With or without gregtech

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With or without greg tech


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Azzanine

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Jul 29, 2019
2,706
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Yeah but I already have a renewable power. So I don't need the solars anymore... so by the time I get to be able to make then, I don't need them anymore. So yeah.. why make em?

Well I agree, but if you are following Gregs vision you shouldn't have any renewable power outside solars.
There is a reason why Gregs pack is so sparce, he's omitted the mods that circumvented his grind mechanics (and as a consequence made his mod less fun lol).

I agree, there are external methods that require less materials and setup cost then a hybrid that if automated right are just as perpetual as a solar.
 

Dex Luther

New Member
Jul 29, 2019
294
2
1
Soon as Multiplay is added to the equation that argument starts to falter. It is however completely valid in a single player aspect, you aren't competing in any direct way.

Sure you can just not use mods you find OP in SMP too, so it's not a real problem worth fixing.
But there is a problem of ego...
Just say I finally figured out how to run and automate a MK3 reactor that was self cooling and sustaining with a reinforced stone blast chamber around it 2 thick. You decide to show it off then you are met with a score of drivel from people with names that sound more like hashtags going [4TwennySwag]"Bro... Why bother with all that shit, just whack down a few ultis dude, you get more power and it can't blow up. You're dumb for building this man".
A bigger person would just ignore that but not everyone is that big.

That being said that's not actually a real problem, it just means it's harder to stroke ones ego with a minecraft mod. But it does explain why people find it difficult to just ignore things they find too easy, they feel like they are competing (Sometimes they are in PvP servers) with the other players and therefore feel forced to use the optimal strats. The mere existence of the easy mod trivialized what they are doing making the effort seem worthless.

Your argument doesn't make sense in response to SoB's.

On a normal server, you can easily not use mods you don't like. Don't like IC2? You don't HAVE to use it. You can use TE instead. You can decide to not make machines at all and do only bees and farms.

On a server with Gregtech installed you can't NOT use gregtech. That's what SoB's point is. Then you said something about ego, which has nothing to do with SoB's point. If people call you dumb for building certain things, then you're on the wrong server.

I don't really understand why this discussion keeps coming up.

If you like apples, then eat apples.
If you like oranges, then eat oranges.
There's absolutely no point or reason in arguing ad nauseum about "which is better, apples or oranges?"
There's a saying in French and it goes: "Les gouts ne se discute pas." "Tastes can not be discussed."

If you like gregtech, that's fine. Awesome! Use it in SSP or find a server using it, and play until your fingers are blistered and fall off if you want to.
If you don't like gregtech, that's time too. Don't use it in SSP or find a server not using it, and play until your ass is covered in boils and bed sores and you develop a severe allergy to sunlight if you want to.

You're never going to convince someone that doesn't like apples to stop eating oranges and eat apples instead, and you're probably doing something illegal if you do.
 
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GPuzzle

New Member
Jul 29, 2019
1,315
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http://youtube.com/#/watch?v=ea6UuRTjkKs

This vid of Extra Credits (they are awesome, by the way) explain why Greg would be a fan-favourite mod if he did it right (that is, if his arse wasn't jealous of his mind due to the unbelievable quantity of shit that comes out of it). It's a good mod and I like it, but getting an industrial centrifuge wasn't as recompesating as a Railcraft-based sorter or a self-sustaining wheat-based power using Mekanism and MFR. I like complexity and mods that give different approaches to old stuff (MOBILE MACERATOR PICK!), not overly grindy stuff. I heard the classic "Well, you may as well play creative". No. I like to work for my stuff. I wanna feel rewarded when I finish my goal, not constantly hit with a stick in my back.
I swear one day I'm making GabeTech, which will be like GT but without him being the arse that he is.
 

Vauthil

New Member
Jul 29, 2019
1,491
-14
1
We're speedskating near that edge where I need to remind folks to also check the Bullying rules link in my signature.

Having an opinion on a mod is okay. Attacking mod developers is not okay.
 
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Chocorate

New Member
Jul 29, 2019
1,257
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Yeah but I already have a renewable power. So I don't need the solars anymore... so by the time I get to be able to make then, I don't need them anymore. So yeah.. why make em?

I don't think you're supposed to make them. Before, it was a good option, but everyone enjoyed it so he nerfed them into uselessness. Why they're still in the mod I have no idea.
 

