new day, new update, and today it's @jaquadro with Storage Drawers
and @WildBamaBoy with Minecraft Comes Alive
and @Mal7690 with LootBags
and @GotoLink with Ancient Warfare 2
and @Tonius with Simply Jetpacks
and @Jadedcat with Jaded Tweaks
jaquadro said:Storage Drawers 1.5.0
- Added inventory UI to see exact item counts and manage upgrades on drawers. Open be shift+right-clicking with an empty hand.
- Fixed drawers loading with 0 capacity if config base stack sizes exceed 127.
- Fixed tile entity mapping collisions.
- Due to the change in tile entity mappings, please back up your world ahead of updating as a precaution. No problems are expected however. If you are using the Natura pack, update that mod as well.
and @WildBamaBoy with Minecraft Comes Alive
WildBamaBoy said:Minecraft Comes Alive 5.0.6
- MAJOR: MCA now requires RadixCore v2.0.2.
- Feature: You can now configure guards' and villagers' attack damage.
- Feature: You can now disable the crystal ball on spawn if you plan to spawn it later.
- Feature: Press CTRL when on the villager's interaction screen to see your success chance.
- Feature: Children now have an actual age, ranging from 4 18. After 18, they become an adult.
- Feature: You can now disable the Patreon button via in-game config.
- Feature: Added an in-game Supporters page for Patreon supporters to be featured.
- Feature: You can now see "+" and "-" icons when you interact with a villager. These indicate whether or not your interaction was good or bad.
- Change: Guard's default attack damage is now 4 hearts.
- Change: Villager's default attack damage is now 1 heart.
- Fix: Applied a fix that should repair a crash when Thaumcraft is installed.
- Fix: Crashes caused by "FakePlayers" attacking villagers will no longer occur. This should solve conflicts with several mods.
- Fix: Children could fail to recognize both parents if both parents were players. This has been fixed.
- Fix: Relationship points weren't properly subtracted when hitting a villager.
- Technical: Some changes have been made to prepare MCA for the move to 1.8. Report any odd bugs!
and @Mal7690 with LootBags
Mal7690 said:LootBags 1.6.0
- Changed how items with 0 weight are handled so that the intended operation of the 0 weight is preserved.
- Added option to adjust the resolution of the drop chance
- Added option to adjust drop chance of special bags
- Added option to reverse bag rarity weightings
- Added option to limit bag drop to require player or real player kill.
and @GotoLink with Ancient Warfare 2
GotoLink said:Ancient Warfare 2 2.4.104
- Npc support more tool/weapon types, including "QuiverBow"
- Added random horse on spawning mounted Npc
- Added Sound Block (broadcast sound effects / musics can be camouflaged into most blocks)
- Added user submitted 'holland' language
- Fixed crashes in Town generation
- Made template loading locale-safe
- Added chat messages for builder items
- Custom villagers support in Town generation
- Default support for modded blocks/entities in template scanner Close #287
- Default crafts include more 'ore names'
- Fixed crash with Craftbukkit Close #290
- Empty chunk generation on server stop Close #276
- Tooltip in entity selection GUI Close #284
- Trading is now more user-friendly Close #258
- More efficient spawn handling and worksite rendering
- Improved Research Book
- Reworked Npc command for #296 and shield handling
- Reworked Npc AI to fight outside home area for #298
- Improved Npc commander buff with particles for #298
- Added feeding Npc by hand Close #298
and @Tonius with Simply Jetpacks
Tonius said:Simply Jetpacks 1.5.0
- ADDED: Support for BuildCraft 6! SJ now provides two kinds of BuildCraft-based jetpacks, based on which BC modules are installed. One is powered by Fuel, and one is powered by RF. Will hopefully also work with BuildCraft 7, though this is largely untested.
- ADDED: Jetpack Fueller item for filling fluid-based jetpacks with fluids from Tanks or similar.
- ADDED: GUI for worn jetpacks and flux packs, opened by pressing a key (U by default). It shows their current fuel levels, and lets you turn various features on and off.
