DragonAPI is awesome. I might use it as an optional dependency some day... Also, Rotarycraft has an API, nice!
DragonAPI is awesome. I might use it as an optional dependency some day... Also, Rotarycraft has an API, nice!
You act like you've never played with Mojang code or something...Wait...why would Mojang ever...gah Mojang you hurt me. I mean at least have a setServerSide and a setClientSide or something
Oh I have. It still scares me what they do though...I mean really...WHY IS THIS NOT A FUNCTION MOJANG. I just don't understand the reason behind their bad code, at allYou act like you've never played with Mojang code or something...
But...function calls cost memory...and processor time....Oh I have. It still scares me what they do though...I mean really...WHY IS THIS NOT A FUNCTION MOJANG. I just don't understand the reason behind their bad code, at all
Oh shushBut...function calls cost memory...and processor time....
At least, they did (in amounts large enough to worry about) in FORTRAN back when people still used punchcards (at least, I think that's the right timeframe- I'm paraphrasing a quote I read a while back that included a year that I've forgotten). If I remember correctly, that was one of LISP's selling points back in the day- function calls in LISP are cheap. Which is important in a language that is literally nothing but function calls all the time.But...function calls cost memory...and processor time....
My absolute favorite one I learned from @Reika (I'm pretty sure on the source, but don't quote me on it) was that the anvil code is inside the GUI class. I think it was back when someone suggested the Bedrock AnvilWait...why would Mojang ever...gah Mojang you hurt me. I mean at least have a setServerSide and a setClientSide or something
That is just horrific...My absolute favorite one I learned from @Reika (I'm pretty sure on the source, but don't quote me on it) was that the anvil code is inside the GUI class. I think it was back when someone suggested the Bedrock Anvil
Well they could saying it was illegal to compile the game. But I don't think MICRO$OFT would do thatThe really sad thing is that Notch can't open-source MC like he said he was going to a long time ago. If the base game went open source? And, you know, actually had people that accepted PR's. That would be awesome.
The pipe dream makes me sad now
I made a reference to this as well.At least, they did (in amounts large enough to worry about) in FORTRAN back when people still used punchcards (at least, I think that's the right timeframe- I'm paraphrasing a quote I read a while back that included a year that I've forgotten). If I remember correctly, that was one of LISP's selling points back in the day- function calls in LISP are cheap. Which is important in a language that is literally nothing but function calls all the time.
As far as I understand it you can't use it remove existing recipes, nor add recipes that output RoC items.Hmm, this seems cool... https://github.com/ReikaKalseki/RotaryCraft/pull/26
No, but you can add recipes for Vanilla items and other mods items.As far as I understand it you can't use it remove existing recipes, nor add recipes that output RoC items.
Is there anything wrong with that or why are you posting that in the "stupid things" thread?No, but you can add recipes for Vanilla items and other mods items.
This is more of a "put anything here" thread ^^Is there anything wrong with that or why are you posting that in the "stupid things" thread?
It's basically your home threadThis is more of a "put anything here" thread ^^
At least, they did (in amounts large enough to worry about) in FORTRAN back when people still used punchcards (at least, I think that's the right timeframe- I'm paraphrasing a quote I read a while back that included a year that I've forgotten). If I remember correctly, that was one of LISP's selling points back in the day- function calls in LISP are cheap. Which is important in a language that is literally nothing but function calls all the time.
These days, computers are powerful enough that adding in a few extra layers of functions has an impact far too small to notice in the vast majority of cases.
I was joking....Oh shush
I just got your lovely mod download warning with a copy of SquidAPI-1.0.3.jar that I downloaded from Curse. I had started the game with the same file dozens of times without this warning, so I'm not sure what's up. It's incredibly irritating to have to check individual websites for mod updates, so I'll be disappointed if you've decided to take your files off Curse. It's bad enough that you don't post changelogs there.
This is more of a "put anything here" thread ^^
really-idiotic-things-that-people-have-said-about-modded-mc-keep-on-topic-please