0.5.0 is finally out! Download is in the OP.
0.5.0:
- Added: New ore processing system including the Ignis Incinerator, Sanguine Infuser, and Botanical Purifier.
- Added: Ore Dict support for the ore processing system.
- Added: Pure ores for the ore processing system.
- Change: Essentia Dynamos have changed drastically. They now adjust their output and how often essentia is used based on their surroundings.
- Change: Node dynamos now have a range equal to that of the Wand Pedestal.
- Change: Blood fabricators now have a much harder recipe.
- Change: Other minor recipe changes.
- Change: Thaumcraft research has moved around a bit.
- Fix: Dynamos emit RF properly.
- Fix: Crash on breaking a conduit connected to a dynamo.
- Fix: Node dynamos transferring the wrong way.
- Fix: Galvanized bellows not placing correctly.
- Fix: A typo with "SacrificialIngot".
- Fix: Orderly lamps causing an absurd amount of lag.
- WIP: Full documentation on everything in Technomancy.
Let me explain the new ore processing to you. Bear with me for a second.
Currently, there are only 3 different machines, one for Botania, Blood Magic, and Thaumcraft. Each runs on a different form of power respective to their mods. The Botanical Purifier drains mana from nearby mana pools, the Ignis Incinerator runs on ignis Essentia, and the Sanguine Infuser runs on LP from the owner's (whomever placed it) Network. By placing an ore registered in the OreDict in the left slot, it will drain the required energy and purify the ore. The pure ore will have a "purity level", and by holding shift over the pure ore, it will display what it has been processed by. An ore can be processed by as many processors as the player chooses, but never the same processor twice. In order to get your ingots, throw the pure ore into a furnace. The output should equal the purity level + 1.
Also, something to note, the amount of power drawn by the machines increases each time the ore is purified. For example, if an ore has been purified twice, and you wish to purify it a third time in the Sanguine Infuser, the cost will be 3 times as much as it would have originally been. Say the cost is 500LP per ore, at the third processing time it increases to 1500LP per ore. A stack of ores this way would cost 96,000LP form your blood network. This applies to all processors as well, so whichever source of power you have the most of should be the last processor in your processing line.