for those w/ Optifine issues using the C1 preview for now works out of the box. and stops the crash on "Building terrain" in SSP. for Direwolf20
I can't find the C1 version
for those w/ Optifine issues using the C1 preview for now works out of the box. and stops the crash on "Building terrain" in SSP. for Direwolf20
Supposedly there is already a C2 version, but there's all sorts of reported issues with C1 and C2. Persoally I'd skip Optifine altogether until the issues are fully resolved.
You're absolutly right. No risk, no fun. This is the way to get the most fun in the shortest amount of time. And yes it takes also a good portion of sweat and tears if you stitch your own Modpack together and have to take care of all the updates and configs to keep your world running.As a programmer professionally I wanted to explain a little the processes of "professional" software development in comparison to personal due to some of the moans present here ...
At my career (Engineering software) I write some code (1 hour)...then I write a QA form for my code module and test it thoroughly (10+++ hours if not more!!)...then I send the QA form to someone else, who goes over it and approves it as a double check. Mistakes are not an option!
...
Just saw this, you know that in the launcher in the soartex texture pack you write "optifine is highly recommended".
Yes you do not have this mod by default, but ignoring optifine bugs and berating people to not use "other mods" on one side, but to "highly recommend" it in the launcher, is not the way to go.
I can confirm this, as well as it dose the same thing without optifineOk Dw20 pack 5.0.1 is working with optifine c1 (Edit Optifine works but blocks won't update)
[DOUBLEPOST=1359418934][/DOUBLEPOST]I just found a bug I have a presureplate next to my door but wen I step on it it just makes the sound but the door stays closed can anyone confirm this?
I have the same problem, with or without optifineYeah I have the same issue. I think It's a bug associated with Optifine C1. I also have that issue with buttons as well. Wooden doors will still work by regular right clicking, but for now it looks like you will have to replace iron and reinforced doors with wooden ones. Remember not to set off any explosions and expect your wooden doors to protect you in place of the reinforced doors.
Edit: Also, it appears that when you break blocks which occupy 2 spaces (Doors, Beds, etc.) one half of the block will remain in the world. If you break that bugged half it will disappear and you will still get your item back. Placing beds seems to cause only 1 half of the bed to show up. It still operates correctly however. Sleeping in the bed will cause the other half to reappear. I think it will also reappear if the block gets updated as well, but I haven't tested it.
It is Optifine, remove it and the issue will be goneAnyone having the block updating issue just update forge
It is Optifine, remove it and the issue will be gone
ha!It is Optifine, remove it and the issue will be gone
thanks, I will try itAnyone having the block updating issue just update forge
what bug, I just said it happened without optifine, which means it cannot be caused by optifineso there is a bug with optifine
so there is a bug with optifine
Yes, there is a bug with Optifine. It isn't compatible with the latest version of Forge
Not entirely true. It isn't compatible with the latest versions of FTB, which contain Forge #515 if I'm not mistaken. However Forge's latest update is #518, which is compatible with optifine. Updating both Forge and Optifine to the latest releases *should* fix the problems.