What is the mod/setting that tells you the biome in the top left?Thought I would post an Intersting bit of world gen with 0.7 and BOP.
Not a desert in sight.
What is the mod/setting that tells you the biome in the top left?
I play on a server, will this break it, or both only client side?Ingame info. From the same guy that does treecapacitator.
http://www.minecraftforum.net/topic...meinfo-crystalwing-startinginv-floatingruins/
Make sure you add BspkrsCore in the mods folder as well for it to work.
Tinkers Construct requires some tool parts (metal ones) to be smelted. This can be changed in configs, but it's how the mod is intended to be.
Watch Direwolf20's most recent SMP videoAlright, I have tried using ingots in the part builder, and get nothing in the result. IE: I tried to put a Pickaxe Head Pattern in upper left, iron ingot in upper right, nothing shows up in the results on the right. I then tried using a smeltery to make an aluminum brass plate (blank cast), to make a mold, but when I take the plate to the stencil table, only Ingot Cast is listed - it wont cycle to any other pattern. I've now tried this on both NGT and WGT.
Post on the bug thread under support, not hereBoP giving me an item I.D. Conflict with Vanilla Shears?! ID 359
BoP giving me an item I.D. Conflict with Vanilla Shears?! ID 359
You have to put a wooden stencil of what part type you want on the casting table now. So if you want a pickaxe head cast, you need to put a wooden stencil for the pickaxe head onto the stencil table and then cover it in either aluminum brass or gold. This is a documented change on the minecraft forum thread for Tinker's Construct btw. Apparently the other option is to pour the aluminum brass or gold onto a tool part instead of a wooden stencil.Alright, I have tried using ingots in the part builder, and get nothing in the result. IE: I tried to put a Pickaxe Head Pattern in upper left, iron ingot in upper right, nothing shows up in the results on the right. I then tried using a smeltery to make an aluminum brass plate (blank cast), to make a mold, but when I take the plate to the stencil table, only Ingot Cast is listed - it wont cycle to any other pattern. I've now tried this on both NGT and WGT.
nei addons needs to be updated to 1.8 for forestry 2.2.8.x support. The bees arent showing.
Does anyone know what mod / config option adds that block name overlay on the top? Its really just redundant and irritating imo.
Which one are you talking about? I know NEI has a tooltip option that pops up an overlay when you mouse over something, but it's disabled by default?
Press 'E' to bring up inventory, then in the bottom left click 'options' to bring up NEI options. There's an option in there for 'tooltip' or 'hint' or something in there. I forget what it's called exactly.
Also, are the NEI chunk boundary lines or mob spawn grid working for anyone? F7/F9 don't seem to do anything for me.
Also, are the NEI chunk boundary lines or mob spawn grid working for anyone? F7/F9 don't seem to do anything for me.
Working for me (no optifine).