeds for extra cactus. I grab a stack of cactus seeds out of my sifter chest and get 64 cactus...