With or without gregtech

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With or without greg tech


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SpitefulFox

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Jul 29, 2019
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GregTech adds a lot of gameplay. The Industrial Grinder for example offers more flexibility for ore processing. Centrifuging or electrolyzing materials into something else and building large production chains is fun. Balancing the chains with the materials you get from your quarry is a challenge in itself.

The Industrial Grinder, on its own, seems like an amazing miracle machine. Pretty much a Macerator/Pulverizer/Smashysmasher that gives you triple to quadruple output from a lot of ores and many outputs you wouldn't normally get. However, it once again only finds purpose to counteract other GregTech things. All the extra iron/copper/whatever just goes towards the increased costs GregTech puts on everything. Grinding Platinum Ore to get Iridium seems great... but without GregTech, you wouldn't have needed such ludicrous amounts of Iridium Ore in the first place.

Electrolyzer and Centrifuge just feel like prime examples of Greg-On-Greg I was talking about. You stick dusts into the machine to get... other Greg dusts, which can turn into... other Greg dusts... which turn into other Greg Dusts... or go into the Industrial Blast Furnace to make metals that only GregTech needs.

Lightning Rod and Fusion Reactor create nice bits of power... amounts that you'd only need if you're trying to run a Matter Fabricator... which is mainly for making UUM to make Iridium... to build the Lightning Rod and Fusion Reactor in the first place...

Sawmill! It gets you more planks per log! Sounds great, right? Oh, wait. It's only necessary because Greg nerfed regular logs. Yet another GregTech machine solving problems created by GregTech. But at least there's the Plate Bender, right?

Anyways, stuff like this is why I just don't understand the sentiment of "I want GregTech, but I don't want all those nerfs!" What exactly is there to want from GregTech? A bunch of Greg Machines that unlock moar Greg Machines?
 

Jakeb

New Member
Jul 29, 2019
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Believe it or not, gregtech did have some cool machines that weren't just another step in the gregtech progression.
 

SpitefulFox

New Member
Jul 29, 2019
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Quantum tank and distillation tower.

You can turn Biomass into Biofuel in a Still or Refinery without having to build a massive multiblock structure out of high-end GregTech metals. Turning Oil into Diesel is only good for GregTech's Diesel Generator.

The Quantum Tank is a fair example of something that can be useful to the game at large instead of just advancing GregTech. :)

Is it worth the trouble, though? Is building a tank really that much more trouble than obtaining tons of platinum and iridium to make a Quantum Tank?
 

Odenite

New Member
Jul 29, 2019
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without. I have a job that i work at 6 days a week and don't have much time to play. I would rather feel like i accomplished something in the hour a day i have and get that feeling just fine without gregtech. Don't get me wrong, i don't mind GT because it adds some really good stuff, but i don't want to waste time grinding one mod. Sure that feeling of accomplishment would be even greater if i did, but putting in maybe 5 hours a week...i'd just get a macerator and a new pack would be out. Not to mention it makes it more of a grind for those other mods too.
 
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Jakeb

New Member
Jul 29, 2019
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You can turn Biomass into Biofuel in a Still or Refinery without having to build a massive multiblock structure out of high-end GregTech metals. Turning Oil into Diesel is only good for GregTech's Diesel Generator.

The Quantum Tank is a fair example of something that can be useful to the game at large instead of just advancing GregTech. :)

Is it worth the trouble, though? Is building a tank really that much more trouble than obtaining tons of platinum and iridium to make a Quantum Tank?

Well the distillation tower had a better conversion ratio of biomass to biofuel, I think it was 2:1 instead of the 10:3 of the still or 4:1 of the refinery. Whether or not the quantum tank is worth it is debatable.
 

The_Enemys

New Member
Jul 29, 2019
37
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The distillation tower is awesome because it's a big multiblock structure, but it would be better with proper liquid support and if it were more animated/lively/not just a big chunk of metal (unless that's been added?).

I voted no, because while I like Gregtech I like it for very specific reasons that not many share - the increased resource turnover for me gives me a reason to have massive mining rigs and such while the complex multistage processes combined with a more lively automation mod like Logistics Pipes has the potential to form some epic Rube Goldberg machines, whereas most people consider these disadvantages. While I was in 2 minds about Gregtech when I first looked into it as well the difficulty wasn't only a disincentive to me and I came to the conclusion that it would really add something to the game beyond just more machines (and I still feel that way). You've listed the difficulty as a disadvantage, which just doesn't work well with Gregtech when the main purpose of the mod is to make Minecraft more complex, which in turn makes it more difficult in that particular way that causes so many flame wars. The reason most mods aren't like Gregtech is because most people don't want mods like Gregtech.

I'm not really familiar with the easy mode alternative, so I'll have to leave that to others for comment.

EDIT: One way of looking at it is what you want to build - if you want to build big ore processing, construction and power generation facilities that are patently obvious so you can see the underbelly of the machine, Gregtech could be for you. If you want your ore processing and such behind the scenes while you focus largely on other things then Gregtech seems unlikely to appeal.
 

Loufmier

New Member
Jul 29, 2019
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You can turn Biomass into Biofuel in a Still or Refinery without having to build a massive multiblock structure out of high-end GregTech metals. Turning Oil into Diesel is only good for GregTech's Diesel Generator.

distillation tower has best biomass=>biofuel/biodiesel/ethanol conversion rate of 2:1, instead of 4:1(refinery) and 3:1(still). and requires only 32 eu/t.
 

netchip

New Member
Jul 29, 2019
85
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distillation tower has best biomass=>biofuel/biodiesel/ethanol conversion rate of 2:1, instead of 4:1(refinery) and 3:1(still). and requires only 32 eu/t.
You should calculate what's better... With energy costs included ;)

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Bibble

New Member
Jul 29, 2019
1,089
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My personal reasons for not using GregTech stem from a point made further up in the thread. If GT is installed, you cannot not use it. Part of the reason I like the modpacks is for the many independent and varied ways of doing things. I can cope with manufacturing tools that are somewhat disparate and disconnected because I go out of my way to work out what mod something is from, which gives those methods a context and purpose.

