Technic Team releases Tekkit Lite

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raiju

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Jul 29, 2019
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I didn't know insulting people who bring you your entertainment was the done thing. His point is legitimate.
 

Jadedcat

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Jul 29, 2019
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FTB refuses to host any unofficial mods. It's as simple as that. Yes, it's politics because they're choosing to stand by some obscure principle instead of doing what people have obviously asked for.

We have chosen not to use unofficial ports with dubious permissions in any FTB pack. I am sorry that respect for others work is an obscure principle in your life. While we do wish to make installing mods and modpacks easier for the end user this is not a democracy.The launcher team made it very easy for you to use the launcher to install any mod you want into the mod pack. However if we used some form of "voting" for mods to be included or for modpack format we would have way too many packs and mods in the launcher and on the servers where the data is stored.

I am delighted to see Technic is offering end users another option for modpacks. More options are always better for the end user. Technic will release modpacks different from ours under the principles and guidelines they use for assembling packs. We will release modpacks that abide by our principles and guidelines. In the end the end user gets more options.

As to any debate on whether a mod author has the right to request removal of his/her mod from a pack keep in mind forum rules state no name calling. Posts that break forum rules and do not add to the conversation will be deleted and the poster warned for rule violation.
 

AliasXNeo

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Jul 29, 2019
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We have chosen not to use unofficial ports with dubious permissions in any FTB pack. I am sorry that respect for others work is an obscure principle in your life. While we do wish to make installing mods and modpacks easier for the end user this is not a democracy.The launcher team made it very easy for you to use the launcher to install any mod you want into the mod pack. However if we used some form of "voting" for mods to be included or for modpack format we would have way too many packs and mods in the launcher and on the servers where the data is stored.

I honestly don't see how choosing to include someone else's continuation of a project is disrespecting to the original designer.

In fact, instead of a petty argument, let's do some research here. Refer here. Notice the mention of the MMPL license. Let's take a look at that:

4. Modification rights
----------------------

The user has the right to decompile the source code, look at either the
decompiled version or the original source code, and to modify it.

5. Derivation rights
--------------------

The user has the rights to derive code from this mod, that is to say to
write code that extends or instanciate the mod classes or interfaces, refer to
its objects, or calls its functions. This code is known as "derived" code, and
can be licensed under a license different from this mod.

6. Distribution of original or modified copy rights
---------------------------------------------------

Is subject to distribution rights this entire mod in its various forms. This
include:
- original binary or source forms of this mod files
- modified versions of these binaries or source files, as well as binaries
resulting from source modifications
- patch to its source or binary files
- any copy of a portion of its binary source files


Am I not understanding this correctly?
 

Jadedcat

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Jul 29, 2019
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It falls under dubious permissions. As in it is a grey area we prefer not to touch with the packs available from the launcher.
 

AliasXNeo

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Jul 29, 2019
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It falls under dubious permissions. As in it is a grey area we prefer not to touch with the packs available from the launcher.

I just don't see that as being doubtful. The license gives direct permission to modify and redistribute the source with no implications whatsoever. Krapht gives his 'permission' for this mod through his license. That's the whole reason for a software license, to give certain permissions and rights to users. I'm sure Krapht is a mature and dependable person and I'm sure he knows what he was doing when he cited this license. If we can trust he knows what he's doing, than we should be able to trust that his has given permission for this mod through his license. How can you have a "different" view? It's solid evidence that would hold up in court. You can't disrespect someone by doing something they explicitly gave permission to do!

* EDIT *

Since I cannot make another post response, I'll stick this here. This is the developer of the "unofficial" LP:

<aliasxneo> Anyone know the license this mod is released under?
<davboecki> MMPL

So, legally, there's nothing wrong with hosting this mod whatsoever. If you don't believe me, join #RS485 on EsperNet and ask him yourself. Promise the answer will be the same :)
 
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Jadedcat

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Jul 29, 2019
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You may view it your way. The launcher and mod pack teams see it differently. And this conversation is completly off topic. The topic of this thread is "Technic released a new pack" Let's stick to discussing that and not what people think should be changed or added to FTB.
 

