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Refugee to regent challenge pack [WIP][HQM]

Currently testing Botania.cfg changes.

Altered from this:
# The density of each flower patch generataed, defaults to 16, the lower the number, the less each patch will have.
I:worldgen.flower.density=16

# The quanity of flower patches to generate in the world, defaults to 2, the lower the number the less patches geenrate.
I:worldgen.flower.quantity=2

To this:
# The density of each flower patch generataed, defaults to 16, the lower the number, the less each patch will have.
I:worldgen.flower.density=8

# The quanity of flower patches to generate in the world, defaults to 2, the lower the number the less patches geenrate.
I:worldgen.flower.quantity=1
 
Ok, it now takes about 12 hours (minecraft time) to gather one of each type of flower. They were still plentiful, but not over-abundant. You might want to test these values for yourself to see if they feel right for what you want to achieve in the pack.
 
Half a minecraft day, 10 minutes real time. I was specifically searching for a "complete" collection of each of the 16 flower types, which is more difficult than gathering 16 botania flowers of any color, which would have taken just a minute or two.
 
Compared to gathering nearly 20 of each of the 16 colors in about 20 minutes in my earlier test, I think that's better. :-)
 
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