I understand people's points about GregTech tying the mods together, but that is the opposite of what I'm wanting.

There is a further sub-point about GT being, fundamentally, an IC2 addon, meaning that to use GT (or to progress in the game) I need to set up an IC2 power system, something I usually leave until mid-late game, typically until I want to power AE with any serious abandon.

Personally, I prefer the philosophy and mechanics behind MJ to the ones behind EU (explanations and reasons I have posted elsewhere. If it becomes relevant here, I'll find one to pase in. I've types it enough times now), which is why I quite like the changes made to MJ recently, while IC2 (standard) has been gathering dust somewhat.
 
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Methusalem

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Jul 29, 2019
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The Industrial Grinder, on its own, seems like an amazing miracle machine. Pretty much a Macerator/Pulverizer/Smashysmasher that gives you triple to quadruple output from a lot of ores and many outputs you wouldn't normally get. However, it once again only finds purpose to counteract other GregTech things. All the extra iron/copper/whatever just goes towards the increased costs GregTech puts on everything. Grinding Platinum Ore to get Iridium seems great... but without GregTech, you wouldn't have needed such ludicrous amounts of Iridium Ore in the first place.

... yadda ...

Anyways, stuff like this is why I just don't understand the sentiment of "I want GregTech, but I don't want all those nerfs!" What exactly is there to want from GregTech? A bunch of Greg Machines that unlock moar Greg Machines?

I can see your point.
  • Centrifuging Lave to get copper, tin and electrum - totally useless outside GregTech
  • Turning all the excess Dirt into sand, clay and plants - who would need any of this?
  • Clay into Lithium - not like this would be a good power source for steam boilers, right?
  • Steel in the blast furnace - unfortunately there is nothing that would use any steel
  • Grinding down Galena ore as another source of lead and silver - nah, sounds stupid
  • Blocks like Aluminium prevent monster spawning - can't possible think of any use for that
Do I need to go on? And even if some of the recipes are only used to progress with the GregTech stuff, so what? How is it different from let's say Thaumcraft? What does that mod have, that other mods don't provide in some different way? Heck, by your logic why not just play vanilla?
 
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netchip

New Member
Jul 29, 2019
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I can see your point.
  • Centrifuging Lave to get copper, tin and electrum - totally useless outside GregTech
  • Turning all the excess Dirt into sand, clay and plants - who would need any of this?
  • Clay into Lithium - not like this would be a good power source for steam boilers, right?
  • Steel in the blast furnace - unfortunately there is nothing that would use any steel
  • Grinding down Galena ore as another source of lead and silver - nah, sounds stupid
  • Blocks like Aluminium prevent monster spawning - can't possible think of any use for that
Do I need to go on? And even if some of the recipes are only used to progress with the GregTech stuff, so what? How is it different from let's say Thaumcraft? What does that mod have, that other mods don't provide in some different way? Heck, by your logic why not just play vanilla?
All of those things sound very useful.
- Chunk loading industrial centrifuge centrifuging lava gives huge amounts of electrum; far cheaper glass fibre cables
- Dirt -> sand/clay/plant balls
Plant balls -> ethanol -> boiler
Clay -> lithium/aluminium/silicon -> solars and boilers
Sand -> silicon -> solars
- Steel machine parts; replacement for advanced machine block; saves me lots of machines to stream line with my AE system.
- Put Galena Ore in blast furnace; get lead and silver -> factorisation mirrors and hardened glass
- Blocks, which prevent mobs from spawning, are very useful in my AE storage room

I don't know if your post is sarcasm.

Edit: I see now it's steel machine hull.

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netchip

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Jul 29, 2019
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You mean, a sarcastic response to the "meeeeh, GrechTech is just a useless grind!!!one!" whining? Nah, I would never do that. :)
:p well, lithium isn't that easy to make, infinitely. But if you have a shit load of dirt/sand (110k dirt and 60k sand here) it's definitely cool to spend it all...

I should checkout if my sludge boilers of all my farms keep up with the needed sand...

Edit: 929.2 buckets of fuel were used.
Fuel/h after heating up: 48 buckets. << how do I get 48 lithium cells per hour? :eek:

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Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
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Tartarus.. I mean at work. Same thing really.
Interestingly tin/copper/electrum (gold/silver) and iron (from obsidian) get used heavily in other mods. Galena is a bonus of lead/silver- very welcome if you build a lot of tesseracts/RSconduits

As for epic steel production? Try building several HP boilers and associated engines to match.
Plate bender works with making Railcraft steel plates, its a rolling machine that auto-ejects into an inventory and doesn't waste power idling while connected to the power grid. Also not clicking to craft that last set
Steel machine hull is cheaper than the advanced machine block, and works in most recipes.​
(easier to manufacture in bulk too- fewer steps needed to craft)​
Lithium batteries can use used as replacement energy crystals in crafting. I think they stack too.

The blocks like Aluminium/Electrum are for the same reason as iron/diamond- storage (not really useful for that given AE or DSUs), but the no monster spawn is a neat bonus.

Also try putting soulsand in the industrial centrifuge, the outputs are kinda neat.
 

Quesenek

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Jul 29, 2019
396
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No GT this time around. The ID conflicts made it seem like I was just bug testing more than actually playing.
Not to mention GT hasn't really added anything new and exciting. I would simply be slaving away remaking all the machines I have already made. Typically not a problem but when they are GT related it is a problem.
 
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