Only qualm after a cursory inspection: Wyman's power doesn't match anything I've done with him in any of the RPs. However, I could see him cracking open a vial of gaseous tenebrae to the same effect.Updated my rolesheet. Major overhaul, take a look.
It can be found here.
Character bios will come soon.
Anywho, while I was on vacation, I thought about AltSanity 2 some. The only setting I can think of (within MTG, at least) where the alt shenanigans make sense would be Tarkir, where everyone could easily be disguised within a swirl of draconic magic. But there's a problem with Tarkir: There's five factions. Werewolf really only wants two, maybe three if you count neutrals. So how could I make a two-faction game work in a five-faction world?
By having the game decide the fate of the battle between the rival dragon planeswalkers Ugin and Nicol Bolas 1280 years ago, I guess. So how would that work? After thinking about this some, this is what I came up with:
Team: Tarkir Natives (Village)
Win Condition: Kill Nicol Bolas, or "kill" Ugin while Ugin is being protected by Sarkhan
Roles:
- Ugin (Dragon): Each night, may disguise two players with magic. Until these players decide to shed their disguise (which they may do at any time), they cannot use their roles and must use an alt in the game thread and all convos (which means they're locked out of any and all convos until they undisguise). In addition, any abilities directed at a disguised player will be redirected to a random disguised player instead (who may well be the original target).
- Sarkhan Vol (Human): Each night, may target a player. If that player would die that night and is Ugin, Sarkhan will use the hedron shard attached to his staff to create a protective cocoon around Ugin, preventing his death unbeknownst to Bolas and satisfying the Native win condition.
- Ten or so more roles, some marked Human (or Goblin or Aven or Orc or whatever), and some marked Dragon. These will include seers, doctors/bodyguards, etc. Usual village power roles; I haven't thought them all up yet.
Team: Bolas and Converts (Wolves)
Win Condition: Kill Ugin while Sarkhan isn't protecting him
Special: Each night, vote on a player to kill. If there's a tie, Bolas's vote counts double. If that doesn't resolve the tie, longest-standing vote wins.
Roles:
- Nicol Bolas (Dragon): Each night, may implant a vision of a wondrous dragon-free Tarkir into the mind of any humanoid player. That player now permanently wins with Bolas. Fails if the target is Sarkhan or a Dragon.
- Yasova Dragonclaw: Each night, may mind-control a Dragon player, who now permanently wins with Bolas and herself. Fails if the target is Ugin or a humanoid.
Thoughts?