I thought it would be a good idea to have a thread for mods that you've added yourselves that work with FTB.
I've gotten the following to work:
Seasons 1.4.2 mod
cpw.mods.fml.common.LoaderException: java.lang.IllegalAccessError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:652)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:196)
at net.minecraft.client.Minecraft.a(Minecraft.java:465)
at net.minecraft.client.Minecraft.run(Minecraft.java:752)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalAccessError
at WeatherPony.Seasons.SeasonsMod.load(SeasonsMod.java:145)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:651)
... 4 more
--- END ERROR REPORT a500eb90 ----------
Sammie:
Did you try to use the 1.4.2 version with the beta pack? The 1.4.6 version with mindcrack or direwolf pack? (which should both work) Or did you try to use 1.4.6 with beta or 1.4.2 with mindcrack/direwolf which should both be incompatible (wrong versions).
Can anyone help me? i got mocreatures running in the ftb mindcrack v7 4.5.1 but the creatures have no sound, did something change in the way sound events are handled in 1.4.7 of forge?
what integrated sounds mod? the voxel one?I signed up just to answer this question. I spent a day or so trying to get the sounds to work on mo creatures, and I finally figured it out. The integrated sounds mod stops the mo creatures sounds from working, all you have to do is disable the the integrated sounds mod and you can hear those lovely animal sounds once more.