If you are using the Direwolf20 pack, ee3 can be used to turn 4 iron ingots into 1 ender pearl
How very... convenient.
If you are using the Direwolf20 pack, ee3 can be used to turn 4 iron ingots into 1 ender pearl
So, at 4 ender pearls and 1 diamond per tesseract, with EE3 exchange rates, it'll only cost you a 100 iron, 4 lead, 4 obsidian, 14 tin, 4 silver, and 2 redstone to make a pair of Item Tesseracts that can replace a pair of Ender Chests. Not counting the infrastructure necessary to craft such (magma crucible, liquid transposer, induction furnace, pulverizer, significant amount of MJ production if you want it done sometime today)
That doesn't seem like a great deal compared to ender chests.
I agree with that Malkuth..all in what you like and needEnder chests are cool too. But to transfer liquid you need a system for that too.
It all comes down to what you want really, and how you want to use it..
So, at 4 ender pearls and 1 diamond per tesseract, with EE3 exchange rates, it'll only cost you a 100 iron, 4 lead, 4 obsidian, 14 tin, 4 silver, and 2 redstone to make a pair of Item Tesseracts that can replace a pair of Ender Chests. Not counting the infrastructure necessary to craft such (magma crucible, liquid transposer, induction furnace, pulverizer, significant amount of MJ production if you want it done sometime today)
That doesn't seem like a great deal compared to ender chests.
Yeah, I'm plenty glad to have my magmatic engines set up before the update At least there is a case for pulverizing Iron now, to get that 10% per ore shot at some Ferrous if you're unlucky in finding the ore.
Yeah unfortunately distance calculation (as cool as it is) presents a logistical problem - every tesseract needs to have a table knowing the pre-calculated distance to every other tesseract, to avoid stupid amounts of computation.
Which hey, that's great - it's constant, so you never have to worry about it, never have to recalculate. And then frames happened. Frames. Ruin. Everything.
So that's out. We have other idears. (not a typo)
Well, some weeks ago I suggested to use "molten enderpearls" as a way to teleport stuff, King lemming replied, and said that it will be something like that...
I guess I gave an idea and it got used
I'd store the coordinates of every Tesseract in a global array, but I don't know if Frames trigger any sort of update you can hook onto to update that location?
Alternatively you can look at the mechanics of Enderchests. Each Tesseract could have a 'global' (and hidden from the player) inventory which they can take stuff out of every tick (or X amount of ticks, though that will put a limit on throughput). So basically you have 2 Tesseracts on a channel, when you put stuff into 1 Tesseract it's put into the other Tesseract's 'inventory' (which would be like an Enderchest separated from all other Enderchests/Tesseracts) and then the receiving Tesseract can pull stuff from that 'inventory' at a certain rate.
That way it doesn't matter where each Tesseract is as long as it can check it's inventory (which should be in any loaded chunk).
Good luck with it anyway I'm looking forward to playing around with them, though I'm sure they are very expensive
Personally I find ender pearls to be a rare resource. After about 2 weeks of playing, I managed to get 4. I'm kinda avoiding EE3 all together in the DW20 pack. I have had to use it once to make some waterproofing for my first pipes, no sign of a desert near me.
I still think that the Tesseract should have a shiny ingot in it's recipe, which you can only get from pulverized ferrous ore - if you are lucky. Before the update, I was finding plenty of Ferrous ore down at diamond level, but have been basically ignoring it as at the time there was no use for it.
This had been determined a while ago; Tesseracts have been in development a long time - but you do think like me it would seem.
It seems that with ongoing Minecraft and various mod updates we are running out of renewable-but-still-rare resources. Pretty much the only thing I can think of in this category are Ghast Tears - and then whatever added by the individual mods.Ender Pearls are a weird balance point - they're not super easy to come by until you hit the End, and then they're basically trivial. However, EE3 does effectively trivialize them right now, allowing you to basically use 16 iron to create a Tesseract.
I'd greatly prefer a balance point that does not rely on turtles for automation. I'm not a fan at all of coding-as-gameplay, and feel the focus on turtles and RP2 computers takes away from the game. This is all opinion, of course, but I'd still like my game to be more about creatively using available mechanics than creating the mechanics I need.