And cool little mod by @tonius11
- ChromatiCraft: Fixed fragments providing all research items
- ChromatiCraft: Made guardian stones cheaper
- ChromatiCraft: Made repeaters harder to grief
- ChromatiCraft: Added more dungeon loot
- ChromatiCraft: Added recipe for crystal powder
- ChromatiCraft: Fixed some book crashes
- ChromatiCraft: Removed tooltip for crystal lamps
- ChromatiCraft: Fixed items moving wildly with magnetism ability
- ChromatiCraft: Added more items producible by the fabricator
- ChromatiCraft: Increased fabricator storage space
- ChromatiCraft: Fixed teleportation pump drain order
- ChromatiCraft: Fixed pylon damage not causing fragment drops
- ElectriCraft: Fixed crash when breaking wires and batteries
- ReactorCraft: Fixed magnetite ore recipe exploit
- ReactorCraft: Nerfed HTGR heat generation by 50%
- ReactorCraft: Duct blocks can now be harvested by hand
- ReactorCraft: Fixed HP turbines producing more collectible LP fluid than fed in
- ReactorCraft: Fixed angular transducer crash on generator
- RotaryCraft: Re-added liquid spiller, with config to disable
- RotaryCraft: Fixed GPR color for hardened clay being blood red
- RotaryCraft: Fixed item sorter duplicating items 64x
- RotaryCraft: Fixed CVT connecting to pipes
As a player that usually uses Fast graphics in Minecraft, the only real annoyance I had was the ugly grass sides. This tiny mod forces the sides of Grass Blocks to look like they do on Fancy graphics, even if the game is set to use Fast graphics.
Only a month late.All @Reika 's mods are updated to v3d
Oh gods yes at @tonius11's mod, that was always an issue for me since my base is in a volcano biome (black grass with green sides, ew) and I didn't want optifine.
iChun said:Death Counter 5.0.0
- Ported to Minecraft 1.8.0
joshie said:Mariculture 1.2.4b
- Fix requiring blood magic (woops!)
- Fix some missing lang
- Support for some language stuffs
SgtPunishment said:Welcome to Soul Shards: The Old Ways, this is a standalone mod originally an unofficial feature update for Soul Shards: Reborn by Moze_Intel, but we re-wrote the mod from scratch with all new textures, features and much more!
What is this mod about?
If you are not familiar with the original mod, the basic concept is allowing players to legitimately get mob spawners, by killing tons of mobs.
Oh gawd, just look at that... So much storage space...
VikeStep said:
- Mod now doubles as a clientside mod if you connect to a server which does not have sprinkles_for_vanilla added
- If the server does not have the mod, these configs will still work on the client:
- Disable any sound (including ones from other mods)
- Disable/Enable any particle (only from vanilla)
- Choose to hide your own potion effects, all potion particles, or none
- Choose when you see christmas chest texture
- Changed the way sound configs work so there is a blacklist (Any sound can be disabled if you know the path to the sound file)
- Made it so that disabling damage sources will also stop the user from flinching or making a hit sound
- Fixed disabled particles showing if allPotionParticlesShown was set to 1
- Fixed the allPotionParticlesShown config option from disabling every particle when set to 2
How does the mod know what has a "magical source of origin"? Does it use a list of magical mods or something?I made a magic resistance mod which might be good in some modpacks:
http://www.minecraftforum.net/forum...-pve-slugs-magic-resistance-mod-better-armour
Edit: If you read the minecraft forum post it'll become clear what the mod does ^^
Damagesource has an isMagicial.How does the mod know what has a "magical source of origin"? Does it use a list of magical mods or something?
Pretty much this. in a round about way. I should also Add that it actually uses the .unblockable method, but it checks each damage source individually so that it doesn't stop starvation damage for example.Damagesource has an isMagicial.
And... apparently it's a(nother) rewrite of the original original mod that does everything that SSR can already do?Soul Shards making a return? Looks like it.
Cool features? We get to choose what method we like best for creation of the soul shards. The original in the furnace, or the newer in-world one. Configuring everything isn't fully in yet, but it's coming!
Mozel has vanished and deleted his github. Bugs were not being fixed and Sgt. had been fixing bugs on the side for months now. I am a beta tester with the team and all I can say is there are plans to balance the mod and bring in more features. Any suggestions can be made at: http://www.reddit.com/r/feedthebeas...ards_the_old_ways_officially_released/cnq4mo1And... apparently it's a(nother) rewrite of the original original mod that does everything that SSR can already do?
maxpowa said:Chime 1.18.1
See http://github.com/maxpowa/chime/commit/099fc4a9b19144e3bf72f0a2c4b067ef0f90f48e for full change details.
Binnie567 said:Binnie's Mods 2.0-pre4
- Added a load of new botany related things. You can make 80 different pigments, and use them to stain glass, or stain clay and use this to create 100000s of possible ceramic tile combinations. Recipes are on the wiki!
- Fixed crash with unnamed items in NEI
- Fixed distillery not saving the current level setting
- Fixed machines with multiple input tanks not accepting liquids
- Fixed flowers not dropping when they should
- Various minor fixes and renames
Keridos said:FloodLights 0.3.7-51
- fixed a serverside crash when leaving active floodlights in a non chunkloaded world
BluSunrize said:Traveller's Gear 1.14.3
tons of bugfixes, including:
also reqrote the package system, so hopefully the memoryleak is fixed.
- that annoying dupe-bug with Manatablets and Armorstands
- renderglitches
NPException said:Thanks for purchasing your personal Dimensional Pocket for only 6 baziptimorillion dollars!
It will be a great help for your everyday mining, storage and base building needs.
Just give it a right click, step inside and use the space it offers you to your liking!
(Sleeping inside a Dimensional Pocket is strictly prohibited. There were a few "accidents" during the testing phase, which suggest not to use a bed in there.)
[ History - This mod originated from the ModJam 4 Competition. ]