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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There's a specific alveary block that will produce larvae of the bees in the alveary
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Baubles in general don't really work on LAN, not botania specific or pack specific. Also just gonna leave this here:
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    Tinkers Construct 1.8.9 thoughts...

    The crucible furnace does actually ore double normally - it only doing 1.5x is a Regrowth specific change.
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    Ask a simple question, get a simple answer

    Bibliocraft Bookcase, with the Redstone Volume One book. When that book is in it, the bookcase outputs a signal strength determined by what slot the book is in (0-7 across the top row, 8-15 across the bottom). Very useful in conjunction with the actual comparison/subtract function of the comparator.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's like a dummy drawer - its used for linking drawers to controllers without having to have actual drawers along the whole path. Particularly useful in the situation where you're wall of drawers turns a corner, as you can just stick a block of trim in the corner to link them rather than having...
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    Ask a simple question, get a simple answer

    Problem with doing that directly is that hungry nodes still act hungry when energized (presuming you can complete the process without it eating the transducer or stabiliser) due to a bug (IIRC). Hence why people tend to taint the nodes first - it overrides the hungry trait, and is correctly...
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    What cool little thing have you discovered today?

    Note that the bonus points are stored per research table, so having multiple research tables in the area means you can have that many sets of bonus points stored.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The issue with the map drops was that when I added the torn pages to the list of drops on vanilla skeletons and zombies, I didn't separate the new function from the existing function for the map drops, which resulted in the torn pages taking priority and preventing the maps from dropping at all...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Looking at finishing up this update now, and want to make sure I'm not missing any bugs people have found. If you know of any please post them again, but FIRST, make sure they aren't already addressed in the existing changelog (link here for convenience). Again, please post any bugs you know of...
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    Bug Regrowth

    I'm not on a mac to test it myself, nor have I heard feedback from anyone who's used that fix to no, but AFAIK it probably requires being done each time you boot up the game.
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    What cool little thing have you discovered today?

    If you've got witching gadgets and twilight forest, the cloak of the raven makes a brilliant companion to the upward propulsion from the sword.
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    Bug Regrowth

    I presume you're on a Mac, this is a bug with newer versions of forge. You have two options; either press F3+t when you first load up your world, or go into the configs folder for the pack and edit the splash.properties file and change the line enabled=true to enabled=false
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Uhhh, apologies to anyone who's been trying to get mysterious maps lately. I just discovered a bug that meant they haven't been dropping from regular zombies and skeletons since 0.8.7.
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    Can I downgrade thaumcraft without ruining my server?

    Your information is incorrrect. There is no version of thaumcraft on 1.7.10 that requires java 8. And if it was a java 8 requirement that was causing your issue, you wouldn't even be able to launch the server. I suggest you post the crash log from the server so we can try and discern what's...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That's Phase liquid from AcademyCraft. You can't pick it up with a bucket, you need the special phase capsules to collect it.
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    Ask a simple question, get a simple answer

    Oh. I blame @Hambeau. But yea, that's definitely a thing with some mods.
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    Ask a simple question, get a simple answer

    Actually, Curse only checks for new updates within the same MC version.
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    Psi Discussion Thread

    Shift + right click a tile also removes it. Discovered this by accident.
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    Would you rather play a 1.8.9 modpack or a 1.7.10 modpack?

    Not really. Raycasts in psi are used to project along a vector and find the position it collides with. To actually find another target, you would, as I said, be using a nearby living or nearby enemies tile with closest to point, based on the previous targets position to find the closest target...
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    Would you rather play a 1.8.9 modpack or a 1.7.10 modpack?

    Ray trace would probably be too limited as you'd probably be using either the look vector or a specifically defined one. It'd be much easier to just use an area centred on the first target to find the next target and then feed that into another trick.