Requirements:
* Tinkers Construct 1.7.10-1.6.0d40
* Recommended Forge Version: 1207
Changes:
* The bronze nerf option is gone. It is now the DEFAULT behaviour!
* You can apply a Diamond/Emerald to a bronze pickaxe to be able to mine obsidian (Thanks Unknown_Zombie)
* Weapons now require XP depending on their damage (no more 400 flat xp for every weapon!)
* Tools also gain a small amount of xp for hitting stuff with it
* Modifiers rewarded on levelup now depend much more on what you did with the tool
* Dagger can now be made as an earlygame weapon
* Changed some config defaults
New Features:
* Override Module! (see main post)
* A piece of String can now be used as a binding
* ITT Heads can be used to stabilize thaumcraft infusion
* Config for crafting parts in the crafting window (Part Builder)
* Config for crafting tools in the crafting window (Tool Station/Forge)
* Config for reusable stencils
* Config to set at which levels random bonus modifiers are awarded
* Config for pickaxe boosting has been changed a bit
* Config to set the amount of modifiers new tools have
* Config option to disable Netherstar, Diamond+Goldblock, etc. extra modifiers
* VersionChecker support
* Added Yellorium at obsidian harvestlevel
* Added poor ore support from Railcraft
* Russian localization
* German localization
Bugfixes:
* Clickable cows!
* Villager chests wont contain items that break the progression anymore
* Fix Thermal Expansion/Redstone Armory not having updated harvest levels
* Chisels gain XP when crafting blocks in the crafting window
* Fix some ExtraTic Material Stats
* Harvestlevel were partly incorrect if the HarvestLevel module was disabled
* Lots of fixes
Override Module:
This module is for all you config wranglers out there: It allows you to change nearly everything. It has several components.
First off, to use this module you have to go to the modules.cfg and set it to true. Then start minecraft once to generate the configs.
Each part of this module generates two files: a Default-file to use for copying and reference, and an Override-file containing the actual changes.
The files themselves contain more information on how to use them.
You can do the following things:
* Block-Override: set the harvestlevel and tool required for any block
* BonusModifier-Override: Change the weights and the impact of actions for modifiers, as well as which modifiers are considered useful for the UsefulModifiers config option.
* Material-Override: Change the stats of any tool material
* Tool-Override: Allows to change the harvest level of any tool