Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. G

    Problem FTB Monster Rubberband Lag

    I am having a very similar or even the same problem. We were fine on 1.0.11 and now on 1.1.0 tps jumps from 14 down to 0.3 to 8 to 2 to 21 its all over the map but typically down below 10. Opis is not reveling anything and I just can't seem to find the cause.
  2. G

    Solved Dynmap on Creeperhost

    nm figured it out. My tps is bouncing around so need to get that sorted out first. Its pausing the render.
  3. G

    Solved Dynmap on Creeperhost

    Just moved my server from a shared hosting to Creeperhost and am much happier with the performance. But I need some help getting Dynmap to work. I completed the following step: Installed FTB Monster 1.1.0 using the Creeperhost installer and started a random world to verify it was working. Using...
  4. G

    Pros & Cons for ATG or/& BoP (Biomes o Plenty)

    Our server is running ATG with BOP and it took about 5 worlds until I found one that was the perfect blend of mountains and large flat areas.
  5. G

    How big of a server would one need ?

    Wanted to touch base I am thinking of switching to Fragnet. At my current host is running E3-12700v3 cpu's, SSD drives and I am on the 3GB ram package. There are 7 of us playing FTB Monster 1.1.0. No mcpc+. Its a straight FTB monster install with special mobs and lycanths mobs disabled. I am...
  6. G

    Unsupported Monster 1.6.4 Bug Reports

    Per Eyamaz "Any issues pre-1.1.0 posted beyond this point will be removed. We are no longer accepting reports from Beta builds." I would recommend you upgrade to 1.1.0 and see if the issue persists.
  7. G

    Monster 1.1.0 and Horizons 2.1.0

    Which version of dynmap are you using? My server is now crashing (was fine on 1.0.10) if I have dynmap enabled when I start it. I'm running without any bukkit/mcpcplus on dynmap for forge 9.1.11 or whatever the latest version is on the minecraft forum.
  8. G

    Unsupported Monster 1.6.4 Bug Reports

    Mod Pack: Monster Mod & Version: 1.1.0 Pastebin link to crash log: N/A Whats the bug? Open Blocks elevators do not work with solid blocks between them. Config set to -1 seems borked which is supposed to disable not teleporting if there are blocks between them. Can it be repeated? Yes. Elevators...
  9. G

    Unsupported Monster 1.6.4 Bug Reports

    NEI is wrong. The recipes has always called for 4 carbon not 3 like NEI is currently displaying. Use 4 and it will craft fine.
  10. G

    [IC2 Exp] 2 Insulated Gold Cable

    Actually no IC2 recipe uses the 2x insulated gold cable which is why it was dropped. It is still used in some of the recipes in modular power suits. Such as the solar generator, making that item uncraftable.
  11. G

    [IC2 Exp] 2 Insulated Gold Cable

    2x insulated gold cables have been removed from IC2 Experimental as they are no longer used in any of their recipes. Can't remember which version they dropped from.
  12. G

    Magic Farm 2 - Mariculture Issues

    AHH!!! YES!! Still at work so can't give you numbers. But you need to make storage upgrades to increase the amount it can hold. You'll need to see just how much you need to do a log.
  13. G

    Unsupported Monster 1.6.4 Bug Reports

    Hmmm That is what I read, but then I only ever use 1 HV capacitor in the Head set to full.
  14. G

    Magic Farm 2 - Mariculture Issues

    I've been playing with Mariculture a bit myself but don't have the exact answer for you. (at work, cant test) But I know the Industrial Freezer was removed in version 1.2.x. The new in game mariculture manuals should show you what you need to do in order to make the logs. I think they are in the...
  15. G

    Unsupported Monster 1.6.4 Bug Reports

    Modular power suits uses energy from ANY valid power source starting from the top down. So in your case, because your battery is in your boots it is never used as the mod sees your IC2 jetpack first and uses it. I always put my main battery in my MPS helmet so it always uses that.
  16. G

    ATG world-gen, anyone else getting this?

    Ahh thanks all. Tristam: The Aurora is giant columns. its a screenshot from our dynmap not ingame. Dynmap just does not render it correctly.
  17. G

    ATG world-gen, anyone else getting this?

    It actually does look pretty cool. The black ladder thing was one of the Borealis Block? structures. It does not render correctly in Dynmap but shimmered between multiple shades of blue/green. It's pretty awesome. /Highjack....sorry
  18. G

    Need help with Twilight Forest ???

    F7 works fine in the twilight. My last portal spawned my in a giant mushroom village and I used F7 to ensure the area around my spawn was lite up. The mushrooms cast enough shadows to allow mobs to spawn under them.
  19. G

    ATG world-gen, anyone else getting this?

    On a side note we had a glacier generate in the twilight the same way. There was this giant sheer circular wall of ice filled with water, with penguins on top. not sure if that is being affected by the same configs.
  20. G

    The slightly overdue updates

    @VikeStep Hey, I know you are still working on the changelog but thought I mention this one as your notice at the top says the Correct versions are already on the left side and details will be added later. Mariculture on the side still shows as 1.1.4e but you do have the new change listed in...