I'm curious about this as wellIn getting Mo Creatures mod installed with FTB pack, how fully working is the mod with the pack? I tried Mo Creatures a while back, and although the mod did work there was a fundamental problem with certain creatures dropping incorrect items i.e Buildcraft oil buckets, BC blue wires, and such...
Has that now been corrected? I really liked Mo creatures but was put off the idea awhile back because of this problem.
Also, Millenaire isn't working for me. Anyone who's got this working can you say how you managed to do it?
I just installed Mo' Creatures and it appeared to be working fairly well. A few notable problems: I no longer see the options menu where you can configure the rate of occurrence for each creature type. I didn't notice any horses after wandering around a lot. And I also noticed in a swamp biome, fish and mantas spawning on land, then dying after taking enough damage. I killed a few crocs and they did drop the correct item. Didn't kill many other things though to test yet. The lack of config is a concern, I wonder what happened there.
Yeah Its something I'll have to try out again. I believe it was bears/wolfs that dropped BC Oil Buckets but don't count me on, that was a long time ago when I last played Mo Creatures.I just installed Mo' Creatures and it appeared to be working fairly well. A few notable problems: I no longer see the options menu where you can configure the rate of occurrence for each creature type. I didn't notice any horses after wandering around a lot. And I also noticed in a swamp biome, fish and mantas spawning on land, then dying after taking enough damage. I killed a few crocs and they did drop the correct item. Didn't kill many other things though to test yet. The lack of config is a concern, I wonder what happened there.
How do you get Treecapitor working? I have been trying with the FTB launcher with every download on the mod page but it will crash it at the start with more errors then normal.
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Does the unofficial Logistics pipes work in the meanwhile as I cannot begin to fathom how to get any of the forestry machines working with Logistic pipes, redpower or additional pipes.
How did you get the Tropicraft to work?Imported to MultiMC and added Optifine, EE3, Millenaire, Tropicraft, Mo'Creatures, Smart Moving, Stalker Creeper, Dynamic Lights, Pet Bat, FarmCraftory, Plugins For Forestry, Valve Pipe, Fishnet, Tubestuff, Power Converters, Coloured Bed, updated Steve's Cart and Chickenbones mods and it works(just config some ids)