Enterprise shields >.<Le sigh, I must explain the reference again. Not here, but I've had to do it before. More people need to play good shooters once in a while...
Enterprise shields >.<Le sigh, I must explain the reference again. Not here, but I've had to do it before. More people need to play good shooters once in a while...
Source code that's not written in english >.>
What irks me a lot is seeing my console log full of "cannot use bla bla texture, using default instead". Seriously? This has been going on for years, and seems to be mainly due to mods having hidden test stuff that doesn't register but still loads. That sort of stuff shouldn't be happening. Really slows down the loading on a big pack, and No, this is nothing to do with resource packs.
most of it uses log4j which you can customizeNot being able to customize Forge's log detail levels. Unless there's an option I'm missing somewhere, it'd be nice to be able to turn off fine/finest for server logs unless I *really* need it on.
Forgive my ignorance but how would I do this as a server admin? I've no experience modding for Minecraft, I just want cleaner logs generated by my server console (and to save some space on my server, 4-6MB for a day or two of logging is kindof silly.)most of it uses log4j which you can customize
some mods just use system.out (which they SHOULD NOT) nothing you can do about that
Conduits screwed since they supported FMP, they worked perfectly (as far as I'm aware) before then. Just too many people "scream" about hiding pipes to make things beautiful.What irked me today: Thermal Expansion 3 fluid conduits and fluid flow thru tesseracts being totally FUBAR. In my Monster world, I have seen instances where I get infinite fluids (i.e. the fluid storage tank level never drops despite that fluid clearly being used in mass quantity by my production machines) and instances where I get no fluids (i.e. my mob farm which clearly is supplying large volume of mob essence fluid into tesseracts but nothing comes out the other end at the storage tank). I can't prove it to you of course, so you'll just have to trust me, all my settings on the tess and conduits are correct. I know what I'm doing with them. This is a well-reported issue, but it's 1.6 so oh well, they ain't ever gonna fix it obv.
No wonder they've split off all conduits in Thermal Expansion 4 to a new mod with rumor being the new name for them will be Thermal Dynamics. No wonder TE4 is already in beta but the conduits for 1.7 are nowhere to be found yet. I hope they program them properly this time. sigh
And yet they refuse to use BC pipes and facades, which work amazing...Conduits screwed since they supported FMP, they worked perfectly (as far as I'm aware) before then. Just too many people "scream" about hiding pipes to make things beautiful.
I can only forward you to the log4j documentation but it involves adding a text file with the config in the class pathForgive my ignorance but how would I do this as a server admin? I've no experience modding for Minecraft, I just want cleaner logs generated by my server console (and to save some space on my server, 4-6MB for a day or two of logging is kindof silly.)
Conduits screwed since they supported FMP, they worked perfectly (as far as I'm aware) before then. Just too many people "scream" about hiding pipes to make things beautiful.
Conduits screwed since they supported FMP, they worked perfectly (as far as I'm aware) before then. Just too many people "scream" about hiding pipes to make things beautiful.
Yes, if you make every wall and ceiling 3 meters thickI think pipes can be intergrated into builds to make them look beautiful, you just gotta get creative
Yes, if you make every wall and ceiling 3 meters thick
I also find it quite cool actually to have these "behind the scenes" corridors with cables and wires etc. And you can neatly hide them and still have easy access with Carpenter's Hlocks doors/hatches.I do this as a matter of course when building structures. Inner skin to machine rooms to hide all the ugly cabling.
Just have to make sure to light the gap, or else you get jumped by creepers when you go in to mess about with wires