Would you play a pack that has greg tech in it?

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Would you play a pack that has greg tech in it?

  • Yes(state why)

    Votes: 42 65.6%
  • No(state why)

    Votes: 22 34.4%

  • Total voters
    64
  • Poll closed .

Gus

New Member
Jul 29, 2019
47
0
0
Yes, I always liked Greg Tech and I miss it, I think there should be at least one updated pack with GT, similar to Ultimate.
 

midi_sec

New Member
Jul 29, 2019
1,053
0
0
Its called resurection I think and its being worked on
Hey, imagine that... A pack that someone™ claimed wouldn't happen?

I mean, since there's no audience for such a pack anymore, and we can just slap together a pack, since it's 1.7 and all that... Everybody only wants to play these "detailed", handcrafted HQM packs anyway, amirite? Or at least that was the message that came across on this end.
 

CarbonBasedGhost

New Member
Jul 29, 2019
910
-1
0
Imo, Gregtech is just another version of Minecraft.
You have Vanilla- no explanation needed
You have modded- where exploiting mods clashing in strange and unusual ways to make life easier is half the fun
You have Gregtech- where the Modded experience is standardised, and set on a regular pace. You play mods as they were originally intended and envisioned to be played with- just not quite at the same rate of progression.

Though this is forgetting the whole TC thing. Yes, Greg can be a dick. But he mods well.
Please don't call Greg a "dick" without having a full understanding of the situation. It is more Mdiyo's fault for the whole situation, but both parties acted irrationally. Technically Mdiyo did break Mojang's modding terms of service (the modding section in the regular terms of service) by making the game crash intentionally. Mdiyo also refused to accept GT makes the game harder, he wanted his mod to have the same difficulty always. Greg was really doing nothing wrong in the physical sense (code etc...) but Greg had some pretty mean things to say to Mdiyo, making a situation worse. The things Greg said to Mdiyo were misinterpreted because Greg used a lot of cursing (his normal words). Really Greg needs a formal language on the internet :p. I cannot talk to him much with an F-bomb being dropped.

What this whole thing means is don't call any modder a "dick," ever. I do belive FTB has a rule against this as well.
 

Bashful Giant

New Member
Jul 29, 2019
609
0
1
Please don't call Greg a "dick" without having a full understanding of the situation. It is more Mdiyo's fault for the whole situation, but both parties acted irrationally. Technically Mdiyo did break Mojang's modding terms of service (the modding section in the regular terms of service) by making the game crash intentionally. Mdiyo also refused to accept GT makes the game harder, he wanted his mod to have the same difficulty always. Greg was really doing nothing wrong in the physical sense (code etc...) but Greg had some pretty mean things to say to Mdiyo, making a situation worse. The things Greg said to Mdiyo were misinterpreted because Greg used a lot of cursing (his normal words). Really Greg needs a formal language on the internet :p. I cannot talk to him much with an F-bomb being dropped.

What this whole thing means is don't call any modder a "dick," ever. I do belive FTB has a rule against this as well.

When I call people "dicks", which I frequently do, (especially in regards to the Internet), I mean it in regards to Wheaton's Law- " Don't be a dick".

From my understanding, it was Greg that included the code, in response to Mdiyo de-Nerfing wood. (http://www.pcgamesn.com/minecraft/m...-game-should-its-changes-be-undone-other-mods), which is undoubtedly a "dick move". Imo, both parties could have acted WAY more maturely, but the past is the past. I don't want to ignite old debates.

In short, I wasn't specifically calling Greg a dick. I'm sure he's really a nice guy- he creates engaging content for free. But his actions in that particular instance were pretty dick-ish.
 
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Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
3,204
333
Tartarus.. I mean at work. Same thing really.
Hey, imagine that... A pack that someone™ claimed wouldn't happen?

I mean, since there's no audience for such a pack anymore, and we can just slap together a pack, since it's 1.7 and all that... Everybody only wants to play these "detailed", handcrafted HQM packs anyway, amirite? Or at least that was the message that came across on this end.

a) nostalgic old farts such as myself- users in this forum have been clamouring for an 'Ultimate-Remake' since FTB moved past 1.4.7
b) this thread- it seems a majority of people want to play Gtech in some form or another.
c) theres a lot more to pack building than slapping mods together [notably recipe/resource control, config settings]- a lot of the well designed packs are detailed handcrafted experiences regardless of HQM.
 

Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
When I call people "dicks", which I frequently do, (especially in regards to the Internet), I mean it in regards to Wheaton's Law- " Don't be a dick".

From my understanding, it was Greg that included the code, in response to Mdiyo de-Nerfing wood. (http://www.pcgamesn.com/minecraft/m...-game-should-its-changes-be-undone-other-mods), which is undoubtedly a "dick move". Imo, both parties could have acted WAY more maturely, but the past is the past. I don't want to ignite old debates.

In short, I wasn't specifically calling Greg a dick. I'm sure he's really a nice guy- he creates engaging content for free. But his actions in that particular instance were pretty dick-ish.
The good news coming out of the whole situation, if we want to stay positive, is that we see fewer modders trying to govern the "modpack" experience. More and more modders say "look, here's some tools and configurations, have at it" and leave things like 2 vs 4 wood up to the end-user (a modpack maker).
 

McJty

Over-Achiever
Mod Developer
May 13, 2014
2,015
2,519
228
twitter.com
The good news coming out of the whole situation, if we want to stay positive, is that we see fewer modders trying to govern the "modpack" experience. More and more modders say "look, here's some tools and configurations, have at it" and leave things like 2 vs 4 wood up to the end-user (a modpack maker).

I strongly subscribe to that phylosophy. I don't think that I'm very good at balancing stuff so I prefer to leave that to modpack makers.
 
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rdemay91

New Member
Jul 29, 2019
266
0
0
I agree I loved ultimate but there's one problem. Xycraft the mod of legends lol. It has been updated past 1.4.7 and made available. I watch soaryns streams so I know its updated some but never released or will it be released with the new pack oh that would be amazing.
 

midi_sec

New Member
Jul 29, 2019
1,053
0
0
a) nostalgic old farts such as myself- users in this forum have been clamouring for an 'Ultimate-Remake' since FTB moved past 1.4.7
b) this thread- it seems a majority of people want to play Gtech in some form or another.
c) theres a lot more to pack building than slapping mods together [notably recipe/resource control, config settings]- a lot of the well designed packs are detailed handcrafted experiences regardless of HQM.
I get all that, believe me I do, but a few months back posts were made regarding what I said in my last post that about made my jaw hit the floor. I'm not going to quote the threads in which they were said or by whom, you'll have to dig that up on your own.

a. I get that. but it was said that such a pack will not happen again.
b. I was speaking more about the new "resurrection" pack as a whole, not GT on it's own.
c. I get that as well, but again, it was said that "since it's 1.7 now", and mods jive together with absolutely no problems, we "don't need the FTB team" to craft a pack such as Resurrection. or so it was said.
 

Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
As long as there's a legitimate audience for Ultimate-type packs, there'll be Ultimate-type packs.

I have no idea why people still get worked up about this.
 

midi_sec

New Member
Jul 29, 2019
1,053
0
0
As long as there's a legitimate audience for Ultimate-type packs, there'll be Ultimate-type packs.

I have no idea why people still get worked up about this.
When a decision maker lays blanket statements, and downright say "No, it's not going to happen again. We are beyond this." translation: We're better than that, slap your own kitchen sink pack together yourself. More was said, but again, I'm not risking a warning by dredging up posts and naming names.

When a FTB Staff makes these statements, you should kind of take it seriously, so what are you expecting bro? Take what they say with a grain of salt? I'm not upset about the pack being made at all, I'm just pissed off at the attitude that was thrown around in the conversation that these statements were made.
 

Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
When a decision maker lays blanket statements, and downright say "No, it's not going to happen again. We are beyond this." translation: We're better than that, slap your own kitchen sink pack together yourself. More was said, but again, I'm not risking a warning by dredging up posts and naming names.

