Recent Events Discussion (RED) Thread

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10paktimbits

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Jul 29, 2019
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Microsoft douse not communicate. It occasionally press releases or has meeting through lawyers. But that is not communication.
Which is interesting. As they are more or less a communication company.

Exactly my point. It is highly unlikely Microsoft will change its business model for one game, regardless of price. Their promise of "we will make Minecraft better" must involve the community - that means you and me and everyone else who has posted in this forum and hundreds like it. Anyone here really think Microsoft will call upon you for your involvement in the future of Minecraft? Really? Good luck with that.
 

NJM1564

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Exactly my point. It is highly unlikely Microsoft will change its business model for one game, regardless of price. Their promise of "we will make Minecraft better" must involve the community - that means you and me and everyone else who has posted in this forum and hundreds like it. Anyone here really think Microsoft will call upon you for your involvement in the future of Minecraft? Really? Good luck with that.

Better is a subjective term. And for corporations better usually means "will make use more money". But I'd rather we not get into discussing it. We already hashed through all of this when it was first announced. Better to simply wait until they actually do something to start the rioting over again.
 

jaquadro

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Microsoft is not some special case. Every publicly traded company is going to keep things close to the vest. Communication is funneled through official press releases and reviewed by legal teams because to do otherwise risks breaking laws under the SEC, never mind all the other negative fallout that can come from delivering the wrong message.
 
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1SDAN

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Microsoft is not some special case. Every publicly traded company is going to keep things close to the vest. Communication is funneled through official press releases and reviewed by legal teams because to do otherwise risks breaking laws under the SEC, never mind all the other negative fallout that can come from delivering the wrong message.

We definitely need a new way to run things in the AAA Business though...
 
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10paktimbits

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On a more positive note, it does seem that the vast majority of the community is still moving forward. I am very glad to see this. When Microsoft eventually does figure out what they are doing with Minecraft, I hope they involve the little guys and gals too, not just the big mods and modders. Maybe they'll make their own forum that they will monitor and pull ideas and suggestions from...
 

NJM1564

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On a more positive note, it does seem that the vast majority of the community is still moving forward. I am very glad to see this. When Microsoft eventually does figure out what they are doing with Minecraft, I hope they involve the little guys and gals too, not just the big mods and modders. Maybe they'll make their own forum that they will monitor and pull ideas and suggestions from...

I'm kinda hopeing that they will ignore us but I still have hope for the API. A small Hope.
 

Eliav24

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The only API they ever wanted or promised is a plugin API (Which makes a bit of sense- these people are absolutely dependent on mojang and it would allow them to run better minigames on their realm servers). I figure they realize no official API will ever be good enough to satisfy modders, and they've shown they're capable of handling themselves very well (Limited item IDs, anybody?).

If microsoft are less than totally idiotic (An unreasonable demand from a megacorp, but still), they"ll let things continue as is- no point slaying the goose laying a golden egg every five seconds.
 

NJM1564

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The only API they ever wanted or promised is a plugin API (Which makes a bit of sense- these people are absolutely dependent on mojang and it would allow them to run better minigames on their realm servers). I figure they realize no official API will ever be good enough to satisfy modders, and they've shown they're capable of handling themselves very well (Limited item IDs, anybody?).

If microsoft are less than totally idiotic (An unreasonable demand from a megacorp, but still), they"ll let things continue as is- no point slaying the goose laying a golden egg every five seconds.

Um, technically forge is a plugin.
 

McJty

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There was a tweet from Marc Watson today basically saying:

Spent a week with Microsoft. Some seemed to get Mojang culture, some didn't. Fortunately, the ones assigned to us appear to be the former.

So that doesn't sound too bad :)
 
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jaquadro

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Microsoft open sourced .NET and is planning on open sourcing more in the future .
The Microsoft dev division rocks everyone's socks. I hope other divisions take more cues from them, but it's not a given.

Going to agree that the best thing they can do is leave us alone and forget about a client modding API. The vibes coming from Mojang have always hinted more towards a restrictive bukkit-style system anyway.
 

Wagon153

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The Microsoft dev division rocks everyone's socks. I hope other divisions take more cues from them, but it's not a given.

Going to agree that the best thing they can do is leave us alone and forget about a client modding API. The vibes coming from Mojang have always hinted more towards a restrictive bukkit-style system anyway.
There's even been whispers of open sourcing Windows.
 

