yeah, its no longer an issue if it was before; in fact itemducts and fluiducts should always be used instead of native pipes, as they have proper bounding boxes implemented (you can "work around" an itemduct to interface with the block behind it)Well, this just serves to prove how clueless I am. I remember trying to automate lubricant fabrication in the past only to find itemducts and rotarycraft machines didn't want to work together despite connecting perfectly fine, but that was many versions ago in horizons.
This is still a massive shame with the steam lines: they're hard to work with (you have to break one to access the block behind) but there's no actual alternative possible with them due to the steam mechanics.