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    New Launcher design | We need you!

    Will it be possible, under the launcher, to modify your java settings present in the launch? Example: adding -XX: PermSize65m -XX:MaxPermSize65m -Xmn400m to the command line
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    Pros/Cons of Mindcrack to Ultimate

    Ok, for what it is worth I will provide an update on our server. We have been running Ultimate on our server (which was migrated from MindCrack) for several weeks now. The only issues we've noticed: 1) When someone is making a NEW Mystcraft world, it will lag the server down a bit. I figure...
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    we need a minecraft zeppelin mod for ftb

    Neither using the Forge Lexicon nor doing anything else I could think of to build the zeppelin worked, so (as an op) I took away the materials that would be used to make one and gave myself one through commands. It wasn't worth it. Sure, it's fast and nice and all, but it's laggy and buggy and...
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    Pros/Cons of Mindcrack to Ultimate

    Has anyone actually DONE a conversion? I am running a server using MindCrack and am considering shifting it over to Ultimate, but I don't want the world to get all weird or blocks IDs to have changed so much that things become unplayable. I know Traincraft was the only thing removed from...
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    The most underused starting strategies?

    Well, I never use combustion engines (never bothered making them), and play only in survival with my limited time, so for folks like me with patience redstone works fine, especially in the setup stage of a base.
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    The most underused starting strategies?

    As others have said, it does still work. Hell, I just did this last night on both my server and my Let's Play. Redstone engines generate 1MJ/second, compared to Stirling's 1MJ/tick, so it takes 10 times longer with just one engine (I usually use 4), but you CAN pulverize and smelt pretty...
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    The most underused starting strategies?

    *minor snippage in above quote* I was totally going to talk about something else, but this got my attention first. I am not a 'professional' YouTuber. I do it for fun and have never earned a dime off it. I can see what you are saying how 'everyone is doing the same thing' because what few...
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    we need a minecraft zeppelin mod for ftb

    Yes, but as long as it has been updated I have a question regarding the zeppelin. I am running a MindCrack version of FTB. I have all the 'things' I need to build a zeppelin (steel, train workbench, etc) but when I put the materials into the workbench, I get no result. I cannot craft a...
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    Phicksur plays FTB: MindCrack in Hard Difficulty, Adventure Mode!

    I have always liked the experimental nature of Adventure mode. So few mods properly work with it (and even some vanilla doesn't work properly) and, as a result, you get a lot of interesting challenges that you don't have in normal survival mode. So, for my own amusement, as well as exploring a...
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    How would I generate new land

    Ok, thanks for the help. I was trying to avoid using bukkit again, since it does mess up the dimensions directories, so I will probably just go into creative and fly over the areas I want generated. Hopefully Mojang will get that API finished so we can get rid of these problems.
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    How would I generate new land

    I mean, without limiting where the players can go. I understand the generator would need limits. Worldborder and similar programs put up a virtual wall that players must remain within. I was hoping to generate the terrain without limiting where the players COULD go.
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    How would I generate new land

    Is there any way I can pre-generate the land WITHOUT limiting its size?
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    How would I generate new land

    I am interested in this as well. I would like to generate an area of 20k by 20k on my server so I can reduce overhead on terrain generation when my players go 'exploring'. So far the farthest has gone 20k from origin (and that was me and my buddy) and I want to make sure my dynmap can show...
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    GregTech Debate Thread

    I made it a point of signing up for an account merely to add in my two cents on Gregtech. I shall start with a brief history. I played Technic for a while, casually, and never progressed beyond nano armor and rotary macerators. I am not an expert on any of this and barely have time to try to...