Refugee to regent challenge pack [WIP][HQM]

Discussion in 'Modpack Creation' started by tooncool64, Feb 3, 2015.

  1. tooncool64

    tooncool64 New Member

    This is a fan made modpack for the R2R challenge. Find the challenge discussion here: http://forum.feed-the-beast.com/thr...e-to-regent-kingdom-building-challenge.18310/
    About:
    This pack is a fan made pack centered around HQM. The storyline works with the guidelines in the R2R thread.
    The modpack does not support adding or removing mods.
    Feedback is appreciated!
    Post if you want to be an alpha tester!
    Cheers,
    Update 1.0.2 is out!
    Version 1.0.2
    -Edited botania config
    -Added pams harvestcraft
    -Added spice of life
    -Removed bagginses
    -Added iron backpacks
    -Added Saguimancy
    -Downdated buildcraft to 6.3.2 so I can use logistics pipes.
    -Added logistics pipes
    -Removed chisel
    -Added chisel2
    -Added ironchestminecarts
    -Removed magical crops
    -Added agricraft
    -Added ttcore and waila plugins
    -Removed waila harvestibility
    -Added WAWLA
    -Added TT
    -Added forbidden magic
    -Added technomancy
     
    Last edited: Feb 15, 2015
  2. Senseidragon

    Senseidragon Well-Known Member

    Sure, I'll give it a spin.
     
  3. tooncool64

    tooncool64 New Member

    The pack is being approved, so probably tommarow it will be up and I will PM you the pack code.
     
  4. Senseidragon

    Senseidragon Well-Known Member

    Sounds good to me.
     
  5. TomeWyrm

    TomeWyrm New Member

    I can give it a shot. I probably won't play it "legit" but I should be able to spot some of the exploits (I likes breaking all the things muahahaha!)
     
  6. tooncool64

    tooncool64 New Member

    xD. In response to the mega-post you just did on the other thread, I might add most of them, but keep in mind, I have a crummy computer that dosent run mods well. So the less mods the better. But thanks for the suggestions! :D
    Cheers,
     
  7. TomeWyrm

    TomeWyrm New Member

    Oh, you're going for more of a light pack? WHOOPS! That actually changes a lot of recommendations when performance is on the line. For instance, I will never suggest Binnie's mods, even with the fixes it's still a bit of a lag monster. Also it becomes more of a "try and add options, but if you can't then try to find the most usable/flexible mod" so I would probably suggest only Mystcraft for portals. EP3 isn't as usable, and RFTools is gated a lot later in the challenge. Stuff like that.
     
  8. Senseidragon

    Senseidragon Well-Known Member

    Hmm. My current mod set includes just over 110 mods. I'd have to think pretty hard to decide which I'd remove. I don't think I could get it below 80 without feeling some pain.
     
  9. tooncool64

    tooncool64 New Member

    Well, a little over 100 mods should be fine. Minimum 90. @Senseidragon Could you post a list of the mods you use for reference? That would be appreciated greatly!
    Cheers,
     
  10. Senseidragon

    Senseidragon Well-Known Member

    The list changes as I test various mods and track down bugs, but this set is (so far) pretty stable. I've divided it into three sections: client side only, server side only, and both sides.

    Pay attention to the note next to FastCraft - It may *NOT* be included by default in your modpack. Users must download and install that themselves. Regardless, it is highly recommended that users install this mod.

    Client Side Only: (All these are optional mods)
    AutoSwitch - Switch to appropriate tool on hotbar
    IngameInfoXML - In-game HUD
    Inventory Tweaks - Inventory sorting
    JourneyMap - In-game minimap with history
    Not Enough Keys
    Optifine - Performance/Graphics Enhancement
    Shaders Mod Core - Graphics Enhancement
    TC Node Tracker - Info panel
    Waila - Tooltips
    Waila Harvestability - Tooltips
    Wawla - Tooltips