Blu_Haze

New Member
Jul 29, 2019
25
0
0
I used to love GregTech because I felt that it brought a bit of extra needed balance to IC2 which made things more enjoyable for me. After a while however the changes got to be more and more bizarre, to the point where it felt like Greg had lost perspective on what the purpose of his mod originally was.

The current state of the mod itself feels like it doesn't know what it wants to be anymore. It now has one foot into the realm of total conversion, but the other still clinging to being an addon of another mod. That lack of focus combined with the fact that I feel like I can no longer trust Greg after the incident with mDiyo leaves me no choice but to exclude him from any worlds I create from now on. It's a shame because at one point I really did enjoy GregTech, but I just can't justify using it anymore.
 
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Azzanine

New Member
Jul 29, 2019
2,706
-11
0
Your argument doesn't make sense in response to SoB's.

On a normal server, you can easily not use mods you don't like. Don't like IC2? You don't HAVE to use it. You can use TE instead. You can decide to not make machines at all and do only bees and farms.

On a server with Gregtech installed you can't NOT use gregtech. That's what SoB's point is. Then you said something about ego, which has nothing to do with SoB's point. If people call you dumb for building certain things, then you're on the wrong server.

I don't really understand why this discussion keeps coming up.

If you like apples, then eat apples.
If you like oranges, then eat oranges.
There's absolutely no point or reason in arguing ad nauseum about "which is better, apples or oranges?"
There's a saying in French and it goes: "Les gouts ne se discute pas." "Tastes can not be discussed."

If you like gregtech, that's fine. Awesome! Use it in SSP or find a server using it, and play until your fingers are blistered and fall off if you want to.
If you don't like gregtech, that's time too. Don't use it in SSP or find a server not using it, and play until your ass is covered in boils and bed sores and you develop a severe allergy to sunlight if you want to.

You're never going to convince someone that doesn't like apples to stop eating oranges and eat apples instead, and you're probably doing something illegal if you do.

In retrospect I think you're right... I wasn't sure if SoB was defending the "Don't like it don't use it" or not. But merely saying depending on the mod you can very well ignore the ones you don't like and that in the case of GT it's not ignorable.

Also tastes are very seldom "discussed" they are mostly just criticized, judged and mocked.
 
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netchip

New Member
Jul 29, 2019
85
0
0
Without GT, I wouldn't install IC2.

Mompelz is working on an open source version of GT, without nerfs.
http://www.reddit.com/r/feedthebeas...ou_want_to_have_replacement_for_gregtech_and/

- Routers
- Industrial Centrifuge
- Industrial Electrolyzer

I'm planning to add thorite ore to the world gen; if you centrifuge it, you get thorium.
http://en.m.wikipedia.org/wiki/Thorium

Mompelz isn't planning to add the fusion reactor to OpenMachines, because Atomic Science contains it already.

All the machines are going to work on MJ.

Sent from my Nexus 4 using Tapatalk 4 Beta
 

jokermatt999

New Member
Jul 29, 2019
250
0
0
Without. I liked the additional gameplay it added to IC2, and how it made high tier items harder to get. I hate that he decided to nerf vanilla, because I find that easily the most tedious part of the game. Tinker's Construct has made it a bit more interesting at least, but Greg just makes it last longer. It's not challenging, just repetitive. The later machines/recipe nerfs he adds require you to create some interesting and complex automation. The vanilla nerfs just extend the boring manual parts. I could change the configs, yes, but that seems just about as tedious. So that's my in game reasoning for without Gregtech.

Outside of gameplay, the fact that Greg added crash code in makes me never want to support the mod again. I think I would have dropped it due to the vanilla nerfs anyway, but that really solidified my decision for me.
 

SonOfABirch

New Member
Jul 29, 2019
981
0
0
In retrospect I think you're right... I wasn't sure if SoB was defending the "Don't like it don't use it" or not. But merely saying depending on the mod you can very well ignore the ones you don't like and that in the case of GT it's not ignorable.

Also tastes are very seldom "discussed" they are mostly just criticized, judged and mocked.

I was saying that don't like it don't use it is a crappy argument when used against Gregtech but entirely valid when used against Dartcraft and EE3
 

VikeStep

New Member
Jul 29, 2019
1,117
0
0
I play unleashed with GregTech and EE3 + DartCraft removed. The only config I changed was disabling hidden ores and Wood to 2 Wooden Planks. The reason is that I want my game to last as long as possible.
 

