News update 12-02-13

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Captainnana

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Jul 29, 2019
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Just because the launcher is programmed to redownload the entire pack everytime an update comes along, I get a facepalm? I think you better point your face in another direction.

So many mods have way under 1mb, easily worth one bug fix.



Why is everyone reacting this way when someone makes a suggestion a writes a little critique, I always thought the MC community is friendly. :(
The reason we dont update all the time is that all updates are not good, it is common for a mood author to accidentally corrupt world's in updates so for that reason we test as much as we can before doing updates because if we didn't there could be a lot more issues than the bugs you currently have to put up with. That said we do try and do updates as often as we can which is generally every 2-3 weeks on a monday, we have already built this weeks updates and it is in trading right now
 
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Giddimani

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The reason we dont update all the time is that all updates are not good, it is common for a mood author to accidentally corrupt world's in updates so for that reason we test as much as we can before doing updates because if we didn't there could be a lot more issues than the bugs you currently have to put up with. That said we do try and do updates as often as we can which is generally every 2-3 weeks on a monday, we have already built this weeks updates and it is in trading right now

Thanks for a nice answer and explanation why you are doing it this way, although I have never had any problems with updating to puplic releases of mods.

One question, and I don't know if its the right place, but why are you adding ThaumicBees 1.3 to the DW pack when there is 1.4 already out (which would add a new branch), is there a major problem with the newest release?
 

cardinalstar16

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Jul 29, 2019
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Slowpoke said in his stream GregTech will be in the Ultimate pack, but turned off by default, this is of course subject to change as the ultimate pack is still a month or more away.
Man that makes me feel really good, because who likes just getting to the end game in 5 minutes I want 10 days in game to get to the end game and it makes yo want to make more contraptions and build huge processing systems, and the solars are way OP and I want to have to do some work to get them.
 

Hoffmann

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Jul 29, 2019
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Just an idea (probably someone else has already posted it) the picture you will have in the front page, you could have a sort of album showing all the different aspects (magical, technical, worldgen) of ftb, maybe like use different modpacks in different pictures. If you don't know what mean, check the photoalbums of different games in steam, that sort of thing
 

Snivy 3

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Jul 29, 2019
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Will there be one with Captain Sparklez mods? I want one automatically with Divine RPG craft, tale of a kingdom, and pet bats mod. (It is a question)
 
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Bitty

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Jul 29, 2019
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Every single update to FTB has made me happy, and I expect the same with version 2. Huge thanks to the team for their hard work.

I have only one wish for the new launcher, and that is to allow us to resize the window. If that's not in the cards, at the very least provide a horizontal scroll bar when necessary. I wasn't able to read the latest update in the launcher because the text went off the side of the window.
 
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Toth Daniel

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Jul 29, 2019
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Looks awesome,captainnana can you give as an ETA about v3 Launcher?(I mean not days,just about-for example March or something like that...) :)
 

captproton17

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Jul 29, 2019
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Either it is the update that is issue. Or that there server aren't working. Hopefully they be back soon. And then we see if the change did happen.
 

Xeonen

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Jul 29, 2019
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To be honest I don't care how the launcher looks like, but if it gets some really important features and not just cosmetic update I am fine with it.

A feature for more frequent updates, so every mod get's updated when it's released and not once a month with a new pack is the most important one.

And please, put the version number of the mods in the packer where you add/disable mods, it's so annoying with just the mod name.

I've read the discussion and thought about it, trying to imagine how it would work and as a server administrator myself, I've thought how I do operate. Your idea might just work though I've noticed a few problems. Such as the ease of using config files in batch operations and ease of compatibility both between mods and backwards.

In the end, you actually have a brilliant idea, packs might update as batches but only changing the updated mods, this will save both bandwidth and people losing their worlds or configs because of mid update problems. Still this idea has a slight problem, implementing it will require lots of coding since users may change mods in packs and launcher may not be able to locate files creating a duplicate mod problem. Well, after all said and done an idea worthy of pondering upon.
 

Zoruea

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Jul 29, 2019
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Would it be possible to incorporate a themes tab so people who liked the old theme could still use it?
 

Tom.cauchi

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Jul 29, 2019
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what the fuck ? why isnt mindcrack there anymore ? i cant go on this server cause none of them have the mods on mindcracked does and it isnt there anymore ? explain[DOUBLEPOST=1361328919][/DOUBLEPOST]why isnt there mindcrack anymore ? now i cant play on this server theres only voxelcraft,bronycraft, and unverisal craft ? wheres mindcracked :(
 

Xeonen

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Jul 29, 2019
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what the fuck ? why isnt mindcrack there anymore ? i cant go on this server cause none of them have the mods on mindcracked does and it isnt there anymore ? explain[DOUBLEPOST=1361328919][/DOUBLEPOST]why isnt there mindcrack anymore ? now i cant play on this server theres only voxelcraft,bronycraft, and unverisal craft ? wheres mindcracked :(

As far as I know, tested, used, eaten and drank, MindCrack is there. Now mate, it is your turn, what are you using!? Explain!
 
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