Refined Relocation refines their AE2 integration:
and Carpenter's Blocks lights up with fixes, additions, and things:
- Fixed AE2 integration (insertion and extraction from ME interface work properly now)
- Item insertion will now insert on a stack with the same item first
- Sorting Upgrades are cheaper but upgrading requires two items of the chest material when upgrading
- Added Carpenter's Garage Door and five total styles.
- Added rail and pole ladder styles.
- Redstone propagation for Carpenter's Block added.
- Buttons can now be placed on top or bottom faces of block.
- Pressure plates can now be placed on any side of block.
- Daylight sensor can now be placed on sides of block, and has a new dynamic sensitivity setting.
- Fixed long-standing brightness problem.
- Placing side covers now plays correct sound.
- Improved ShadersModCore support; slopes and collapsible block now shade properly.
- Added block illumination; sneak right-click a block with glowstone dust.
- Added proper side render checks for collapsible block.
- Fancy fluids no longer restricted to fancy graphics, should look cleaner.
- Fixed stretched textures on interior oblique sloped faces when rotating textures.
- Fixed crash when loading mod as jar in development environment.
- Fixed possible crash when removing covers.
- Fixed dupe bug on block destruction.