Should ic2 be boycotted untill the power system is fixed ??

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Zenthon_127

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Jul 29, 2019
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True, but even greg doesn't want IC2 default to be Gregtech 2

I mean he even got pissed off when IC2 made a semi-fluid generator and used the plate system. Because it was clear they took ideas from his mod.
Ok, this I did not know. That's actually very interesting.

In effect what the IC2E changes did was invalidate base IC2 though, so the general idea stands.
 

YX33A

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Jul 29, 2019
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Anyone else thinking this?
1324789874001.gif


I know it's more like the fiftieth, but still.
 

rhn

Too Much Free Time
Nov 11, 2013
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Oh boy, and some people wonder why modders leave the scene :confused:
Hmm yeah. These people work their asses off in their spare time making mods for the general public(and constantly updating them to Mojangs annoyingly "revolutionary" instead of "evolutionary" update mania) and then all of a sudden they get hit by a shit storm for no apparent reason.

So far it has seemed to me that the people hating the most on IC2E have not even seriously tried it out. People complain about it having gone "hard mode" because stuff like MFEs, MFSUs and Fibre cables are crazy expensive, not realising it is because the tier system have been shifted up one notch. And the plates? Well in my head it makes perfect sense that you cant just throw down a iron ingot onto a table and BAM! you got an electric machine. I like that you can roll out plates, extrude cables and cans and so on. It is very realistic and for someone who have studied engineering very pleasing to play.

And as I mentioned earlier: I am looking SO much forward to applying the AE automation on the Metal formers etc to automate all the crafting :p It is lovely to get more "challenges"(albeit them being simple in this case) to solve.
 

Revemohl

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Jul 29, 2019
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and then all of a sudden they get hit by a shit storm for no apparent reason.
I'd say that changing nearly the entire mod for the worst is a good enough reason, especially given how polarized the opinions of the new IC2 are. And yeah I say for the worst because there's no way that hammers, wire cutters and the million new micro pieces are a good change

And trust me, I've given this version a chance, installed all the addons I liked back in 1.5 and tried to enjoy myself, but at one point (probably around when the first TE3 versions came out) I just couldn't bother anymore.
Also, if you're going the auto-crafting way anyway you'd probably benefit more from creating more hammers/cutters when they break than automating the... that machine, oh god did I just forget its name. You most likely have the iron to spare, and I don't think that something as slow as it should cost 5x more than pulverizers and furnaces to run. Overclockers, yeah, but then you're dealing with something that costs 5x more energy to run than most machines eating even more power because of overclockers.
 

FyberOptic

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Jul 29, 2019
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All I can say is, even though it took them a few years to realize it, even BuildCraft decided it was for the best to nix exploding pipes, especially after TE came along and made versions which didn't explode that became fairly popular in a short time. By making explosion mechanics worse IC2 is only moving us backwards, in my opinion. Especially when you take into account how much more aggravating it is to re-craft something now which you exploded.
 

Pyure

Not Totally Useless
Aug 14, 2013
8,334
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Waterloo, Ontario
I'd say that changing nearly the entire mod for the worst is a good enough reason, especially given how polarized the opinions of the new IC2 are. And yeah I say for the worst because there's no way that hammers, wire cutters and the million new micro pieces are a good change

I love all those micro pieces Revemohl! :) Honestly, and no lie. It creates a middle age in the game, and gives you something to work towards as you build machines to take that tedium away.

Its definitely not for everybody, in the same way that I won't touch Magic Farm 2, even tho I can tell the challenge is basically crack to a lot of players.
 

RavynousHunter

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Jul 29, 2019
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Plus, once you get mods that do damn near everything IC2 does outside UU-Matter and quantum armour (single mods, that is, I know you can do it with a mix), its entire purpose is whittled away in the face of the many hurdles you have to overcome in learning the complicated, over-punishing energy net. You know what does do complex energy right, in my opinion? RotaryCraft. You've got to pay attention to what you do, and there are consequences for fucking up with certain things, but the potential payout is enormous. The potential payout for IC2? Speedy smelting and little bonuses from their ore doubling mechanic. Before you bitch, I've played IC2-exp quite a bit, and its still irritating as hell to use, even though I know what I'm doing. The automated mining system is smart, but you can't give it enough power to both mine a respectable area and do so efficiently, and the miner itself can't handle fluids without a pump. Its a pain in the arse, and it is eclipsed by quarries, digital miners, RotaryCraft and Railcraft borers, hushers, and AE-based tunnel bores. The mechanics are annoying, they're not fun to play with, and the punishments do not befit the crimes you commit.

Again, if you want something hard, go RotaryCraft. If you want something simple that does almost everything IC2 does, but better and smarter (albeit a tad more expensively, in some cases), then use Mekanism. Or Engineer's Toolbox. Or Thermal Expansion. Or even freaking Thaumcraft. They are all far, far more interesting that IC2 and far less annoying.

Note that the above post is my opinion and is not to be taken as a presentation of facts. Anyone caught interpreting it as such will be kneecapped with a claw hammer.
 

Mevansuto

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Jul 29, 2019
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Does anyone else feel the need for an official Mod Bitching thread? Just so we don't create 20 of these a week. We can argue about the next GregTech *or DartCraft* all without threads needing to be closed.

* I love both of these mod. DC was the first mod I "endgamed" in Unleased.
 

RavynousHunter

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Jul 29, 2019
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Does anyone else feel the need for an official Mod Bitching thread? Just so we don't create 20 of these a week. We can argue about the next GregTech *or DartCraft* all without threads needing to be closed.

* I love both of these mod. DC was the first mod I "endgamed" in Unleased.
Yes, please. That'd save a tonne of freaking time and space for all involved.

Good opinions RavynousHunter, I just feel the opposite about just about everything you said. (Rotary is definitely challenging and rewarding, I just also find GT and IC2/E also challenging and rewarding :p)
Different strokes for different folks. I, personally, find GregTech to be more irritating and slow than enjoyable, but to each his own.
 

Pyure

Not Totally Useless
Aug 14, 2013
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Waterloo, Ontario
You probably have better things to do than hammer plates and cut wires. Like, TC4 research or building mystcraft worlds or *snore*....
 

Loufmier

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Jul 29, 2019
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i haven't read most of this thread(more like i haven't read a thing, but whatever) but can anyone explain me how boycotting a a free(it's not like you can find a p2p mod, but bear with me) mod can affect mod dev to change something?
it might have had been explained and i missed, although know nature of such threads and the whole forum in general, i don't think that's the case... :p
 

Celestialphoenix

Too Much Free Time
Nov 9, 2012
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Tartarus.. I mean at work. Same thing really.
i haven't read most of this thread(more like i haven't read a thing, but whatever) but can anyone explain me how boycotting a a free(it's not like you can find a p2p mod, but bear with me) mod can affect mod dev to change something?
it might have had been explained and i missed, although know nature of such threads and the whole forum in general, i don't think that's the case... :p

The general gist of it is X mod user is under the opinion the popularity=success and thinks that telling us not to play Ymod will convince Ymod's dev to redesign his/her work according to X's opinions...
I never read the original post either. If someone who doesn't mind going blind and wants to let me know I'm on the right track.
 
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Wagon153

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Jul 29, 2019
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The general gist of it is X mod user is under the opinion the popularity=success and thinks that telling us not to play Ymod will convince Ymod's dev to redesign his/her work according to X's opinions...
I never read the original post either. If someone who doesn't mind going blind and wants to let me know I'm on the right track.
Pretty much.