You place black and white tiles on a board to capture territory with anti-repeat rules constantly? Go is by far the "best" 2player strategy game humans have ever invented, as measured by longevity and popularity.
The most interesting part of Go is that it has almost very few modern equivalents, in terms of its gameplay. The board is so huge, the rules so basic, and the patterns so eclectic that it's difficult to draw a comparison to any other game.
No not exactly -_-
And of course it's obvious that no game has all the exact elements from it but each element of the game is present in game I have previously played and can draw a reasonable idea of the combination of those elements.
Ok there is so much to say there. First what you attribute to go is the same in any strategy game. Each move has a consequence and a logic structure to it or "tree" Chess is just as structured. But at least you checked it out and made your decision. Do all strategy games bother you? Further why do something for a living you dont like? Anyways idk why but your answers always seem very odd to me. Like you might be smart but then like ur head is broken. Is your wisdom low? Just curious because I dont think you are trying to be so obtuse.
Correct. I dislike strategy games. They bore me. I also don't do it for a living I've done it since I was able to think. I think in terms of such measures.
Not really sure what you mean by wisdom but I suppose people would call me textbook smart rather than common sense smart.
It is not possible to play successful go this way. You can do it for local games. But unlike Chess, Go has a concept of "playing elsewhere" that is very difficult for micro-managers to play with. The best players will play hundreds of moves in advance. You cannot play it exactly like chess the way you describe.
However, for trainer 9x9 boards that strategy would be good. It's just an incredibly elementary way to play the game and not sufficient for all but the most novice players on bigger boards.
I understand you'd need to be hundreds of moves down these logic paths not to mention account for your opponents playstyle, deviations from such playstyle, adjusting your own, etc. After several times playing the game I would have the entire paths set out for different parts of the board, different common captures etc. This is not something I could ever see as enjoyable. I already do it naturally with most things in life.
Guys, guys.. Don't even try. He's got ...dundundun...an Eidetic memory! Which, like somebody telling you they're members of Mensa, is a primary event in the determination that somebody is full of shit.
Cute. Tbh though I'd rather not have it. It does ruin things like this game for me.