MilConDoin

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Jul 29, 2019
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Just a question about the "dubious permissions" part.
Krapht used the MMPL, which states explicitly the right to alter his code and to redistribute the altered code. You just also have to distribute the source code somehow, which the maintainer of that fork did (it is available on GitHub).

OK, I think I found your problem. Since the new version alters the original source code, instead of only deriving from its classes, it has also to be distributed under MMPL, but I can't see any information on which license it uses. If I understand the MMPL correctly, they now just need to state that they use the MMPL, and everything is fine.

Edit: During my writeup you posted the "back to topic now" post. Sorry for that :)
Edit2: According to Alias' citation of davboecki, everything is well. The only problem is now: We just have to take his word, that he didn't make that up (no offense meant).
 

Antivyris

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Jul 29, 2019
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Acutally, I think the two posts that could be considered off-topic are in a way the heart of the topic. As you can see, FTB waits until it is absolutely mind-numbingly sure that all permissions are perfect. We don't know with LP, it could be something such as Krapht has said he's working on one and doesn't want the forked version to throw people off, who knows. The fact is, the pack team will not move forward with that, just because it can easily be misconstrued one way or the other.

On the other hand, the Tekkit/Technic team moves forward without making sure their ducks are in a row, incurring the post from CovertJaguar.

I think those together sum up the major difference. The Tekkit/Technic group is out to entertain their crowd. FTB appears to be out to give us dependable access to the mods when they are ready. While similar on the surface, you can quickly see the difference. Knee-jerk vs Planning. I know which one I'm sticking with long term.

Now, if only they had a hardcore adventure type with TFC and other such, then I'd never use another launcher.
 

Entropy

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Jul 29, 2019
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In related news, the Technic released their new launcher alongside Tekkit Lite, featuring the saving grace of servers, custom modpacks. Seriously, its amazing, and modpacks have needed this for a long time. I hope Slowpoke and the rest of the FTB guys get theirs working as well soon.
 
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AliasXNeo

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Jul 29, 2019
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In related news, the Technic released their new launcher alongside Tekkit Lite, featuring the saving grace of servers, custom modpacks. Seriously, its amazing, and modpacks have needed this for a long time. I hope Slowpoke and the rest of the FTB guys get theirs working as well soon.

Where is that mentioned at?
 

Entropy

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Jul 29, 2019
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Oh, I was reading the original message :p Thanks.

Interesting how RailCraft is now banned from the pack. Wonder if any other mod developers are going to go up in arms against them.

Strangely, I doubt it. Cheap Shot and Icewolf are pretty good about keeping that stuff running smoothly, looks like they just derped something up. It was something like "Tekkit Lite does not have the correct permissions, but the rest of the Technic mod packs do."
 
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Moleculor

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Jul 29, 2019
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So, legally, there's nothing wrong with hosting this mod whatsoever. If you don't believe me, join #RS485 on EsperNet and ask him yourself. Promise the answer will be the same :)

Seems as though if this is true, FTB has full permissions to use the LP fork.

I'm asking in the LP forums (where the fork's author has been seen from time to time) so we can have a linkable response on a webpage to point to.
 

Entropy

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Jul 29, 2019
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Tekkit Lite has permissions. What now? (Well except for Railcraft, but that's being removed in the next version.)

We're keeping this very civil please, don't fall for this bait. It's off topic and purposeless. Just ignore it and move on.
On the subject of these custom modpacks, they are really unbelievably cool. It makes things even easier to install now, and there is talk of even more cool new features coming.
 

DoctorOr

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Jul 29, 2019
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We have chosen not to use unofficial ports with dubious permissions in any FTB pack

Do you mean permissions to use that pack (the new, modified one) or the original permissions to modify LP into the new pack? Because the latter permissions are absolutely abundantly clear: Anybody has such permissions.
 

OmegaPython

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Jul 29, 2019
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I won't be playing Tekkit Lite, simply because it is so similar to FTB there would be no point, but I believe that with RailCraft being sorted out, both Tekkit Lite and Voltz have full permissions, and I'm sure as the other packs get updated they will all have permissions too.
 
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