    Server Side Only
    Admin Commands Toolbox
    Morpheus - Optional

    Both Sides
    Applecore
    Applied Energistics 2 - Tech Mod
    Baubles
    BDLib
    Better Rain - Optional but Recommended
    Bibliocraft - Mostly decorative, some functional
    Bibliowoods[biomesoplenty] - Remove if not using BoP
    Bibliowoods[forestry] = Remove if not using Forestry
    Bibliowoods[natura] - Remove if not using Natura
    Big Reactors - Large Scale RF Energy
    Binnie's Mods - More Bees & Trees for Forestry
    Binnie Fence Recipes - Fix Fence Issues
    Biomes O' Plenty - Biome Enhancement - Remove for lower-end computers
    Blood Magic - Magic Mod
    Botania - Magi-Tech Mod
    Buildcraft = Tech Mod
    Buildcraft-compat - Use with Buildcraft
    Carpenter's blocks - Decorative / Functional
    Chicken Chunks - Chunk Loaders that work
    Chisel2 - Decorative
    Code Chicken Core
    Code Chicken Lib
    CoFH Core
    CoFH Lib
    Compact Solars - Remove if not using IC2
    ComputerCraft - Tech Mod
    CustomNPCs - RP Mod
    D3core
    DecoCraft - Decorative
    Dense Ores - Resources
    Enchiridion - RP mostly
    Ender Compass - Limited Funtion
    EnderIO - Tech Mod
    Ender Storage - Functional
    Extra Utilities - Kitchen Sink Mod
    FastCraft - Must have for performance reasons - CANNOT INCLUDE IN MODPACK!
    Fluxed Crystals - Resources
    Forestry - Tech Mod
    Funky Locomotion - Frames (Tech) Mod
    Gendustry - Remove if not using Forestry/Binnie's Mods
    Headcrumbs - RP mostly. Amusing to smack around Soaryn/Direwolf/Bevo/etc.
    Help Fixer
    HQM - The Journey - RP Mod
    Hunger Overhaul - Functionality / Difficulty Enhancer
    IC2 Nuclear Control - Info Panels! - Remove if not using IC2/Big Reactors
    Iguana's Tinker Tweaks = Functionality / Difficulty Enhancer - Remove if not using TConstruct
    Immibis Core
    Improving Minecraft - Functionality
    IndustrialCraft 2 = Tech Mod
    Iron backpacks - Functionality
    Iron Chest - Functionality
    Ivtoolkit
    JABBA - Functionality
    Liquid Dirt - Um... It's mud. Good for fixing creeper holes. Kinda Cheaty.
    Lumber Jack - Optional - Cheaty - Like Treecapitator but less bulky
    Lunatrius Core - Remove if not using Schematica
    Mantle
    MineFactory Reloaded - Tech Mod - Kinda Magic-Box like. Optional
    MinePainter - Decorative - Optional
    MineTweaker3 - For tweaking recipes to work with the modpack.
    Mobius Core
    MystCraft - Resources - Magic-like / Gameplay Enhancer - Multiple Dimensions
    Natura - Resources - Gameplay Enhancer
    NearbyMobFinder - Optional - Rats out the monster that keeps you from sleeping
    NEIAddons
    NEIIntegration
    NEIPlugins
    Nether Ores - Resources
    NotEnoughCodecs
    NotEnoughItems - Many people can't seem to live without this
    Open Blocks - Kitchen Sink Mod
    OpenEye - Crash Reporting Mod
    Open Mods Lib
    Opis - Optional - Good for debugging lag issues
    Pam's Clay Spawn - Resources - Makes Clay easier to find
    Pam's HarvestCraft - Resources - Numerous food options
    PneumaticCraft - Tech Mod
    RailCraft - Tech Mod
    Random Things - Doesn't add much, but fast leaf decay is addictive
    Recurrent Complex - Adds various structures into the world
    Red Logic - Tech-like Mod - Can use Project Red or Blue Power as alternatives to this
    Refugee to Regent Utilities - RP fluff for the R2R challenge
    Roguelike Dungeons - Gameplay Enhancer - Adds fairly large dungeons to explore and plunder.
    Schematica - Useful only to save / load / build schematics. Optional
    Simply Jetpacks - RF powered Flight
    Slick Util
    Sprinkles for Vanilla - Gameplay Enhancer
    Steves Carts 2 - Tech Mod
    Steves Factory Manager - Automation Mod
    Tinker's Construct - Tech Mod
    Thaumcraft - Magic Mod
    Thaumcraft NEI Plugin
    TheBombzenAPI
    Thermal Expansion - Tech Mod
    Thermal Foundation - Resources
    TTcore
     
    Last edited: Feb 4, 2015
  11. Senseidragon

    Senseidragon Well-Known Member

    Several others are juggled on or off the list as testing progresses. Logistics Pipes is a good complement to Buildcraft but it is not currently working with the latest stable release of buildcraft. When it is, I will likely add it.
    RFTools is a good Tech-like alternative to multiple dimensions like Mystcraft has. Same general concept, different flavor.
    RFTools is NOT just a reskinned Mystcraft though. It has neat features unique to itself.
    Other mods, like Witchery or Magical Crops could also be inserted, but at some point, particularly with lower end machines, you need to start serious trimming. Usually world-gen or biome-gen mods are the first things I cut.
     
    McJty likes this.
  12. Senseidragon

    Senseidragon Well-Known Member

    Things like Lycanite's Mobs, Infernal Mobs, or Ender Zoo are ... flavor to taste mods. If you're into that sort of thing, go for it. For me, some of those Infernal Mob combinations are just wickedly overpowered.
     
  13. tooncool64

    tooncool64 New Member

    Ok thanks! I will look this over later. I think my pack was approved! I'll pm you and @TomeWyrm the code.
    EDIT: V1.0.0 Is on the launcher!!!!!
    I'll pm you guys the code in a few hours!
     
    Last edited: Feb 4, 2015
  14. Senseidragon

    Senseidragon Well-Known Member

    Got the pack. Looks like a decent start.

    Added Fastcraft myself, as necessary.

    First quest might need a few more materials...

    [​IMG]
     
  15. tooncool64

    tooncool64 New Member

    K. Thanks for the feedback. While you play, any and all feedback is appriciated. I will probably change the first quest to need 98 dirt instead.
     
  16. MinecraftMart

    MinecraftMart New Member

    Hey, can you send me the code? Im interested :D
     
  17. tooncool64

    tooncool64 New Member

    Sure. Just please give as much feedback as possible. I'm pming you the code now.
     
  18. Senseidragon

    Senseidragon Well-Known Member

    Hunger Overhaul is currently configured to be too aggressive. I am currently eating through a stack of 8 porkchops and it did not fully regain my hunger bar. The diminished food replenishment is intended for when you have other mods (like Pam's Harvestcraft, specifically mentioned in the Hunger Overhaul thread) installed that allow you to make more complex meals. The idea there being the simpler the meal is to make, the less it restores. Thus, natura berries replenish very little, while a bacon mushroom burger or lasagna will restore quite a bit. With no additional food mods in place, you will starve yourself to death or single-handedly wipe out all cows, pigs and chickens for miles around trying to keep alive.

    I recommend either toning down the nourishment penalty on Hunger Overhaul or (preferred) adding something like HarvestCraft and/or GrowthCraft to the pack to compensate.
     
  19. tooncool64

    tooncool64 New Member

    Ya, I noticed that. I will be adding harvestcraft in the next update.
     
  20. MinecraftMart

    MinecraftMart New Member

    I got the same problem, for now Ill add it on my own. Because having food sucks when there is hunger overhaul but no other food mods haha.
     

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