When a FTB Staff makes these statements, you should kind of take it seriously, so what are you expecting bro? Take what they say with a grain of salt? I'm not upset about the pack being made at all, I'm just pissed off at the attitude that was thrown around in the conversation that these statements were made.

Here's how I look at it and why I can't work myself into a good panic:
  • Recently their direction on future packs changed. This indicates that direction on packs can change. This applies to the future as well as the past.
  • FTB is a business. If there's sufficient demand for a thing they can do, they'll do it, because, you know: business.
  • If you look in the third-party packs section, you'll notice some of those threads have an awful lot of membership. InfiTech2, for instance, is not an official FTB pack but it rivals or surpasses anything FTB has ever produced because it has a coordinated team of dedicated staff toiling on it every day.
 

midi_sec

New Member
Jul 29, 2019
1,053
0
0
I get that. if you'll note my first post, it was quite sarcastic. I am mainly commenting on the asinine blanket statements that were made, and the bad attitudes of a staffer early on in 1.7
 
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Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
Sorry if I missed the sarc.

I personally don't care what the staffers say or do. It doesn't affect me in the slightest: I prefer third-party packs these days to anything official. Something about weekly/monthly updates instead of yearly ones just tickles me the right way.
 

asb3pe

New Member
Jul 29, 2019
2,704
1
1
I'll just warn people - the (default) GregTech ore distribution is pretty brutal. I started a new game the other day, and after two real days I already gave up because I could not find any Cassiterite (Tin ore) anywhere. Well, I didn't give up... I gave in, instead... and decided to cheat using CoFH Core to remove everything and just leave the GT ore blocks (using a copy of my world folder, obv).

And yet... I still can't find any tin despite going out 300 blocks from my base in all directions. I've found 3 deposits of diamonds, but zero tin deposits. LOL That pretty brutal. You can't progress to the beginning "age" (Bronze Age machines) until you find tin. I'm gonna keep removing blocks until I find some! But GT is extremely discouraging and very very difficult to get started, that's for sure. Tin might be 500+ blocks from your base, hidden below ground... good luck with that!!
 
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Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
I find it really sad when people have this experience :( Its such horrible, horrible luck.

I've played several GT worlds and never had trouble finding a tin/cassiterite vein, other than the terrible texture colour. Tin is particularly easy to find because it can spawn above ground where you can simply see it. In our current world there's three tin veins that I'm aware of, above ground, within 500m of the base.
 

asb3pe

New Member
Jul 29, 2019
2,704
1
1
I find it really sad when people have this experience :( Its such horrible, horrible luck.

I've played several GT worlds and never had trouble finding a tin/cassiterite vein, other than the terrible texture colour. Tin is particularly easy to find because it can spawn above ground where you can simply see it. In our current world there's three tin veins that I'm aware of, above ground, within 500m of the base.

I like what Greg did with ores, but in practice, it is quite problematic. I didn't count them, but I've found at least SEVEN huge Chalcopyrite veins in my search area so far (i just counted them, there are actually NINE separate veins). In fact, most ores I've found have multiple deposits. Why do I need seven chalcopyrites? Or four Soapstones? Or an infinite number of Magnetite veins? (lol) I need one tetrahedrite and one cassiterite, not seven chalcopyrites! It's pretty ridiculous. The closest tetrahedrite (copper ore) vein I've found is 800 blocks from my base - ironically, I found that one by walking around and exploring in my first few days of play. I still haven't found one by removing all the blocks tho.

I think the crux of the problem is that Greg has about 200+ different ores... and he only deposits one of those ores into a 3x3 chunk area (roughly 50 blocks by 50 blocks)... even if it wasn't a "random" distribution (which it clearly is), it would take something like a 700x700 block area to fit one deposit of all 200 ores. But since it is a random distribution, there will certainly be 700x700 block areas without some of those 200 ores.

Some ores do seem to be "weighted" more - they spawn more frequently - magnetite, and lignite and coal seem to show up more than other ores do, and clearly Chalcopyrite is weighted higher too. So why can't Greg "weight" copper and tin ores similarly, since they're so necessary for early game? I think he must have a masochistic side to him that really enjoys people suffering with his mod. LOL
 
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