Request Suggest mods for creation here

Kyle98750

Active Member
Sep 16, 2013
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I would like a mod for server/modpack creators witch you can add to your game
if you havr minetweaker installed and it will give you a creative spawn only item that can only be opened by oped players in creative that basically auto writes the minetweaker code for what you want to do but has an interface and user compatability of the hqm edit mode because I'm tired of not being able to use minetweaker "I'm puting in the corect code but it's not doing anything"

I personally prefer to write it but there is this: http://www.curse.com/mc-mods/minecraft/226294-minetweaker-recipemaker
 

keybounce

New Member
Jul 29, 2019
1,925
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Not so much a mod, but a launcher request.

Being able to run, from a shell or batch script, a launcher, and tell it which profile (online) and username (offline) to use. Go directly to the game playing screen where you select single or multiplayer.

I am aware of the whole issue with "offline = cheating" view. Something as simple as "don't download updates in offline mode" should probably suffice.

But yes, being able to easily run multiple clients, connecting to an offline server, is useful.

Think Machinema productions. Where the camera person isn't an actor.
Think server issues, where the server OP has to log in as the user who is having issues.

(And yes, it can be done with multi-MC, but it isn't especially easy, and isn't scriptable.)
 

pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
Two things

Mod that will when a command is used posion is applied to everyone not wearing armour and a wither effect is applied to everything above lvl 64

Second - a mod that doesn't allow messages to be seen unless you press the chat button, 't'.

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Lomeli12

New Member
Jul 29, 2019
25
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1

pc_assassin

New Member
Jul 29, 2019
1,809
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What, an apocalypse pack?

Kinda, the story so far is: You are the captain of the ship The Experiment. The difference to this ship from every other ship is its power source. The power comes from an impossible object, a fusion of tech and magic to create a perpetual motion object, a sphere. You are in the bridge encased in ethereal glass incase anything goes wrong. This is the first test of just how much power the sphere can produce.

So pretty much from there the ship blows, your teleported to the bottom of the sea with only the bridge and the world is now toxic.

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Gamefury64

New Member
Jul 29, 2019
405
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Kinda, the story so far is: You are the captain of the ship The Experiment. The difference to this ship from every other ship is its power source. The power comes from an impossible object, a fusion of tech and magic to create a perpetual motion object, a sphere. You are in the bridge encased in ethereal glass incase anything goes wrong. This is the first test of just how much power the sphere can produce.

So pretty much from there the ship blows, your teleported to the bottom of the sea with only the bridge and the world is now toxic.

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This sounds like an epic modpack. Magic AND Tech? In a crash landing-ish feel? I NEED this!
 
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Eruantien

New Member
Jul 29, 2019
1,181
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Kinda, the story so far is: You are the captain of the ship The Experiment. The difference to this ship from every other ship is its power source. The power comes from an impossible object, a fusion of tech and magic to create a perpetual motion object, a sphere. You are in the bridge encased in ethereal glass incase anything goes wrong. This is the first test of just how much power the sphere can produce.

So pretty much from there the ship blows, your teleported to the bottom of the sea with only the bridge and the world is now toxic.

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Call it the HMCS Sorry and I'll be happy.
 

pc_assassin

New Member
Jul 29, 2019
1,809
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Call it the HMCS Sorry and I'll be happy.

I ain't Canadian though :(. People tell me I speak like one but that's just cause I'm from Minnesota XD

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keybounce

New Member
Jul 29, 2019
1,925
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A mod to implement both the current, oddly-powered pistons/droppers/etc, and a new version that lacks the odd powering system, so that we can demonstrate to mojang that the cleaner ones can do everything the old ones can do, and that there are some things that are easier to do with cleanly-powered stuff.
 

Someone Else 37

Forum Addict
Feb 10, 2013
1,876
1,440
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A mod to implement both the current, oddly-powered pistons/droppers/etc, and a new version that lacks the odd powering system, so that we can demonstrate to mojang that the cleaner ones can do everything the old ones can do, and that there are some things that are easier to do with cleanly-powered stuff.
That reminds me of an idea I had a while back:
A new type of sticky piston that
(a) Emits a redstone signal from its head when both extended and powered (therefore acting like a three-block repeater, when paired with a block of cobblestone)
(b) Does not retract if it cannot pull the block in front of it back with it
(c) Briefly emits a redstone signal from its head shortly after it retracts
but otherwise behaves the same way as a Vanilla sticky piston.

This way, if you make a line of several pistons and power the first one, the whole line will extend and retract. When you power the first piston, it will extend, push the whole line outward a block, and then power the second piston, which will extend and power the third, and so on until the whole line is powered and extended. When you remove the signal from the bottom piston, it will cease to power the second, but not retract because the second piston is a TileEntity that Vanilla pistons can't mess with. That will cause the second piston to cease powering the third, and so on until the last piston is unpowered. That piston will retract, then send a redstone pulse to the block it just retracted, which probably won't do anything. However, this will allow the second-to-last piston to retract, so it will do so, pull the last piston back, and give it a pulse, causing it to pick up the block it was pulled away from and give it another probably useless pulse. Now that the second-to-last piston has retracted, the third-to-last can and will pull it back and pulse it, causing it to pull the last piston again in the same way. This will repeat until the whole line has retracted again.
 

keybounce

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Jul 29, 2019
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I think this was suggested on Jaded's stream.

I want mobs. Bosses. Real mob bosses -- Al Capone, etc.
Make them variants of skeletons and zombies, complete with hats so they survive daylight. Give some of them rapid-fire bows (the "Gatling bow", or something like that).

Oh, and the big ones never spawn without their escorts :).
 
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Gamefury64

New Member
Jul 29, 2019
405
-2
0
A mod where all thermal exspansion machines when placed, all sides are unconfigured, qs in blank. So i dont haven't to spend 10 minutes to make sure machines dont send random stufff everywhere.