There's always one guy who thinks food-related obstacles make a pack better (teasing
if this were strictly a tech-pack I'd say you're insane, but its not )
It gives Pam's Harvestcraft a point for being in the pack exept for maybe RP purposes.
It's one drawback Pam's Harvestcraft has is it's low impact to gameplay. It needs other mods to truly make it shine.
Expert mode its self sort of half assedly tries to provide a food based obstacle. By making it so you need a powered furnace to cook meat. I bet not many folks know about that change because they gorge on natura berries or berry medleys. Or simply eat apples from their oak wood harvesting. I bet most don't even make any of the Pam's utensils.
TBH i will agree the Spice of life mod does sort of suffer in the same way Hunger overhaul does. Feels unrealistic, there's absolutely no reason why that pbnj sammich would not feed you because it's your tenth. But its better then Hunger Overhaul where you need to eat 20 apples to fill you up. I try to never use them both at once.
We need another mod that keeps track of what you eat like SoL but doesn't penalize the saturation. But if you eat too much of the same food you get debuffed. Ignorable stuff at first, but eventually youd end up with scabies, scurvy and other kinds of things. Which would probably translate in to potion affects slowness and mining fatigue, maybe a base health decrease. This wouldn't happen in a day of course and would have benefits for propper variety.
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