A1i2T3R

New Member
Jul 29, 2019
9
0
0
Without. GregTech may add a bunch of things, but it's just one massive self-feeding cycle. IC2 on its own works just fine without AESUs and Lightning Rods. The only reason you needed all those extra machines was because GregTech made them necessary in the first place.
I agree the only reason you need all these machines is to make Greg tech stuff. Also I don't see the point in modding Greg tech to make recipes easier because hard recipes is the main part of Greg tech also like I just said if there are no hard recipes what's the point in the machines???
 

netchip

New Member
Jul 29, 2019
85
0
0
I agree the only reason you need all these machines is to make Greg tech stuff. Also I don't see the point in modding Greg tech to make recipes easier because hard recipes is the main part of Greg tech also like I just said if there are no hard recipes what's the point in the machines???
Uhm... It's easy; I want an expensive fusion reactor, but I don't want an expensive iron axe... Neither I've asked for an expensive matter fab.

Sent from my Nexus 4 using Tapatalk 4 Beta
 

A1i2T3R

New Member
Jul 29, 2019
9
0
0
Just wanted to say... According to the poll without gregtech but its pretty eaven. Also I wanted to clarify that I didn't make this thread just to start a huge argument and get the mods involved and stuff. I just got recommended by a friend to turn gt of but I was wondering if that was a good idea. And thanks for all the reasons
that you guys posted. Also wanted to say post your opinion and reason once and then stop. Don't start arguing your opinion and also if this thread gets out of hand I will take it down.
 

Methusalem

New Member
Jul 29, 2019
407
0
0
I agree the only reason you need all these machines is to make Greg tech stuff. Also I don't see the point in modding Greg tech to make recipes easier because hard recipes is the main part of Greg tech also like I just said if there are no hard recipes what's the point in the machines???

GregTech adds a lot of gameplay. The Industrial Grinder for example offers more flexibility for ore processing. Centrifuging or electrolyzing materials into something else and building large production chains is fun. Balancing the chains with the materials you get from your quarry is a challenge in itself.

And I don't mind hard recipes. For the quarry you have to jump through hoops for example, but there is a rather large reward at the end. (Although, everybody has different tolerance levels there.) But things like the nerf for wooden planks or the durability nerf for Stone Pickaxes don't make sense at all. And that you have to make a hammer to make plates to make a file to make a plain vanilla Iron Pickaxe is just stupid in my books. These are the recipes that I removed from the config.
 
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A1i2T3R

New Member
Jul 29, 2019
9
0
0
GregTech adds a lot of gameplay. The Industrial Grinder for example offers more flexibility for ore processing. Centrifuging or electrolyzing materials into something else and building large production chains is fun. Balancing the chains with the materials you get from your quarry is a challenge in itself.

And I don't mind hard recipes. For the quarry you have to jump through hoops for example, but there is a rather large reward at the end. (Although, everybody has different tolerance levels there.) But things like the nerf for wooden planks or the durability nerf for Stone Pickaxes don't make sense at all. And that you have to make a hammer to make plates to make a file to make a plain vanilla Iron Pickaxe is just stupid in my books. These are the recipes that I removed from the config.
Sorry I am a bit of a noob to Greg tech cause when my friend told me to remove it I did and I'm have only just started to consider adding it. And I agree nurfing vanilla recipes is just plane stupid. I kinda like the way it makes some easy mod recipes hard. Also I think I like the sound of quarry's being hard seing as all the take are 9 diamonds at the moment and to be honest the amount if diamonds u get are way more that nine. Also I dot know if any body knows but is there a similar mod in unleashed or do I have to add one
 

SonOfABirch

New Member
Jul 29, 2019
981
0
0
It's quite funny, a few months ago gregtech poll threads (which without exception get locked and deleted eventually) always swung heavily in the pro-GT camp, but now after TheIncident(TM) The poll shows there to have been quite a large swing in public opinion away from Greg's mod.
 

Dex Luther

New Member
Jul 29, 2019
294
2
1
It's quite funny, a few months ago gregtech poll threads (which without exception get locked and deleted eventually) always swung heavily in the pro-GT camp, but now after TheIncident(TM) The poll shows there to have been quite a large swing in public opinion away from Greg's mod.

I have a feeling that a lot of that swing is due to the recent drama and maybe not completely due to the mod itself.
 
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