New on the hype train for a mod in the making by @SpitefulFox
Choochoo!
THEY'RE SO CUUUUUTE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Choochoo!
THEY'RE SO CUUUUUTE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
@RealSketch We might need to get real punny here, Real.I always like sneak peeps!
hory shet unicornNew on the hype train for a mod in the making by @SpitefulFox
Choochoo!
THEY'RE SO CUUUUUTE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
and still no pccore so you can't load it.minefactory reloaded got it's 1.7.10 port.
haven't found a proper changelog yet, this is the best i can do. https://jenkins.mc.dryware.org/job/skyboy-MineFactoryReloaded/changes
edit: need one of those changelog trees asap.
Incorrect, MFR now runs off of CoFHCore, which is Opensource ;Dand still no pccore so you can't load it.
and still no pccore so you can't load it.
is that publicly available?Incorrect, MFR now runs off of CoFHCore, which is Opensource ;D
is that publicly available?
private static final String BUILD = "1180";
public static final String FML_REQ = "7.10.0." + BUILD;
public static final String FML_REQ_MAX = "7.11";
public static final String FORGE_REQ = "10.13.0." + BUILD;
public static final String FORGE_REQ_MAX = "10.14";
public static final String COFH_LIB_REQ = "1.0";
hey guys, guys, hey hey, hey guys, you want some TE4 teasers?
Dangit! I'm only cutting edge, not bleeding edge!
Thanks.
Now if I only knew what to download from those links
Not only that, but most of the features seen were just reimplementations of things done numerous times in other mods. This is the first step down the route of IC2, please change course.Ill be honest, I dont like what I see. Looks like more tedious steps and no more simple machines.
Ill be honest, I dont like what I see. Looks like more tedious steps and no more simple machines.
Can't please everyone. If half the crowd loves complicated tech, and the other half likes simplicity, someone's gonna be sad at the end of the day.Not only that, but most of the features seen were just reimplementations of things done numerous times in other mods. This is the first step down the route of IC2, please change course.
Can't please everyone. If half the crowd loves complicated tech, and the other half likes simplicity, someone's gonna be sad at the end of the day.
This is 100% my opinion as well. You'll be surprised how much debating you'll hear against it however.Configurability is the answer to that. I firmly believe modpacks should diversify based on simplicity/complexity, overpoweredness/balance and things like that, while modders should be left to adding features.
While I firmly believe this as well, you'd be surprised at how many people will make threads on "omg halpz pls wherez redstones controlz on dem TE4 machines?" I think it Immibis's sig that has a quote "90% of people won't see your configs. 95% of people won't change them."Configurability is the answer to that. I firmly believe modpacks should diversify based on simplicity/complexity, overpoweredness/balance and things like that, while modders should be left to adding features.
This is 100% my opinion as well. You'll be surprised how much debating you'll hear against it however.
Re-reading your statement: I want to emphasize that you've essentially covered my entire opinion perfectly.
While I firmly believe this as well, you'd be surprised at how many people will make threads on "omg halpz pls wherez redstones controlz on dem TE4 machines?" I think it Immibis's sig that has a quote "90% of people won't see your configs. 95% of people won't change them."
if( preMineTweakerEra ) then
ENTITIES = "people";
BASE = 90;
else
ENTITIES = "pack-makers";
BASE = 90 - (computeDecliningReluctanceToTweakConfigs(date()));
BASE% of ENTITIES won't see your configs. (100 - ((100 - BASE) / 2))% of ENTITIES won't change them.