I'm just editing my "getting started with forestry and real beehives" episode (probably have two episodes left).
My biggest suggestion for improvement, if you are looking to go to release: First, I did not even realize until I saw FunshineX use it that you had Steve's factory manager in there. If that is supposed to be the automation controller, then please have some quests in there to make you aware of it.
Second, if the resources are going to run around automated sieves -- which it really looks like it does -- then please, PLEASE, for the love of player sanity, make getting automated sieves the focus of an early quest line. Even if (or perhaps, best if) you just give out the "what's needed to make them, and to make what's needed to power them". I really, more than you know, cannot stand the whole "Brainless hold down the right mouse button for several minutes", excessively repetitive manual sieving. At least the manual hammering is made easier by veinminer, but showing a way to fully automate the cobblegen to automatic hammering to automatic sieving -- even if you just get people to the "auto-sieve of gravel" stage, and let them add in the auto-sirve of sand and dust.
Third, is the sieving of stone for oreberry bushes and decorative stone your addition, or is that native? Sieving cobble, rather than smoothstone, makes a lot more sense, just like sieving crushed netherrack makes more sense than sieving solid netherrack. (Although, you could say that crushed netherrack is nether gravel ...)
EDIT: SAG mill? I've never even heard of that, and the mouseover didn't identify the mod ... (Funshine's Ep 5)
My biggest suggestion for improvement, if you are looking to go to release: First, I did not even realize until I saw FunshineX use it that you had Steve's factory manager in there. If that is supposed to be the automation controller, then please have some quests in there to make you aware of it.
Second, if the resources are going to run around automated sieves -- which it really looks like it does -- then please, PLEASE, for the love of player sanity, make getting automated sieves the focus of an early quest line. Even if (or perhaps, best if) you just give out the "what's needed to make them, and to make what's needed to power them". I really, more than you know, cannot stand the whole "Brainless hold down the right mouse button for several minutes", excessively repetitive manual sieving. At least the manual hammering is made easier by veinminer, but showing a way to fully automate the cobblegen to automatic hammering to automatic sieving -- even if you just get people to the "auto-sieve of gravel" stage, and let them add in the auto-sirve of sand and dust.
Third, is the sieving of stone for oreberry bushes and decorative stone your addition, or is that native? Sieving cobble, rather than smoothstone, makes a lot more sense, just like sieving crushed netherrack makes more sense than sieving solid netherrack. (Although, you could say that crushed netherrack is nether gravel ...)
EDIT: SAG mill? I've never even heard of that, and the mouseover didn't identify the mod ... (Funshine's Ep 5)
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