Right Folks,
Since this thread now exists I figured I'd post my idea here as well.
Basically, one of the things I find missing in MC, especially for cool and creative builds, is atmospheric lighting possibilities. I know that RP2 adds the very nice (inverted) lamps which definitely are a huge step forward but merely "tiered" lighting is missing. Here are the details of what I'd love to see in MC:
- tiered lights; 3 tiers of lights with the lowest tier being slightly better than torches and which are quite cheap to make. Highest tier lights are relatively expensive and a capable of producing much more light (thinking in terms of the wrath lamp).
- light dimmers; as in real life you may want to dim the lights in certain areas for aesthetic purposes.
Now the trick in my idea is that all these items require some kind of power (EU, MJ, etc.) in order to function. It wouldn't make much sense for a light to be dim-able without having some kind of power circuit connect to it, which is essentially my problem with RS signals and lights.
Obviously, the power consumption of each tier of lights should be more than the previous tier but all the power costs should be relatively low seeing as it's only lighting and not a machine that needs lots of EU/MJ to make something.
I haven't fully thought all the ins and outs through but I hope this idea could be picked upon by a modded since I cannot code at all.vheck, I don't even have a clue whether my idea is even possible.
I any modded is interested in this idea and would like to ping pong some ideas about it back and forth then please drop me a forums message.
Cheers,
Bel*.