Parahumans RP OOC and signup

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Nisteth

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Jul 29, 2019
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Accelerating objects I touch. The longer I touch them, the faster it goes, up to a maximum of 16 1/2 seconds resulting in 330 m/s (yes, you read that right)
 

GPuzzle

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Jul 29, 2019
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Simon - slight direction change on projectiles

Sarah - portal creation

Tyler - suppression of powers

Jason - insta-building of mechatronic devices

Brock - insubstantiality

Lorna - weapon creation through energy

Daniel - metal transformation

Glade - given enough force, explosions

Jack - air ripples

Dennis - creates parallel reality where he can't interact with the world and the world can't interact with him.
 
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ThomazM

Phoenix Team Founder
Jun 11, 2013
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Power Listing ~ Parahumans RP:

Simon: Lesser version of Vector Manipulation, exclusive to projectiles.
Sarah: Slightly limited version of Portal Creation.
Christopher: Slightly lesser version of Dimensional Storage, with a majorly lesser version of Momentum Manipulation, exclusive to items stored by the user -- which keep the momentum in which they where stored.
Esaias: Timely version of Velocity Manipulation, exclusive to the items the user touches.
Tyler: Slightly lesser version of Power Negation Field.
Jason: Limited version of Technological Creation.
Brock: Slightly lesser version of Intangibility.
Lorna: Energy Construct.
Daniel: Metal Mimicry.
Glade: Slightly upgraded version of Explosive Combat.
Jack: Zephyr version of Energy Wave Emission.
►Dennis:
Ability to create an alternative version of an already existing reality, in which it's his matter may not interact with the reality's in any physical way. May be considered an extremely lesser, limited and timely version of Personal Reality.
 
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ThomazM

Phoenix Team Founder
Jun 11, 2013
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Possible, realistic power upgrades:

Power Listing ~ Parahumans RP (Upgrade I):

Simon: Slightly lesser version of Vector Manipulation.
Sarah: Lesser version of Portal Interface.
Christopher: Dimensional Storage, combined with a slightly lesser version of Momentum Manipulation, exclusive to items stored, allowing the user to control the momentum in which they leave it's pocket dimension.
Limitations: Momentum may not exceed 3 times the velocity in which the object was stored -- momentum speed is also defined by user's focus, or in some cases, explosive emotions.
Esaias: Timely version of Velocity Manipulation, exclusive to items mentally focused by the user.
Tyler: Limited and slightly lesser version of Power Negation.
Jason: Slightly limited and lesser version of Technological Creation.
Brock: Selective Physical Disruption.
Limitations: Damage effectiveness is balanced around focus of user.​
Lorna: Energy Constructs, combined with a limited version of Weaponry Refinement.
Limitations: User is only able to enhance weapons which he/she created.​
Daniel: Slightly lesser version of Diamonds Mimicry -- Metal Mimicry.
Glade: Limited version of Explosion Inducement.
Limitations: Explosion size may vary on user's focus and willingness.​
Jack: Slightly limited version of Air Attacks.
►Dennis:
Extremely lesser version of Alternate Reality Creation.
Limitations: Realities are extremely limited in size, and absurdly difficult to create -- result may come corrupted or/and with unexpected features.​
 
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GPuzzle

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It's an extremely restrictive version of Energy Construct that only works with weaponry, to be more precise.
 

ThomazM

Phoenix Team Founder
Jun 11, 2013
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The Immortal's Cemetery
It's an extremely restrictive version of Energy Construct that only works with weaponry, to be more precise.

I was going to point that out, but for some reason, the wiki refers to the power as: "The power to craft a numerous variety of desired weapons and tools out of pure energy", so...
 

GPuzzle

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Jul 29, 2019
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Hmm, interesting, might consider. TO THE GM CONVO!

Also, I wonder what would happen if we were to catalogue the RP with Tropes.
 

GPuzzle

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Jul 29, 2019
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Y'know TvTropes?

Basically, imagine a page about this RP. That's pretty much what I'm talking about here.
 

Nisteth

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Jul 29, 2019
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Basically, imagine a page about this RP.
For a while me and some friends were debating whether or not to try and turn one of our tabletop games into an anime, since it was pretty much anime material, but pretty much nobody brings it up anymore except every now and then. Mostly cause it'd be too hard.