NJM1564

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Really? I didn't know that. How is that even possible? Is it just some classification trickery?


More or less.

Ok the whole thing is like this.

A plugin is code that directly interferes with the basic minecraft code. It works, but with everybody messing with the same code in different ways you come into issues when someone wants a hunk of the code to one thing and another whats it to go another thing.
Forge is a code that connects to the basic vanilla code. And lets other cods work with it.
It is designed at a basic level so that rather than others making the code do one thing or the other it works with there code so it can do both at once.

If you would like to know why that is so important the fallowing will explain.

The problem with how everything is now is that every time mincraft updates all the plugins have to change to reflect how minecraft changed. The plugins go looking for particular terms at specific locations that work in a particular way.

Now the API is supposed to be a subset of the minecraft code that the base code will connect to and ideally will never change. So plugins would never have to be updated no matter how vanilla changes. Though plugins will still be updated for simple improvements and bug fixes.
If the API gets finished even if minecraft changes versions you would not have to wait any length of time to use that new version in a pack.

But as it's meant to be something that is never changed. As in some kind of perfect code that can handle anything a plugin dev could ever wish of it, well that's more or less an impossible thing to do. And even a version with the most basic functionality will definitely be hard to do and time consuming.

And while trying to do so they finally took a good hard objective look at the basic minecraft code and realized much of it is total crap.
It wasn't crap when it was written but as MC has changed over the years becoming nothing like it was when it was originally created. And after year and year of changes by different people with different ideas and different ways to code. Well now they need to clean up all that crap before they can really hope get anywhere. And doing so requires changing a massive amount of that old code.

Of coarse changing all the things like that means all the plugins also need radical changes. Including forge. So they not only have had to figure out how MC has bin recoded but also more or less re wright the plugins from scratch. And only then once forge had bin more or less rewritten could the mod deves start to work. And they had to figure out how not only basic MC had changed but forge and not those two now interact. Only they could they work on there mods. Which also almost required a complete re wright.

And that has bin burning out mod devs left and right who only code for minecraft for fun. :/

So yah that API is kinda important. But only if it ever actually gets finished.
But at lest with the current changes making mod packs are easier. So yah there is that. Making good packs. Still a time consuming challenge.
 
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Eliav24

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So yah that API is kinda important. But only if it ever actually gets finished.
But at lest with the current changes making mod packs are easier. So yah there is that. Making good packs. Still a time consuming challenge.

Well, the current changes mainly makes map-making and minigames better and easier to make, which makes a lot of sense, since making a good plugin API that can replace Forge is a really difficult task, a good bukkit style API will be both much much easier (and it probably won't be easy still), serve a very large chunk of the player base which is highly dependent on it, and work well for Realms, which means direct benefits to Mojang. If they don't have a bukkit API, a Forge API is a very long way ahead
 

NJM1564

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Well, the current changes mainly makes map-making and minigames better and easier to make, which makes a lot of sense, since making a good plugin API that can replace Forge is a really difficult task, a good bukkit style API will be both much much easier (and it probably won't be easy still), serve a very large chunk of the player base which is highly dependent on it, and work well for Realms, which means direct benefits to Mojang. If they don't have a bukkit API, a Forge API is a very long way ahead

They never had plans to make the plugin API a replacement for forge or bukket. The plugin API could never do that. Forge and the former bukket as stand alone systems can be updated and fixes employed overnight. No API could ever do that. All the API could do is prevent the massive re wrights that take place during Vanilla minecraft version changes.

As for anyone being dependent on bukket... sucks to be them. Bukket is dead. It died do to drama that ended in legal action.
Fortunately there are replacements already. Even a forge based one called Sponge I think. Creative name I know.
 

pancakemaster24

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They never had plans to make the plugin API a replacement for forge or bukket. The plugin API could never do that. Forge and the former bukket as stand alone systems can be updated and fixes employed overnight. No API could ever do that. All the API could do is prevent the massive re wrights that take place during Vanilla minecraft version changes.

As for anyone being dependent on bukket... sucks to be them. Bukket is dead. It died do to drama that ended in legal action.
Fortunately there are replacements already. Even a forge based one called Sponge I think. Creative name I know.
How is Sponge coming along anyway. The last time I heard anything about it was when it was introduced and that was months ago.