Myrathi's Mod Compendium

Vaygrim

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Jul 29, 2019
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Thanks for your work on this Compendium! I downloaded and installed it the night before last and I am loving them so far. Switches are so simple but so beautiful! FlatSigns is also absurdly useful.

So thank you, Myrathi!
 

TigersFangs

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Jul 29, 2019
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Just curious, has anyone gotten these mods working with 1.5.2? Yes I realize that they are listed as 1.5.1. I have also heard about the srg-naming that was implemented in 1.5.1. I just want to know if I am installing something wrong or if I need to wait for them to be updated. Thanks :)
 

Myrathi

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Jul 29, 2019
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I haven't checked them all but I know ChargePads and Switches work from self-testing and ObsidiPlates seems to be running just fine on ForgeCraft. No idea about FlatSigns, yet, but haven't heard anything to the contrary. :)

Edit: HerpaderpIshouldlearntodoublecheckmyforgeversionsbeforeposting. ¬.¬

In summary: only Switches seems to work with 1.5.2, without alteration (though its modinfo is borked).

Working on it. -_-
 

TigersFangs

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Jul 29, 2019
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Okay, just tested these on a fresh MultiMC instance using MC v1.5.2, MC Forge v7.8.0.689, IC2 1.115.308-lf, and the currently available versions of your mods. Here are the results.

Flat Signs: Wouldn't even let MC fully startup.
http://pastebin.com/HiP7EN3J

Obsidian Plates: When I click on the creative tab for redstone to find and test the plate. I got this error.
http://pastebin.com/N3nYK4nV

Charge Pads: Everything seems to work fine. That is until I either step on a powered plate or try to access it via right click. (In this case it was a right click)
http://pastebin.com/sKP39NWk

Switches: Works beautifully! No errors. :) Could you tell me what the difference is between the gold one and the iron one other than appearance?

Please help! Please tell me what I am doing wrong. :( Do I need to downgrade to IC2 #304? Do I have the wrong version of Forge? I really love these mods and want to get them working with my 1.5.2 pack.
 

Myrathi

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Jul 29, 2019
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Urgh... that'll teach me to (not) double-check my forge versions! Will be poking at these over the next couple of days. Thanks for the effort and the pastebins! :S

As for switches: the difference is purely aesthetic (and recipe, of course). :)
 

TigersFangs

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Jul 29, 2019
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Sweet. Well I like both switches. :)

Glad to help out. Good luck. :D

(Will now sit patiently and repeatedly press the F5 key for the next several days)
 

Myrathi

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Jul 29, 2019
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Sweet. Well I like both switches. :)
As a side-note: I updated the Switches b13 jar file to include a fixed mcmod.info - so, it should now show properly in the mods list. -_-

Can't update it (properly) to 1.5.2 until we have a working CodeChickenCore, though. :\
 

poisax

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Jul 29, 2019
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Such a simple mod, obsidian pressure plates, but so handy!

(I don't know if it's simple to code, but still)
 

Myrathi

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Jul 29, 2019
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As it happens, it is - but it was throwing scary class transformation injection errors with the latest forges. Reverting to pre-690 forge builds fixed the issues (Lex included stencil buffer goodies in 690+, so CCC is failing at injecting its own version). ChickenBones is aware of the issue - so a new version should appear soon™.

On my end: I just pushed a new build of Switches and doing some testing before uploading. :)
 

Myrathi

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Jul 29, 2019
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Switches updated to v1.1.0.19 to support MC 1.5.2 (and CodeChickenCore 0.8.6.5). Minimum supported Forge is 685+.

NOTE: If you're using CCC 0.8.6.5, you will NOT be able to use a Forge of 690 or higher (yet). You're restricted to 689, at best, until CCC updates (ChickenBones is aware of the issues).

Added: New diamond and emerald switches. Same recipe format but with diamonds and emeralds in place of ingots. :)
(switch designs are purely aesthetic - they all act similarly)
 

TigersFangs

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Jul 29, 2019
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LoL! Nice! You just had to add my favorite two colors to the switch roster didn't you? ;)

Also that explains why I've had trouble using anything higher than Forge #689 as it is. :)
 

Myrathi

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Jul 29, 2019
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LoL! Nice! You just had to add my favorite two colors to the switch roster didn't you? ;)
You can thank/blame King Lemming... he asked for them. ;)

Also that explains why I've had trouble using anything higher than Forge #689 as it is. :)
Indeed. Probably wouldn't have realised the issue quite so quickly if Lex hadn't reminded me of the new stencil code. I'm just waiting on a new CCC, now. :)
 

Myrathi

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Jul 29, 2019
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ObsidiPlates updated to v1.4.0.12 to update it for Minecraft 1.5.2.
Switches updated to v1.1.1.20 to fix a bug where they had no hardness (instant break in survival).

Edit @19:00: FlatSigns updated to v1.2.0.8 to update it for Minecraft 1.5.2.

Edit @21:58: ChargePads updated to v2.7.0.86 to update it for Minecraft 1.5.2 / IC2-1.115.308+.
 

TigersFangs

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Jul 29, 2019
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Awesome! And THANKS KING LEMMING FOR ASKING FOR THE EXTRA SWITCHES!!!

Now...to let the mayhem commence! ;)
 

Myrathi

New Member
Jul 29, 2019
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ObsidiPlates updated to v1.5.0.13.

Added: smelting recipes for converting silent/shrouded plates back to noisy, visible ones.
(by burning off the wool and/or shrouding layer)
 

Myrathi

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Jul 29, 2019
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New mod called InfiniBows that is simpler than it may sound: all it does is one tiny thing and that is to "fix" the requirement for at least one arrow in the pack when you have a bow with Infinity-1 enchant - meaning you don't need to waste a pack slot for a single arrow!

Note that it goes into the /coremods folder! (and is for 1.5.2)

Enjoy.
 
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Yusunoha

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Jul 29, 2019
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New mod called InfiniBows that is simpler than it may sound: all it does is one tiny thing and that is to "fix" the requirement for at least one arrow in the pack when you have a bow with Infinity-1 enchant - meaning you don't need to waste a pack slot for a single arrow!

Note that it goes into the /coremods folder! (and is for 1.5.2)

Enjoy.

I love that :eek: I have been thinking about the same thing, how it's stupid to keep 1 arrow on you with the infinity enchant, so this makes the enchant so much better :D
 

Myrathi

New Member
Jul 29, 2019
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FlatSigns updated to v1.3.1.10, adding the ability to edit signs in-place via sponges and sponge wipes (multiple use sponge).

To get sponge, throw yellow wool into water or the rain.
To get sponge wipes, place sponge and cactus green into a crafting grid (shapeless recipe).

Enjoy. :)