- ADDED: Fuel Efficiency enchantment. This somewhat rare enchantment decreases the amount of fuel used by jetpacks and flux packs when flying or being damaged.
- ADDED: Enderium Flux Overlay to make a Flux-Infused JetPlate look like an Enderium Flux armor piece. Available when Redstone Armory is installed.
- ADDED: Config option to make jetpacks explode and kill their user when flying through flammable fluids. Blame Vexatos for this idea. Disabled by default.
- ADDED: Readded the option to disable 3D armor models. This is for people that experience issues with the armor models and mods like Smart Moving.
- CHANGED: Recipes for TE-based thrusters to be less annoying and to... make more sense, I guess.
- CHANGED: Only one kind of mod integration is now enabled by default: always TE if it is present, or always EIO if TE is not present, or lastly BC if neither of the previous are present.
- CHANGED: Split 'secondary' (sneak-activated) keybinds into keybinds of their own. Not bound by default in favour of the new GUI.
- CHANGED: Using a jetpack underwater is now a bit slower, and makes it produce bubbles.
- CHANGED: It is now possible to enable sprinting in the air while wearing a jetpack by double-tapping the forward key. This can be disabled in the client config if it gets annoying.
- FIXED: Not being able to turn off only part of the HUD
and @Jadedcat with Jaded Tweaks
jadedcat said:This is a mod created to resolve some issues in Agrarian Skies 2 and Magic Farm 3.
Theoretically this mod "should" only require Forge. However it won't do much if just Forge is installed. When specific mods or ores or combinations are detected it will load the changes. I make no promises about it working without my packs.
Ore based changes:
- if Tin is detected - adds tin recipe for buckets
- if Aluminum or aluminium is detected it adds a bucket recipe
- if copper is detected it adds a copper recipe for buckets
Mod based changes:
-Botania + ExNihilo - removes Terraform wand (giant piles of dirt not good in skyblock)
-ExtraUtilities + ExNihilo - adds a cheaper recipe for the basic builder's wand
- Natura + AgriCraft - removes seed bags
- Agricraft + ExNihilo - adds a cheaper journal recipe
-Progressive Automation + Iguana Tweaks- adds a cobblegen upgrade recipe using clay buckets
- BloodMagic + ExNihilo - adds spawn egg recipes
- BloodMagic + HQM - adds a heart recipe
- BloodMagic + ExNihilo - adds a cheaper sacrificial knife and altar recipe using flint
-Harvestcraft+IguanaTinkerTweaks - adds claybucket recipe for fresh water
- Harvestcraft + Botania - adds flour recipes to the botania mortar
- Harvestcraft - adds a recipe for potato flour
- MFR+ Thaumcraft or RedstoneArsenal or ThermalExpansion or TiConstruct or Botania in any combination - changes the machine upgrade recipes
- ThermalExpansion - adds a recipe for Mithril ore
-SolarFlux+ThermalExpansion - changes the mirror recipe to use silver
-TinkersConstruct+ Thaumcraft - adds recipes for heart canisters
-TConstruct+ExtraUtilities - makes spikes require a smeltery for metal
-Harvestcraft + IguanaTinkerTweaks - makes the pot and saucepan use a smeltery for crafting.
-TConstruct + AE2 - uses the wooden gear for making the gear cast.
- Thaumcraft - adds a new aspect
-Thaumcraft + RecallStones - changes the recall stone recipes to use arcane crafting
-Thaumcraft + ExNihilo + ForbiddenMagic - adds crucible recipes for FM shards
-Thaumcraft + CustomNpcs - adds recipes for some items, used for quests in AS2.
-HarcoreQuesting - adds oreDictionary definitions to TiCon Tables, ExNihilo barrels/sieves and some other blocks for quest purposes.
Vanilla Changes -
Different logs give different amounts of charcoal
If Forestry or Natura are installed it makes the changes to their log smelting recipes too.
If Thermal Expansion is installed it adds the changes to the RedstoneFurnace